After Sheva had previously been beheaded, I planned an ingenious strategy for the scripted chainsaw Shaft. I would place a proximity mine where he pretty much spawns---I mean jumps down. Then I will borrow several of sheva's incendiary grenades, and burn him.

But Sheva had other ideas. She gave me her never-used grenades generously enough, but to replace them ran right up to the proximity mine as soon as Shaft spawned. She didn't even blow it up. No, she picked it up, then ran behind me in an attempt to get my head chopped off this time. After an epic battle that consisted of her running around (often in the path of the Shaft's wild swings) Shaft was dead. My ammo was depleted. She had a fair bit left, but I suppose she thought I didn't need her help agianst Shaft, or that she needed to save her ammo given its complete rarity in modern RE games.

Well, just a bit before a checkpoint. Naturally there would be one final---and totally unexpected!---wave of enemies. Easy enough to kill. Or so I thought. Until Sheva ran right into the middle of them while I was reloading, and before I could knock them back she was dead.

If you could just continue playing after she died, the game would be much easier and better!
Posted by Foolz Mon, 10 May 2010 09:21:44 (comments: 36)
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Mon, 10 May 2010 11:23:56

Agreed.

Simply letting you play the game solo or making her invincible would solve the problem.

 
Mon, 10 May 2010 12:33:02

gamingeek said:

Agreed.

Simply letting you play the game solo or making her invincible would solve the problem.

Invincible, invisible, and paralysed so that she is incapable of being involved in any way. Nyaa

 
Mon, 10 May 2010 16:11:51
Lmao. I loved going through RE5 with a friend. It offered me all the entertainment RE4 failed to provide. I embrace the possibility of co-op for RE6.
 
Mon, 10 May 2010 20:57:33
"After an epic battle that consisted of her running around"

Makes Army of Two sound like Zelda.  I was not aware the co-op AI was so bad in RE5 (but I only played it for 2-3 minutes)

Co-op AI has been pretty decent in most games this gen (they usually accomplish this by the creative means of making your partner invincible).
 
Mon, 10 May 2010 21:11:55
Treat her as an extension of your character. If the enemy is close turn around and move, she will move with you as long as you have her on follow (which you should ALL the time). Never give her good weapons, she should just have a handgun and an SMG, she is a beast with the SMG as she never fires it madly, she uses it like a pistol, quick short bursts. She sticks to you like glue, never forget that. As for picking up the mine, you could have called her back. I have put plenty of mines and she never picked them up.

There are specific moments where she becomes a complete mess, what you described was not one of them. For the most part the AI handles itself very well and it will save your ass a ton of times.
 
Tue, 11 May 2010 05:42:47

Dvader said:
Treat her as an extension of your character. If the enemy is close turn around and move, she will move with you as long as you have her on follow (which you should ALL the time). Never give her good weapons, she should just have a handgun and an SMG, she is a beast with the SMG as she never fires it madly, she uses it like a pistol, quick short bursts. She sticks to you like glue, never forget that. As for picking up the mine, you could have called her back. I have put plenty of mines and she never picked them up.

There are specific moments where she becomes a complete mess, what you described was not one of them. For the most part the AI handles itself very well and it will save your ass a ton of times.

There wasn't time as she flying foxed down right next to it, ran over to it (as if to open the door which she did preivosuly) and picked up the mine instead.

"There are specific moments where she becomes a complete mess, what you described was not one of them. For the most part the AI handles itself very well and it will save your ass a ton of times."

I'm a few hours in so far and she's not saved me once yet. Sure she's less of a problem on follow, but no even then she can be a problem. But hey if she wasn't a complete mess then, I'm not looking forward to finding out how bad she can get.

 
Tue, 11 May 2010 12:24:23
Steel, try playing it in single player with Sheva tagging along.
 
Tue, 11 May 2010 15:10:03

gamingeek said:
Steel, try playing it in single player with Sheva tagging along.

I did. I finished the last third of the game or so on my own, although on the easiest difficulty mode. I never had any trouble with Sheva, and as Vader can attest, I'm probably the worst RE player on the face of the planet.

Maybe your Sheva and Foolz's ones were mentally defficient? LOL

 
Tue, 11 May 2010 15:20:56

SteelAttack said:

gamingeek said:
Steel, try playing it in single player with Sheva tagging along.

I did. I finished the last third of the game or so on my own, although on the easiest difficulty mode. I never had any trouble with Sheva, and as Vader can attest, I'm probably the worst RE player on the face of the planet.

Maybe your Sheva and Foolz's ones were mentally defficient? LOL

Play on normal from the beggining. And face your woe.

 
Tue, 11 May 2010 15:38:06

gamingeek said:

Play on normal from the beggining. And face your woe.

Why would I do that? I already finished it, had a good time with it, and have no intention whatsoever of fucking up the nice impression the game left in me. Besides, I returned it a while ago.

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