American McGee: Not impressed by PS4
"I was hoping for innovation in control input. Didn’t see anything meaningful, so meh.”
viglink.com
gamingeek
Final Fantasy X/X-2 HD Trailer 'Leaked"
The PlayStation 3 and PS Vita high-def collection is due later this year.
gematsu.com media
aspro
Double Fine Adventure is "Broken Age"
A website detailing its story and with links to pre-order the game has opened.
gematsu.com news
aspro
Need for Speed: Most Wanted U Warp Pipes house unique cars
The game contains a total of three, each of which houses a “secret garage”
polygon.com
gamingeek
The Sexual History Between Nintendo and Electronic Arts
"They don’t have much affection for one another, but they can never seem to get away from each other. "
notenoughshaders.com editorial
gamingeek
Phantasy Star Online 2 Delayed for West
"We don't have any specifics," says Sega.
gematsu.com news
aspro
Zombie U patch fixes glitches, optimizes framerate
And improves character animation
coffeewithgames.com
gamingeek
The Witcher 3 will have 3 different playable Epilogues...
...driven by Player Choice. Culminates in 36 different endings!!
polygon.com news
phantom_leo
Double Dragon 2: Wander of the Dragons coming to XBLA on 4/5
Did anyone else know this game even existed?
polygon.com news
phantom_leo
Killer is Dead's episodic structure explained
It plays out like the 2008's Alone in the Dark remake or Alan Wake, where the episodes give the game a narrative structure.
polygon.com
gamingeek
Apple Working on Samsung S4-Like Controller
Says anonymous, multiple developer sources.
pocketgamer.biz news
aspro
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travo (3s)
Lets not forget 2004.
Well I got my Need For Speed MW Wii U..... Looks great but it's less filling. I hate the controls,LEO and GG how the fuck do you keep these cars on the road?
Using the Tablet or Pro Controller?
Y is hand brake.
B is Nitro.
Learn to drift, first and foremost...
Getting it a bit now,finally won a race. The control is touchy, using PRO.
_Bear said:Well I got my Need For Speed MW Wii U..... Looks great but it's less filling. I hate the controls,LEO and GG how the fuck do you keep these cars on the road?
Less filling?
I found it hard at first, but I haven't bought a racing game in years.
Here are some tips. Try different cars, some are better than others, then stick to one and get used to it - I prefer the McClaren.
Try keeping your finger on the gas full throttle around a curve and tap the brake to initiate a drift around a corner.
Otherwise, release the gas to coast, slow a bit, then press again to gain speed.
A good tip is to release the gas before a turn, gently apply the brakes then turn and reapply the gas.
In freedrive use the handbrake a lot to get used to it. Use the handbrake when the normal brakes just aren't enough.
Once you win a few races you can get some upgrades to customise your car like a lighter chassis and different tyres which will improve handling.
Also the buttons are fully map-able, you can have analogue braking/acceration on the sticks if you want. I put handbrake on Y, boost on X.
You know what I hate about Nintendo controllers, how the buttons are in different spots than Xbox. Yes I know the snes was first but Nintendo has used that scheme in years on consoles. On ds games it was fine cause they never had QTE , now he 3ds and wii u have games that have a ton of QTE and when you ask me to hit a button I go by reflex which is Xbox cause I have been doing QTEs in that for years. at least color color code it or something. Or switch to ps, that should be the universal button scheme.
Bear what do you think are the bulls chances in ending the streak?
You son of a bitch.
Slim to none honestly. Heat clicking on all cylinders, Bulls, lots of injuries, no consistent offense, sloppy defense. You have no worries. Of course thats what makes it dangerous.
Chapter 3 of Jake's story in Resident Evil 6......um, ok?
Games don't get any better than BioShock Infinite on the 360...
NON-STORY/GAME RELATED SPOILER: I mean that literally, but in two different ways too: Yes, the game is THAT good, filled with tons of detail and all the atmosphere you would expect from a BioShock game --BUT-- I also mean: They physically CANNOT make a game better than BioShock because you can tell the game is taxing the limits of a current generation system as it is. I haven't run into any performance issues at all yet, but the difference between Console graphics and PC graphics in this game are incredibly clear. Or, rather, I should say the graphics in the 360 version are the opposite of clear, they are kind of hazy and murky and obviously running at a lower FPS than the PC version. The game plays just fine, but it's obvious sacrifices were made to bring this to the consoles. LET ME REPEAT MYSELF: THE GAME PLAYS ABSOLUTELY FINE (SO FAR), BUT IT IS ABUNDANTLY CLEAR THIS CONSOLE GENERATION HAS REACHED IT'S END and IT IS TIME TO MOVE ON. I guess if Infinite signals the beginning of the end, there are worse ways to go...
When all is said and done, Infinite, even in it's first 15 minutes, has more horrifying moments in in (to me at least) than any other videogame I've ever played.
Leo why did no one tell Nintendo the Generation is over?
Sorry, Bear, not buying into that one... I actually found myself thinking: "I wonder how much better this game would be on the U."
The game is fine on the 360, but just a bit more processing power would have made a BIG difference.
____________________
On a side-note of the same subject: I --HATE-- when reviews have inaccuracies. I forget which one said it, but they said you could only equip Two Vigors at a time and only had the option to choose between those two easily by pressing the Left and Right bumpers. If you wanted to use your other vigors you would have to go into a separate screen, yada, yada, yada...
That's not true. Holding the Left Bumper brings up a Wheel with --ALL-- of your Vigors. It's no different than any other weapon wheel in any other FPS. They actually said hot keys on a keyboard worked better... Ummm... A single button to bring up a wheel or a hundred and something key, keyboard which you have to look at (and look away from the monitor)...? Ummm... how is that better?
^ That was the IGN review, Leo. The original Bioshock had the plasmid / weapon wheel, so I knew Infinite would have one too. Can't spell ignorant without IGN.
Infinite is going to be VERY difficult for me to play...LOTS of upsetting themes running throughout so far. Personal in a way no other game has approached before...
OMG! Bioshock Infinite has a full color manual! I thought these were extinct!
Pro Tip: Don't start Infinite on 'Hard'... It's not BioShock hard... It's HARD, hard! I am getting my ass KICKED, losing ALL of my money and am seriously considering starting over!