MLB 09: The Show Review
Could the portable need some more time in the minor leagues?
ign.com
Iga_Bobovic
Free Patapon 2 Mini-Game
Jump online and start banging beats with the free Patapon 2 mini-game.
ign.com
Iga_Bobovic
New Ys Games Announced
Adol returns in a previously untold story. Could Ys 7 be coming to PSP?
ign.com
Iga_Bobovic
Guitar Hero World Tour Bundle Still Sells
Despite poor economic conditions, pricey rhythm game makes its mark.
ign.com
Iga_Bobovic
Cave Story to Emerge Soon
Developer Nicalis is putting the finishing touches on the platformer.
ign.com
Iga_Bobovic
IGN Madworld review
Does the ultra-stylized, blood-soaked beat-'em-up live up to the hype? Yes 9.0
ign.com
gamingeek
Spore Hero has full creature editor
Motion controls match parts in Wii spin-off
eurogamer.net
Iga_Bobovic
The Secret World to be revealed at GDC
Funcom finally lifting lid on next MMO.
eurogamer.net
Iga_Bobovic
Resistance: RetributionRotterdam Gameplay
Motherfuckers invaded my hometown
gametrailers.com
Iga_Bobovic
Hinterland: Orc Lords Announced
Prepare to loot, level, and build in this fast paced RPG combat and strategic base building game that allows you to play as hero or villain.
ign.com
Iga_Bobovic
NIMF Disappointed with Nintendo
Does MadWorld mean the Wii is no longer family friendly?
ign.com
Iga_Bobovic
Hudson discusses Marble Saga: Kororinpa
did you know you can create/share levels?
n-sider.com
Iga_Bobovic
Disney Announces Split/Second
The Pure developer drops new details on its upcoming action racer.
ign.com
Iga_Bobovic
How Digital Molecular Matter Could Change Gaming
Pixelux fills us in on where the impressive technology that fueled Star Wars: The Force Unleashed is headed.
ign.com
Iga_Bobovic
Boing! Docomodake IGN Review
Ignition's minimalist DS puzzler good, simple fun. 7.5
ign.com
Iga_Bobovic
Mario Galaxy wins best game from BAFTA
Beats Fable, Fallout and more
computerandvideogames.com
gamingeek
Crystal Defenders IGN Review
Square halfheartedly brings its Final Fantasy tower defense title to XBLA.
ign.com
Iga_Bobovic
Army of Two: The 40th Day Announced
Salem and Rico return for more co-op action.
ign.com
Iga_Bobovic
Tiger Woods PGA Tour 2010 First Look
The HD tard versions. I pity the fool with no WiiMotion+
ign.com
Iga_Bobovic
MLB 2K9 Fantasy All-Stars IGN Review
DS baseball improves over last year, but still has a long way to go. 6.2
ign.com
Iga_Bobovic
Tecmo To Announce Game on March 24th
At The Playstation Store! Best "___" game ever!
neogaf.com
darthhomer
Platinum explains why MadWorld is Wii-only,
sees the title as a system-seller
kikizo.com
Iga_Bobovic
Multiplayer confirmed for Noby Noby Boy
Offline but "still fun", says Takahashi.
eurogamer.net
Iga_Bobovic
EVE Online: the new player experience
Veteran and noob views on the new Apocrypha introduction
eurogamer.net
Iga_Bobovic
The Lord of the Rings Online: Vol II, Book 7
IGN tours the content in the upcoming Leaves of Lorien update.
ign.com
Iga_Bobovic
The Cast of Merchants of Brooklyn
Highlighting a few of the characters in Paleo's CryENGINE 2-based shooter.
ign.com
Iga_Bobovic
Gears of War 2 Patch
Adds new Achievements, an experience point system and puts a stop to cheaters.
ign.com
Iga_Bobovic
Tenchu: Shadow Assassins IGN Hands-on
Ninja: making the night a little less safe for everyone.
ign.com
Iga_Bobovic
First Look: Fullmetal Alchemist
Screenshots, and the game's surprise scenario writer.
ign.com
Iga_Bobovic
Beatles Rock Band to Feature Unreleased Material
Neat. But Where is the gameplay!?
billboard.com
darthhomer
Capcom - "We're Not Done With HD Remakes"
MvC2 Hinted. Don't Let Backbone have it Capcom - HAVE SOME SENSE!
videogamer.com
darthhomer
Empire: Total War - The Post-Mortem
Two weeks after its release, Creative Assembly talks about the development and reception of its latest game.
ign.com
Iga_Bobovic
UFC 2009 Undisputed Cover Athletes Revealed
GSP for the Canadians, Forest for the rest
ign.com
Iga_Bobovic
Mana Khemia: Student Alliance IGN Review
Welcome, ladies and g -- NOW LOADING -- ents to the worst port to ev -- NOW LOADING -- er on the PSP. 2.7
ign.com
Iga_Bobovic
Picross 3D Hands-on
What could be better than one of the best DS games on the market? Turn it 3D.
ign.com
Iga_Bobovic
Bit.Trip Beat IGN Review
Gaijin Games gives retro a rebirth in the first of many Bit.Trip titles.
ign.com
Iga_Bobovic
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robio (9m)
That's it, the next podcast is the British podcast. Everyone speaks in a British accent for the whole show.
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Tell me to get back to rewriting this site so it's not horrible on mobileThe whole country is nude. Cold weather and nakedness. That's the excuse for the major shrinkage.
We have British Steel, it was renamed Corus when an Indian guy bought the company. So you should change your username to Corus.
