Forum > Gaming Discussion > Nintendo Switch 2 Thread UPDATED impressions, hands on, games & screens
Nintendo Switch 2 Thread UPDATED impressions, hands on, games & screens
<< prev
avatar
Country: BE
Comments: 8407
News Posts: 617
Joined: 2013-06-11
 
Thu, 10 Apr 2025 19:29:45

Is it a completely new FAST game, or another spruced up rerelease of the WiiU game though?  Of all the images I've seen, only that last one doesn't look very similar to the tracks I remember.

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Fri, 11 Apr 2025 11:01:06
SupremeAC said:

Is it a completely new FAST game, or another spruced up rerelease of the WiiU game though?  Of all the images I've seen, only that last one doesn't look very similar to the tracks I remember.

I don't know. I didn't play the Wii U one enough to tell from screens.

Let me Google it.

https://wccftech.com/fast-fusion-announced-for-nintendo-switch-2-will-run-at-4k60-with-hdr-support/

It's 4k 60fps.

It looks new but I can't be certain.

Proxy_02_Cut_Scene_REACTOR-clq77oz5k.jpg?quality=65&width=100%25&height=100%25
another FF pic

Edited: Fri, 11 Apr 2025 11:41:05

avatar
Country: BE
Comments: 8407
News Posts: 617
Joined: 2013-06-11
 
Sat, 12 Apr 2025 09:14:38

I'm guessing it'll be a remaster with some added trakcs and features (the announced 'fusing' of vehicles.  The fact that it nowhere clearly says it's a completely new game seems foreboding. I love FAST, but don't think I'd buy the same game for a 4th time.

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Sat, 12 Apr 2025 10:09:11
They should do a new 3d platformwr like that Wii game.

avatar
Country: BE
Comments: 8407
News Posts: 617
Joined: 2013-06-11
 
Sat, 12 Apr 2025 10:55:16

Jett rocket?

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Sat, 12 Apr 2025 17:39:47
Yup!

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Mon, 14 Apr 2025 15:39:35
The Switch 2 screen looks... incredible?

https://youtu.be/2Dp8NR6ljcE?si=2PiJDUHtLgDl6evs

Yakuza 0

I guess it's also that Switch 2 is running it super smooth at a decent, native resolution.

Zelda BOTW

https://youtu.be/di-36CX1j_8?si=gO-0J0-GxrEInuOJ

Cyberpunk 2077

https://youtu.be/4Exx79Ikf6c?si=VME6IwJ_z8jgLMSG

Mario kart world

https://youtu.be/syropyIg6tU?si=1tKWvg5nl3G75tgc

This screen is so good I will probably play more handheld like with the OLED.
Edited: Mon, 14 Apr 2025 15:50:03

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Thu, 17 Apr 2025 20:55:16

Latest Switch 2 screens at 1080p from Nintendo Japans website

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Sat, 19 Apr 2025 19:42:40

I feel like I'm being gaslit here so I'd like your opinion.

Now I know that Elden Ring runs at 4k with a wavering frame rate of 45 to 60fps with dips into the 20s on Ps5 and Xbox Series X - Digital Foundry

The Series S version is 2k essentially with a worse frame rate.

I'm expecting the Switch 2 version to run at no higher than 1080p 30fps with dips, thats my assumption. So I'm not talking about performance, just image quality or the detail of rendered assests in comparable scenes.

So long story short I came across some comparison footage and when pausing it I noticed some oddities.

For instance on the opening shot, for some reason the Switch version had more foliage and better detail on the rocks than the ps5 version. But stuff in the distance was better on ps5. It might not be like for like as level of detail has something to do with it, the Switch 2 footage is further back so is probably running a lower LOD for all the background stuff, which may pop into more detail when they swap the model out.  But overall PS5 had obviously better resolution.

I nabbed a couple of pics from this comparison video.

Now to me, the hair, scarf, lips, tattoo, all look more detailed on the Switch 2 version. And to me it looks like DLSS as the hair has that almost hyper detailed shimmery look. But DF says there is no visible signs of DLSS in any Switch 2 game.

Okay then, gameplay in the only like for like comparable footage:

So first off the top left of both screens, the wooden spikes and trees appear more detailed in the Switch2 version. The PS5 had more foliage but it's lower quality. I assume this is a case of depth of field? Not being enabled in the Switch 2 version?

