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[eurogamer.net] Days Gone studio says it 'still plans on creating cool sh*t' After Sony pulls plug on latest game Edit eurogamer.net news aspro
[metro.co.uk] More Microsoft games coming to Switch 2 Claims "insider" - plus Elden Ring and Tekken 8 Edit metro.co.uk gamingeek
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[videogameschronicle.com] EA: Dragon Age and EAFC25 (FIFA) Underperformed Apologizes to shareholders for meagre $2.2 billion revenue for the quarter. Edit videogameschronicle.com news aspro
[ign.com] Ted Price leaves Sony After 30 Years Responsible for Spider-Man, Ratchet and Clank Dev Insomniac to name a few. Edit ign.com news aspro
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Country: UN
Comments: 48678
News Posts: 59802
Joined: 2008-06-21
 
Fri, 24 Jan 2025 19:23:57
Ravenprose said:

Lots of bottomless pits and lava; you're not set back too far most of the time, though. Platforming is required to navigate the world, kinda like Metroid Prime. On combat it's mostly monkey bars and higher and lower platforms and jump pads.

At a certain point Doom 2016 started being more Metroid in its platforming and it felt a bit weird when it was overused. That cylinder chamber went up forever.

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