The Eurogamer Review is awesome until they come to this point
"For the skilled player, the heavy emphasis on score attack - your performance in each level is rated for kill efficiency - means that MadWorld is not so much about the destination as it is about the multiplier-winning journey. But even here, under prolonged scrutiny, the systems waver. You're free to summon a stage's boss at any point after you pass the score threshold, but you're also free to continue infighting right up to the time limit. This means that the game rewards those who slog at it, rather than those who are quick and effective, which makes the score-chasing unsatisfying hard work."
What the fuck are they talking about? If you are quick you can summon a boss faster, but you can still keep on fighting until the time limit. But somehow this is detrimental to score attack, because it rewards slogging? How about being creative for a longer amount of time will give you a greater score than just slugging through it or being creative for a shorter amount of time?
I dont know what any of that means. I hear that most of the God Hand team are making Madworld so I never expected it to be popular either commercially or critically.
All the previews say that it's really fun but that they worry the game will get repetitive once they have the full version. This is what I want to hear about.
There are more than 10 minigames, various different environments and environmental kills, bike sections, awesome bosses and it is 6 hours long. Not seeing how it could be repetitive.
I expect MadWorld to score in the 8.0-9.0 range. It seems that certain games like on-rail shooters, shoot-em-up, beat-em-ups, handheld games are scored in 0-9.0 range, instead of the usual 0-10 range.
Case in point House the Dead Overkill has frame hick-ups and scores in the 8 range. Mass Effect has a huge list of technical flaws and it scores in the 9.0+ range. Certain genres always score lower.
Yeah that's true. Being on rails sort of immediately stops you from acheiving higher scores. You can be an absolutely badass on rails games and it will still never score a 10, even if its the best there is.
No, just did those two. I prefer to do the updates in the evening!
No Rage till 2010
Why does id Software always announce their games so far in advance? Rage was first shown like 2 or 3 years ago, and it's still no where near ready. I'm all for them taking their time, but what's the point in unveiling games so may years before their completed? Do they enjoy torturing their fanbase?
Okay, did them.
Factor 5 was doing Superman? Looked cool.
Well Nintendo does the complete opposite and fans are complaining that they do not know what is coming. Damned if you do and damned if you don't kind of situation.
True. Both companies are at the extreme opposites in that regard. Personally, I'd like to have games announced about 6-8 months prior to release. That way you know it's coming soon, but don't have to wait years to finally play the damn thing.
Agreed. How long have I been waiting on Alan Wake and RE5? It gets ridiculous. But then announcing a game 8 weeks before release is just as bad.
Nvidia's physics engine PhysX and Emergent's Gamebryo engine have been integrated for Wii development, the companies said Monday.
Emergent and Nvidia said that Gamebryo and the recently-announced Gamebryo LightSpeed are the "only third party engines with Nvidia PhysX technology directly coordinated with the Wii toolset."
Cool, now I need traditional games with physic please. + Wii remote 3-D object manipulation.
Poor F5.
ACTIVISION
"In the past we approached the Wii as an extension of what we were doing on PlayStation and the Xbox and I think we can do a better job of creating original content for the Wii, and I think you'll see more of that this year."
STRANGLEHOLD MOVIE
Remember Stranglehold, Midway's 2007 action adventure effort? A cinematic adaptation is on the way, according to the Hollywood Reporter.
Stranglehold was itself based on a film - Hard Boiled, which was all about gangsters in Hong Kong and Chicago. John Woo directed the movie and was helped out with the game, and looks set to be involved with the new film too.
The script is being written by Jeremy Passmore and Andre Fabrizio.
Ugh!
CVG MADWORLD REVIEW
But that doesn't keep Platinum Games from touching distance of Wii's very best action games. MadWorld is, while it lasts, a consistently entertaining (and motherf***ing awesome) scrap with an 18 tag on the box - as good a reason as any for those neglected Wii owners to dust off the box.
Only real complaint is the short length
RUNE FACTORY WII REVIEW
C3 Score Rune Factory successfully implements an engaging dungeon crawling aspect without sacrificing, or even significantly altering, the core Harvest Moon formula. It isn't enough to entice those who simply don't enjoy spending a large amount of time planting and looking after crops, but it's a welcome addition for those who do. The amount of content included in the game is staggering - and, in fact, somewhat overwhelming at first given the lack of introductory tutorials - but it will take a significant amount of effort on the player's part to see it all.
MADWORLD EUROGAMER
It's at this point that the game will lose a chunk of its audience, revealing as it does the unforgiving and orthodox Japanese systems that underpin the experience. Sink 30 minutes into earning enough points to tempt out the boss only to lose all of your lives to him and you'll have nothing to show for your investment: the game doesn't even record the futile time spent to your save file. The funfair ride turns into a precision sport and where any fuzziness in the controls went undetected before, now it stings and irritates. The lack of a block button becomes infuriating; dodging is your only evasive move and the unwieldy camera and ineffective sometimes-broken target lock-on mechanism threatens to ruin the entire experience.
Yikes
Still, as a piece of violent spectacle MadWorld is unrivalled. The creativity of PlatinumGames in providing ever more unlikely and delicious ways to kill and maim Jack's antagonists boggles and delights the mind at some deep, base level. And so, no matter how much the schoolboy-humour commentary grates, no matter how repetitive the bits in between the set-pieces start to feel and no matter how frustrating the later levels become, MadWorld provides a rush of blood to the head almost as often as it provides a rush of blood to the pavement
Nice
Excitebots? WTH????
From Neogaf
Completely random best.game.ever
Sounds like Defenders of the Earth.
Shame on you guys for comparing it to shovelware. Hang your head in same!
WTF? That is the greatest 80s cartoon ever made.