- Tried out Shadow Warriors, turns out it's the Euro name for Ninja Gaiden. The controls are very stodgy.
- Wild west Cows of Moo Mesa is a run and gun shooter, but you cannot aim diagonally.
- Tumblepop seems to be a one screen game, not that good.
- Sly Spy barely runs, you start off parachuting down and shooting other parachuting bad guys. Bond style.
- Sinistar is soooooooo old. Asteroids type game.
- Side Arms Hyperdyne is a R-type game, music is so bad.
- Shao Lin's Road is hilarious, its this one screen platformer/beat em up like some 80s cliche. The music is so RACIST it's hilarious but the game actually controls really well and is fun to play.
- Rygar, LOL remember the PS2 version? This is a basic 2D scrolling platform/beat em up, very primitive.
- Psychic 5 is a really old plaformer, looks 8bit, not great.
- Moon patrol is archaic, a POS! You drive a moon buggy about with horribad controls.
- Knuckle Bash is a Final Fight type game with an Elvis like character.
- Karate Blazers is a Final Fight type game - fairly snappy.
- Gunbird is a vertical schmup with 16bit JRPG visuals, me likey.
- Espgaluda 2 is the slowest loading vertical schmup. Seems okay.
- Dynamite Dux is a cartoonish, old beat em up as a blue duck.
- Dyna Gear - An Action Adventure On The Era Of Dinosaur - is what you get when you cross Sonic with Final Fight, a speed running beat em up! Pretty fun.
- DJ Boy - why does this seem so familiar? A beat em up... on rollerskates!
- Demon Front - Metal slug with Monkeys and monsters. Good stuff.
- Cybattler is a strange vertical schmup, you can shoot sideways aiming too
- Bonanza Bros - wth is this Sega game? A bank heist game starring Burt and Ernie?
Archangel3371 said:A Konami arcade game.
A forward scrolling shooting game.
Does the screen push you forward constantly?
Completed 19XX
A vertical schmup in a bi-plane. Visually okay, controls are great. It has some cheap deaths where there is nowhere on screen to escape to and the bullets overlap. Generally it's fair and decent. Does nothing wow worthy though.
gamingeek said:
Does the screen push you forward constantly?
No, you move it forward as the player. Just look it up on google and check it out.
I can't get the official Mame.net latest version working - 32bit.
Highly annoying. The arcade set I bought are all single file self executable, the mame game stuff is multiple files that wont run because the mame file wont work. Any ideas?
Yeah I can't get anything from mames official site to work. Internet security remove half of it saying its not safe. This is balls.
Completed Metal Slug 1.
Kinda crazy seeing buildings being destroyed, crumbling around you in 2D in the way they try and do in 3D these days.
The game plays like a love letter to 80s action movies, so good. The headband, sleeveless jacket, you pull out a knife when people get too close. Nothing cooler than finishing a boss and seeing your character reload in slow motion. The sound effects are booming, tons of voice samples everywhere. The visuals have such character, the way the Metal Slug tank creeps around, listing to one side back and forth is very much like a Studio Ghibli animation.
Great game, but there are two things which bother me, there is no diagonal aiming unless you are in the Metal Slug tank. So you die a lot because you can't get an angle on things and have to run directly under flying enemies to hit them, while they rain down fire on you from directly above.
And more of a problem is that you cannot jump down directly through a platform like in other games, so have to walk all the way around to a set of stairs just to get into a good position and by the time you have attempted that, you are dead.
The final boss was a bitch too, it was just a normal helicopter with a rocket launcher dude who you have fought several times before only this time he was a massive bullet sponge that went on for ages. I unloaded about 40 grenades on his ass and it didn't kill him.
By this point your thumb is so tired from repeatedly hitting the fire button you just wish there was an auto fire option, like Contra. Great game otherwise.
I'm bailing on arcade Ninja Gaiden. It really sucks. Controls are stodgy as hell.
Plays badly, it's hard, unfairly hard - because of the controls. It looks okay though. The title screen has Ryu bending over doggie style though with 2D rendered buttcrack, wtf?
Not only that it says "INCERT COIN" that's the best part about this game.
This is pretty hilarious though. Looks like he took a one man boat across the pacific to San Francisco from Japan. Ninja in USA indeed.
Really eye opening going back to these oldies, some are just on a whole other level in controls and fairness. Capcoms stuff is virtually untouchable.
Yeah the arcade version of Ninja Gaiden is pretty jank. The NES games are where it really took off with the previous gen Ninja Gaiden games being the best, particularly Ninja Gaiden Black being the best of the best.
