Angry non-gamer Nintendo Shareholder goes nuts at AGM
“At Nintendo’s shareholders’ meetings, the shareholders always discuss things relating to video games or such childish topics as ‘what the future of video games should be,’” the investor amcvuk.com gamingeek
Xenonauts (8.0) Great! Review
Closer to the original X-COM than Enemy Unknown. Not that you console peasants would be able to appreciate it...gamespot.com impressions phantom_leo
Despite Sony's ongoing supremacy, however, the E3 press conferences were met with a good deal of criticism, with the levels of violence and brutality on display chief among the concerns. This sort of analysis seems to have intensified in the last few years, but when I put that idea to Sony's Shuhei Yoshida, president of Worldwide Studios, he just smiles and shakes his head.
"I do realise there are certain reactions like that, but that's nothing new to me. What's important is the variety that we're offering," he says, still buoyant after being presented with the Award of Honour at Barcelona's Gamelab conference the previous night.
"I was very happy to get a very positive reaction when we announced LittleBigPlanet 3. We are concerned a little bit when we work on a game like LittleBigPlanet 3, about how people will react, because people want those big-budget, realistic, military shooters. But there were lots of cheers, a lot of affection.
"And the reaction to Nintendo's games in general, or a game like Splatoon. If you look at the whole industry, and you consider Nintendo, I think the balance is actually better than past years."
"I hear complaints [about the lack of AAA games]. I do realise that some people are only interested in big-budget AAA games. I don't really understand those people. I don't know if they've tried some of the indie games and decided they're not interested. Maybe they haven't even tried. That's a key question. With Resogun, which we offered for free for a long time on PS Plus, not every PS Plus member downloaded it, and that's a great, great game. That's a key question for us."
I am enjoying myself but here is the issue with WW, so many fetch quests. Go there, sail here, go, across the world, now back again. No dungeons where there clearly should be dungeons. This could have been as great as OoT but something went wrong in development I think. I cant believe they didnt add dungeons to this version, Nintendo so lazy.
I am enjoying myself but here is the issue with WW, so many fetch quests. Go there, sail here, go, across the world, now back again. No dungeons where there clearly should be dungeons. This could have been as great as OoT but something went wrong in development I think. I cant believe they didnt add dungeons to this version, Nintendo so lazy.
It was pretty well documented that Nintendo released Mario Sunshine and Wind Waker sooner than they usually would have, as they had gone through long dev times on N64 and wanted to improve on that. You ended up with maybe a quarter of each game missing. Blue coins and missing dungeons that could be accessed by cheat discs.
I am enjoying myself but here is the issue with WW, so many fetch quests. Go there, sail here, go, across the world, now back again. No dungeons where there clearly should be dungeons. This could have been as great as OoT but something went wrong in development I think. I cant believe they didnt add dungeons to this version, Nintendo so lazy.
They didn't add the dungeons that were removed in the HD version because they used the ideas for those dungeons in other games that came after Wind Waker.
They could have been put into Minish Cap, Twilight Princess, Phantom Hourglass, Spirit Tracks, or Skyward Sword.
I had to buy every damn thing at the auction before the sail showed up. But OMG it is amazing! Sailing is a million times better with it. Exploration is going to be fun now, not painfully slow. Finished the third dungeon. Damn bosses are pushovers in this game, some of the worst in the series. Dungeons are very good at least.
They didn't add the dungeons that were removed in the HD version because they used the ideas for those dungeons in other games that came after Wind Waker.
They could have been put into Minish Cap, Twilight Princess, Phantom Hourglass, Spirit Tracks, or Skyward Sword.
So come up with new ideas. They have some dungeon generator in Nintendo headquarters, just make two new ones, that is all this game needed. One to get the third orb. And one for the triforce.
It was pretty well documented that Nintendo released Mario Sunshine and Wind Waker sooner than they usually would have, as they had gone through long dev times on N64 and wanted to improve on that. You ended up with maybe a quarter of each game missing. Blue coins and missing dungeons that could be accessed by cheat discs.