But now things get weird, look at the golden rectangular pillar and the stone slabs on the ground below it. Am I going crazy or does that look more detailed on Switch2?

I've also noticed similar oddities on the Streetfighter V video comparisons and it seems like it should be something that needs more investigation. There's also oddities in other games, for instance there's a scene in Cyberpunk where the shadow from a characters arm is rendered fully in the S2 version over the ps5. There's ambient occlusion on a rock texture that pops it up from flat in the ps5 version.

For Streetfighter 5 the Switch version seems hyper realistic and has more detail than the ps5 version. Some people speculated that it's because the Switch version lacks a light scattering effect the other versions have. Others speculate that it may be using DLSS 4s "hyper detail" mode.

Can't remember "exactly" what the feature was called.

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Sat, 19 Apr 2025 19:52:06

https://youtu.be/u-nlrA_bou8?si=WdXPOALTAeG6NSZS

Here's the video and here's the foliage and rock detail I mentioned above:

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Sat, 19 Apr 2025 20:16:16

Here's another one, Streetfighter 6 Xbox Series X vs Switch 2

https://youtu.be/nIrzBQTjheI?si=yez4JjGUwa25kK_p

If an any doubt the Switch 2 version is more colourful, Ryu looks tanned AF.



Screenshot-20250419-195302-You-Tube.jpg
Screenshot-20250419-195332-You-Tube.jpg
Screenshot-20250419-195350-You-Tube.jpg
Screenshot-20250419-195415-You-Tube.jpg
Screenshot-20250419-195521-You-Tube.jpg


Again I'm confused, yeah Ryu is now tanned AF in the Switch 2 version, but the detail seems higher on Switch 2? Has to be DLSS right?

Isn't this kind of a huge deal? A much lower powered system still able to spit out high detailed textures and models?

Screenshot-20250419-195537-You-Tube.jpg
Screenshot-20250419-195549-You-Tube.jpg
Screenshot-20250419-195707-You-Tube.jpg
Screenshot-20250419-195812-You-Tube.jpg

avatar
Country: BE
Comments: 8407
News Posts: 617
Joined: 2013-06-11
 
Sat, 19 Apr 2025 20:51:08

Seems to me as a case of the gamma gradong being different. The other consoles' colours seem much more muted, which also explains while detail is more visible on Switch2.

Also, in that first Elden Ring shot with the closeup shadowing is obviously much simpler.

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Sat, 19 Apr 2025 20:58:29
SupremeAC said:

Seems to me as a case of the gamma gradong being different. The other consoles' colours seem much more muted, which also explains while detail is more visible on Switch2.

Also, in that first Elden Ring shot with the closeup shadowing is obviously much simpler.

Which Elden Ring pic?

The gamma, the detail differences can't just be down to gamma. The detail difference on Ryus close up chest shot is stark.

I also went through a different video and noticed tons of differences in comparison stills. I'll post tomorrow.

It seems one thing different is Switch 2 they've removed some background characters compared to ps5. Also it seems ps5 is using more depth of field and volumetric lighting, but the end result is that things look blurrier, but arguably prettier on ps5.

But the detail on skin that Switch 2 seems to be bringing out has to be DLSS. I can't process it any other way.

EDIT: yeah the shots from the other video i snapped are vs the PS5 version, the gamma is identical in both, the Switch 2 version still looks more detailed but with worse depth of field, less or no volumetric lighting.

Still you can see in multiple shots, across different assets, switch 2 shows more detail, it's bizarre to me. Maybe PC users familiar with DLSS will find this normal, but it turns my brain inside out.


Edited: Sat, 19 Apr 2025 21:10:24

avatar
Country: BE
Comments: 8407
News Posts: 617
Joined: 2013-06-11
 
Sat, 19 Apr 2025 21:42:45

I took a good long look at Ryu's chest, to the point where he was starting to give me strange looks, and I don't see more detail in the Switch2 images. Stuff like sweat and pores are more visible because of the colour grading and shadowing, but they're all there on the other console as well.  Also, look at Chun Li's sleeve. Texture quality there is clearly lower.

avatar
Country: EU
Comments: 15870
News Posts: 481
Joined: 2008-07-03
 
Sat, 19 Apr 2025 22:55:27

I see that NS2 Ryu needs to scrub his elbows.

avatar
Country: KW
Comments: 17701
News Posts: 2822
Joined: 2008-06-21
 
Sun, 20 Apr 2025 11:59:55

The lighting on the Switch version looks off; it makes it look much darker than normal.

