Sonic Racing Transformed - patch sent off to Nintendo
"SEGA have confirmed the issues are fixed and it's currently over with Nintendo. "
sonicstadium.org
gamingeek
Miyamoto on third party Wii U interest and more
"It's a matter of how seriously they commit themselves"
guardian.co.uk
gamingeek
Treyarch details upcoming Black Ops II Wii U update
"The first update will have the customization controls that were missing from the Wii Remote."
callofduty.com
gamingeek
Iwata: Today, I’m visiting the Ubisoft headquarters in Paris
IIwata Asks Ubisoft, everything (laughs)
nintendo.co.uk
gamingeek
What convinced the Ace Attorney writer to join forces with Level-5
and Professor Layton
polygon.com
gamingeek
How Resident Evil's producer got all the way to the top
"a lecturing mentor propelled me"
polygon.com
gamingeek
Playstation All-Stars Battle Royale
Fun game but takes getting used to.
vglounge.com impressions
Uncl3Fac3
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*crickets*
Can you tell those pics are from different generations GG?
Another point, Epic Mickey 2 is a Wii game and yet on U a system like 20x more powerful it runs like shit. Not because the system has less power than Wii but because it's had 6 months of development.
PD0 and Kameo are weird games which could look outstanding in some areas and then bland and PS2 like in others. I found it funny looking at original Xbox 1 footage of Kameo and even Dead Space. It looked pretty comparable in many ways. Kameo had excellent shaders on xbox 1. Also look at COD2 a 360 launch game, compare the graphics to Halo 4.
I like Nano Assault Neo because it's a tiny team making an 88mb game. It runs at 720p 60 FPS on the HDTV and gamepad at the same time, uses effects not posible on PS3/360 (according to the interview) and is only using 1 core and 20% of U's power. The devs say that they grew up coding from 8 bit and carry across their efficient coding style. They also said to remember that U's GPU is from a completely different generation compared to 360/PS3.
At the moment yout have BLOPs 2 running on average 8 frames per second lower than 360 but with an near identical presentation (but with no screen tearing and better colours?) I'm fairly confident that Treyarch can bridge that 8 frames gap with more experience. It runs on average 3 FPS slower than PS3 but looks much better (no blur, sharper textures etc, no tearing).
Wait, isn't this a screen from the Xbox port of HL2?
WTF is this? Is that Resistance? Looks..... not great.
Yeah PC HL2 looked better than 360 launch games. Art was better anyway.
I really wasn't happy when I spent $500 on my PS3 and played Resistance.
Not only was it bland looking...it was bland PLAYING as well.
Fucking Nintendo has recieved my Gamepad.
Oh happy day. Send me a new one muthafuckas!
LOL that article about the indie group getting questions about how bad Nintendo was, turns out the site was Kotaku and they are holding off the publishing of the article to avoid the major game rush so that it can get more attention. Then the person that wrote that article took it down and said she shouldnt have written it without speaking to Kotaku first. This industry is so stupid.
Far Cry Instincts on Xbox 1:
Call of Duty 2, released same month on 360:
EDIT: Kotaku was not the site the article was talking about so what that Kotaku writer said has no bearing. Regardless of the delaying of the interviews publication, it doesn't change that the key point that an interviewer at a major gaming website was asking leading questions, trying to get the studio to make anti-nintendo statements.
The writer of the article took down the story, mostly to protect the indie dev from backlash and blacklisting.
Nintendo Black Friday sales:
Wii U: 400,000 sales
Wii: 300,000 sales
DS: 275.000 sales
3DS: 250,000 sales
Meh sales for black friday. And they seriously have less Wii Us available than Wii's back in the day?
Finally got my pro today! I will report back on its functions.
Ummmmmmm, Nyko's battery booster thing for the U pad is a weird and bulky shape.
So I guess for double the battery you have to have that massive apparatus?
I have my Vita!!! OMG so slick and stylish, the presentation is light years ahead of Nintendo. You can easily make parties to video chat or message chat with up to 7 people. I have google maps. It has that near me app which finds people playing Vita near you, got like 6 within a mile. Its a GPS, holy crap.
Yeah F that giant phallus!
I knew you would love it ! You got a great deal too! Did you get the code for PS allstars with it?
Pro controller impression: it's light, not quite as light as a six axis, but feels like a 360 pad without a batt pak in it,. comfortable.
like: responsive,long batt life, looks stylish.You can turn the main pad screen off while using.
Easier to use for long periods of time as opposed to the main gamepad which gets very heavy after an hour {to me at least}
On the Fence: stick placement, overall satisfaction. Have to wait and see if I think its worth $50.
dislike: buttons feel mushy, no analog triggers, strange pairing with the main gamepad and not the Wii U itself pairs the same way as a Wiimote.
The looking stylish part is also a neg, it gets finger prints and holds them like crazy glue.