Kill a character, his body lies on the ground. Kill many, their bodies lie on the ground.

They never used to move then did they? But now thanks to the awesomesauce injection of next gen technology, when you walk your character into dead bodies, they fly about like balls in a pinball machine. Yes, you can have fun just looking at the ground and walking, watching human, robot or monster bodies (most probably weighing several times more than you) get bounced about like a tissue on your kneecaps.

It was the best thing about Bioshock and just as good in Dead Space, I could even stomp on body pieces!

How fun. Not as fun as MGS2's little ministeps over dead enemies of course. But fun nonetheless.

So what's next? Maybe I could flex my little toe next time and watch the body crumble into atoms with the use of next gen physics?

Next gen: moving gaming forward since 2005.

Posted by gamingeek Wed, 11 Mar 2009 19:41:10 (comments: 6)
Wed, 11 Mar 2009 20:21:00

So much for realism.

Wed, 11 Mar 2009 21:53:44

I never bothered messing around with dead bodies in games.

Thu, 12 Mar 2009 04:14:20
the real question is: when will we see some interactive necrophillia?

Fahrenheit doesn't count.
Thu, 12 Mar 2009 07:21:20

In real life the bodies just kind of bounce back when you kick them (IMO).

Thu, 12 Mar 2009 10:56:05


You know what is fun? Piling the bodies up in a corner by walking into them and herding them like sheep.

Thu, 12 Mar 2009 21:47:52
Aspro is a dead body expert. Grinning
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