Now things are getting interesting.��
Listed on Nintendos japanese site
IGN eyes on trailer and screens
A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��
The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��
Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��
Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.
(back up link - check the japanese site first link in post for proper quality trailer)
Hit the HQ option.
Okay Edge you have a shitty team. First you have two tanks, two people whose job it is to distract an enemy. Then you have one guy that deals damage. And that guy is not even that big of a damage dealer either.
Melia is by far the most powerful character in the game. She can topple people on her own with her starlight kick. No need to have another character use break first. This shit even works on monster that outlevel you by 20 levels. Then here damge output is high, here ether attacks will decimate shit in seconds. And because it are ether attacks they will never miss. Meaning you can use them on monsters that out level you!
Get rid of Reyn, he is useless. Put Melia in his place. The computer sucks in controlling Melia, so take the reigns. Don't worry about Shulk and Dunban, the computer is quite good in controlling them. Then load up Dunban with agility gems and other agility bonuses. He will distract enemies, but unlike Reyn, he will not take damage like an oaf, he will avoid almost all of it. Meaning that you do not need a healer. Now you have Shulk to deal damage with backslash and Monado and Melia with her ether attacks and toppling skills. Two damage dealer and a dodging machine that can dish out damage as well.
I'll try that if I get stuck again.
I switched out Dunban and put Sharla in, then I was able to beat the fight, as well as the one after that. Basically just because of the constant healing.
That's how I played the majority of the game. But don't tell Iga you're playing with that team, because that's just as bad according to him.
Sharla wins.
No it is worse. You made two mistakes.
1. You put Dunban out. DUNBAN!!
2. You put Sharla in!
You literally used the very worst team. May god have mercy on your soul!
Really, so why have you not finished the game yet?! Because she sucks! That's why!
So I must be soms kind of Xenoblade GENIUS that I was able to beat the game with the very worst team.
Do not spoil the game bro. Edge is still playing it!
I wasn't deliberatly spoiling it, but in hindsight I see what you mean. I edited the post to be less subconciously spoilerific.