The VG Press

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Sun, 20 Apr 2025 12:23:12
Ravenprose said:

The lighting on the Switch version looks off; it makes it look much darker than normal.

Yeah it's not that dark in another video I saw.
SupremeAC said:

I took a good long look at Ryu's chest, to the point where he was starting to give me strange looks, and I don't see more detail in the Switch2 images. Stuff like sweat and pores are more visible because of the colour grading and shadowing, but they're all there on the other console as well.  Also, look at Chun Li's sleeve. Texture quality there is clearly lower.

I did look at Chun Lis sleeve and at first thought the same thing as you that it looked simpler. But then I looked more closely and you can clearly see the actual fabric and thread in more detail than the other version, so it's another Switch 2 win.

The detail of everything else is clearly more detailed in the Switch 2 screens.

Even if you look at the wide zoomed out gameplay shot you can see the floor tiling in greater detail. Even the red railing behind is more detailed.

avatar
Country: UN
Comments: 16299
News Posts: 1043
Joined: 2008-06-21
 
Sun, 20 Apr 2025 12:50:21

I think the lighting can explain the greater detail; look where there is similar lighting in the XBXSX, the level of detail seems to be the same. The lighting in NS2 is completely flat by comparison. So "better" detail, worse lighting for NS2, where shadow totally obliterates detail and there's no much of a gradiant between bright and clear and dark and invisible. Which is better I think comes down to aesthetic preference...which is a big achievement for Switch 2!

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Sun, 20 Apr 2025 12:51:01
Screenshot-20250419-203216-You-Tube.jpg
Screenshot-20250419-203322-You-Tube.jpg
Screenshot-20250419-203339-You-Tube.jpg
Screenshot-20250419-203434-You-Tube.jpg
Screenshot-20250419-203820-You-Tube.jpg
Screenshot-20250419-204143-You-Tube.jpg
Screenshot-20250419-204434-You-Tube.jpg
Screenshot-20250419-204744-You-Tube.jpg
Screenshot-20250419-204817-You-Tube.jpg


Make your own conclusions I guess.
For me the pic of Zangief on the selection screen is interesting. Above the waist clearly better on ps5. Below the waist you can actually see a better shader and more detail on Zangiefs pants on Switch 2.

Zangiefs close up face has more skin detail on switch 2. Ryus face is more detailed on the skin.

The Switch 2 character introduction scenes have more clarity, the lanterns, the backgrounds, Chun lis hair tie, Dhalsims bracelets, even the logo on Blankas shorts.

I suspect it's because ps5 is using some lighting or depth of field not used on the S2 version, still the end result is it looks clearer and more detailed on S2.

If you can't see these clear differences I don't know what to say. This must be DLSS.

You can see it in action in Digital Foundrys video where they compared Control at native 1080p vs 540p > 1080p via DLSS. It brings out and enhances background details.

I never expected such good results. S2 games may have wobbly framerates, but in image quality it punches above its weight.

One thing I didn't capture in pics is that in some scenes the S2 had missing background characters models.

avatar
Country: UN
Comments: 49192
News Posts: 59861
Joined: 2008-06-21
 
Sun, 20 Apr 2025 13:11:31
Foolz said:

I think the lighting can explain the greater detail; look where there is similar lighting in the XBXSX, the level of detail seems to be the same. The lighting in NS2 is completely flat by comparison. So "better" detail, worse lighting for NS2, where shadow totally obliterates detail and there's no much of a gradiant between bright and clear and dark and invisible. Which is better I think comes down to aesthetic preference...which is a big achievement for Switch 2!

You can see in the new pics vs ps5 the gamma is the same.

I agree with what you said, I think the better lighting of the other version ends up blurring a lot of detail.

There's so many instances where S2 looks more detailed though. It's so obvious when you put them side by side.

<< prev
Log in or Register for free to comment
Recently Spotted:
Login @ The VG Press
Username:
Password:
Remember me?