Now things are getting interesting.��
Listed on Nintendos japanese site
IGN eyes on trailer and screens
A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��
The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��
Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��
Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.
(back up link - check the japanese site first link in post for proper quality trailer)
Hit the HQ option.
So I just got to that City with Melia...how much longer is the main story after this?
You're about halfway through.
Oh shit, just realised isn't this the chick from Doctor Who?
That's what I figured. I spent a shitload of time doing side quests when I started it over a year ago....now I just wanna finish the quest. Need to get some fuckin' games finished!
Ok I just got to the boss fight with Sharla's boyfriend in the Mech city, what the fuck I spent the last 5 hours grinding and I'm still not strong enough to beat this fuckin' guy. If he didn't summon two fucking drones to fight with him, I could probably do it...we're both level 68 but those drones make me waste too much time and energy on there.
If there's one thing I don't like about this game, its the same as many other RPG's....too much time grinding. You grind and grind and think you should be good enough to blast through the rest of the game, only to get your ass kicked by the next boss regardless. I fucking HATE that. I'm not 18 with nothing to do anymore...I don't want to sit around for 3 days grinding. Now, I know some claim there is no grinding in this game because "you can just do side quests and level up that way"....ugh, that is STILL grinding, just hidden under the veil of something to do. And besides, I've done TONS of quests...more than I feel I should have. My guys should be invinsible by now. And honestly, I wish they were because at this point I just wanna finish the game.
This game also was really almost too much for the Wii. The level of slowdown in some of the fights is insane. I'm surprised it doesn't crash. I guess that's why I'm looking forward to Xenoblade 2 so much, because this game itself was begging for better hardware to run on and the sequel should clean everything up.
Oh no...are you serious? This is what I have to look forward to?
I usually stick with Shulk, Reyn and Dunban. But once in awhile I switch out Dunban and put either Sharla or Dunban's sister in. I NEVER use Melia or Riki....
"you can just do side quests and level up that way"
But, it's true. Easy, pleasurable levelling up. And it's also awesome how all characters even ones you dont use, level up simultaneously.
Yeah, for a particular boss anyhow.
Yes she is Clara Oswald from Doctor Who.
You do not need to grind I Xenoblade to finish the game. Just beat all the enemies you encounter and you should be good to go. Grinding is a brute force approach in RPG, using stategy should work better. It has been a while, what attacks does Gaddolt do that hurt you?
It get's worse. But luckily this is no action game, so slowdown is not as detrimental as in those games.