After Sheva had previously been beheaded, I planned an ingenious strategy for the scripted chainsaw Shaft. I would place a proximity mine where he pretty much spawns---I mean jumps down. Then I will borrow several of sheva's incendiary grenades, and burn him.

But Sheva had other ideas. She gave me her never-used grenades generously enough, but to replace them ran right up to the proximity mine as soon as Shaft spawned. She didn't even blow it up. No, she picked it up, then ran behind me in an attempt to get my head chopped off this time. After an epic battle that consisted of her running around (often in the path of the Shaft's wild swings) Shaft was dead. My ammo was depleted. She had a fair bit left, but I suppose she thought I didn't need her help agianst Shaft, or that she needed to save her ammo given its complete rarity in modern RE games.

Well, just a bit before a checkpoint. Naturally there would be one final---and totally unexpected!---wave of enemies. Easy enough to kill. Or so I thought. Until Sheva ran right into the middle of them while I was reloading, and before I could knock them back she was dead.

If you could just continue playing after she died, the game would be much easier and better!
Posted by Foolz Mon, 10 May 2010 09:21:44 (comments: 36)
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Fri, 21 May 2010 03:26:55
Sad

Let me think about whose penis is bigger?

Okay, the game is great. C'mere Vader! <3
 
Fri, 21 May 2010 03:31:15

Foolz said:
Sad

Let me think about whose penis is bigger?

Okay, the game is great. C'mere Vader! <3

*Runs into topic and dives on Vader!*



MINE!

 
Fri, 21 May 2010 03:35:56
Get your own Spanish speaking Miamian! Sad
 
Fri, 21 May 2010 03:38:50

 
Fri, 21 May 2010 03:40:54
Sad
 
Sat, 22 May 2010 04:08:05
The splitscreen is the worst splitscreen I have ever played. Pathetic. Anyone I can play online with? Sad
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