Now things are getting interesting.��
Listed on Nintendos japanese site
IGN eyes on trailer and screens
A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��
The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��
Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��
Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.
(back up link - check the japanese site first link in post for proper quality trailer)
Hit the HQ option.
I killed Mu*** in Sword valley. Am I nearing that point you said where the eryth sea sidequest run out of time?
Not even close man.
But seriously fill your collecthapedia for Sword Valley and Galahad Fortress and fill up thr map of both before moving on. This will close a lot sooner than Alcamoth.
Ok level 95 180+ hours in.
I think I finished all the sidequest that are available to me. Now all that rest is to level up to level 99. Finish all the heart to hearts. Raise affinity between all characters, beat all the unique monsters, get all the achievements, finish the game again. Start game+ and do it again, but this time with English voices and different choices.
You played with the japanese dub?
Iga I fixed the bridge in makna, was I suppossed to keep the sword they gave me? I forgot what it was called and sold it.
Don't know what sword you are talking about.
Now go to frontier village and talk to the nopon on the archaeological level.
edit: yes I am using the superior Japanese voices. Dunban = Vegeta.
If u are talking about the Agni ruins quest I done all of that already. What use is the item you get in the special items section of your menu?
I am 70 hrs in and just arrived at the fallen hand thing.
I really like the cutscenes in this game, the close up stuff of the characters isn't that great but the action scenes are MGS rivals IMO.
The items will come in handy later.
Questions for you and spoiler for anyone else
Did you get the new Monado Eater art?
Did you say you are 180 hours in? Holy shit.
^
That's like 10-20 "blockbuster" games right there.
You two stop reading this thread. Too many spoilers.