I've been pretty amazed how this game compares with the 3D ones. Literally such a huge gap. Some nice touches are when the characters are thrown into the screen.
Completed Sunset Riders. Awesome game.
How did I miss out on this one for so long? I've heard of it and seen screen before but I thought it was some lightgun game. It's by Konami and it's Contra as a Cartoon Western.
The controls are spot on, the action is frantic but only occasionally unfair, in fact it's one of the fairest bullet hell shooters out there. The music rocks and the speech samples are GOLD. The cowboy sounds like he's half drunk which is hilarious. And I love how contact with enemies doesn't kill you, it's all about dodging those bullets. The western cliches are spot on, barmaids, Indians, flaming arrows, rich bad guy in stately mansion in a white tux. So good.
With all these games that GG is finishing, he may as well compete in the gameathon this year.
gamingeek said:Completed Sunset Riders. Awesome game.
How did I miss out on this one for so long? I've heard of it and seen screen before but I thought it was some lightgun game. It's by Konami and it's Contra as a Cartoon Western.
The controls are spot on, the action is frantic but only occasionally unfair, in fact it's one of the fairest bullet hell shooters out there. The music rocks and the speech samples are GOLD. The cowboy sounds like he's half drunk which is hilarious. And I love how contact with enemies doesn't kill you, it's all about dodging those bullets. The western cliches are spot on, barmaids, Indians, flaming arrows, rich bad guy in stately mansion in a white tux. So good.
Sunset Riders is soooooooo good. I played it back when it came out on the SNES. Capcom and Konami were gaming gods back in the 16 bit era.
Archangel3371 said:Sunset Riders is soooooooo good. I played it back when it came out on the SNES. Capcom and Konami were gaming gods back in the 16 bit era.
Oh, how the mighty have fallen.
travo said:With all these games that GG is finishing, he may as well compete in the gameathon this year.
These games take about an hour each. Perfect for me.
Archangel3371 said:Sunset Riders is soooooooo good. I played it back when it came out on the SNES. Capcom and Konami were gaming gods back in the 16 bit era.
I couldn't sleep properly last night, kept smiling about playing it. Everything is so perfect, when you enter a Saloon then re-appear with a wench on your arm swigging beer. Then you get a powerup. Or having to run across the top of rampaging bulls. Dodging boulders while trying to climb a cliff infested with Indians.
There's even this Latino boss with a shield and whip - a wooden barricade with a gattling gun guy you have to beat. Two brothers in a burning room where you have to swing on chandeliers to beat them. Sections where you ride a horse about while a train appears in the background with bad guys appearing in the windows.
And then it's so perfect that your characters voice sample sounds like he's either drunk or only half recovered from a brain injury.
Completed The King of Dragons, it's a Capcom side scrolling brawler.
It's a decent controlling, good game by normal standards. By Capcom beat em up standards it's just okay. They've obviously taken some inspiration from Golden Axe. There are a lot of stages, something like 15 or more, which is cool that you get some visual variety in the game. But the gameplay is pretty monotonous. Thankfully you can change characters every time you complete a level and there are 5 characters to flick between, 3 of them are virtually identical though.
The bosses are all movie staples, evil wizards, cyclops, dragons etc.
Sadly there isn't enough variety in the game and some of the enemies can pull off improbably fast or outrageous moves, while you are a slow tank. This game desperately needs a dash attack.
Good though, overall.
Completed Dyna Gear, Vader would love this.
Anyone remember this? It's by Sammy who went on to be Sega Sammy. This game is obviously built on the Sonic engine. It plays like Sonic as a brawler. You can speed run through these levels and it works great. Graphics are bit and bold, it runs really smoothly. The concept is pure 80s, evil dude travels back through time and good guy comes back to stop him. They both end up in the dino era. Sometimes dinosaurs will help you fight too.
Very fun this game and looks a lot better than that pixellated shot above.
- Hammerin' Harry I quit this on stage 4. It's actually a pretty good game, controls well and in many ways its like a retro physics platformer. You bash various construction related stuff and it moves fairly realistically. You can wham things into bad guys. Only problem is one hit kills, its okay in normal gameplay but can be frustrating with bosses you essentially have to have a perfect run at. So you die, often and that wouldn't be too bad either but every time you restart this horribad digital systhesised douche shouts out LET'S GET BUSY! Like some 80s radical bodacious beach bum. And it's so bad it can literally shred your eardrums outs.