I was thinking, would you guys want a Sunshine HD, I think its a gem of a game and could use some nips and tucks like WWHD got. Maybe fix up the blue coin stuff, add a few levels and boom awesome game.
I was thinking, would you guys want a Sunshine HD, I think its a gem of a game and could use some nips and tucks like WWHD got. Maybe fix up the blue coin stuff, add a few levels and boom awesome game.
Really just change the camera and automatic 10 from me.
Oh one thing that is overlooked in WWHD is the gyro controls for aiming, so well done! Aiming arrows and such is a dream. But aiming grapples is not cause they are usually way above you so aiming up with the pad is a pain, but when something is in front of you it is sweet, You can easily use r stick as well, I like having options. The touch pad is perfect for zelda, so easy to move through the inventory and have the map in real time. You know I just realized this second that the corner map thing is gone, it makes the hud so much cleaner. The camera feels like a normal free flowing R stick camera. I love how when you pull out the WW all the songs appear on the pad screen so you dont have to look it up if you forget. When I am sailing I am usually doing things like checking treasure maps in real time.
**Translation: I've been saving it for when I am out and about and need something fun to play in my downtime. I just haven't had much downtime. I should just play it.**
I am enjoying myself but here is the issue with WW, so many fetch quests. Go there, sail here, go, across the world, now back again. No dungeons where there clearly should be dungeons. This could have been as great as OoT but something went wrong in development I think. I cant believe they didnt add dungeons to this version, Nintendo so lazy.
It was pretty well documented that Nintendo released Mario Sunshine and Wind Waker sooner than they usually would have, as they had gone through long dev times on N64 and wanted to improve on that. You ended up with maybe a quarter of each game missing. Blue coins and missing dungeons that could be accessed by cheat discs.
They didn't add the dungeons that were removed in the HD version because they used the ideas for those dungeons in other games that came after Wind Waker.
They could have been put into Minish Cap, Twilight Princess, Phantom Hourglass, Spirit Tracks, or Skyward Sword.
SUPER MARIO MAKER LEVELS:
I had to buy every damn thing at the auction before the sail showed up. But OMG it is amazing! Sailing is a million times better with it. Exploration is going to be fun now, not painfully slow. Finished the third dungeon. Damn bosses are pushovers in this game, some of the worst in the series. Dungeons are very good at least.
So come up with new ideas. They have some dungeon generator in Nintendo headquarters, just make two new ones, that is all this game needed. One to get the third orb. And one for the triforce.
I was thinking, would you guys want a Sunshine HD, I think its a gem of a game and could use some nips and tucks like WWHD got. Maybe fix up the blue coin stuff, add a few levels and boom awesome game.
I'd pay $50 easily for Sunshine HD.
Really just change the camera and automatic 10 from me.
I would be ecstatic if Zelda U had Triforce pieces at the end of the dungeons.
Oh one thing that is overlooked in WWHD is the gyro controls for aiming, so well done! Aiming arrows and such is a dream. But aiming grapples is not cause they are usually way above you so aiming up with the pad is a pain, but when something is in front of you it is sweet, You can easily use r stick as well, I like having options. The touch pad is perfect for zelda, so easy to move through the inventory and have the map in real time. You know I just realized this second that the corner map thing is gone, it makes the hud so much cleaner. The camera feels like a normal free flowing R stick camera. I love how when you pull out the WW all the songs appear on the pad screen so you dont have to look it up if you forget. When I am sailing I am usually doing things like checking treasure maps in real time.
Why is a remake the best use of the pad so far?!
Oh and miiverse integration makes the figurine quest so much better. I love finding a message in a bottle with a picture of a rare character.
Whats a xenonauts?!
EDIT: A remake like game, kind of pointless it seems. Cool I guess.
A game for the PC Master Race users like myself.
LOL Phantom Leo has morphed into his final form!
Did you finish Shovel Knight?
I'll ONLY play games with a mouse and keyboard now, PEASANT!!
**Translation: I've been saving it for when I am out and about and need something fun to play in my downtime. I just haven't had much downtime. I should just play it.**
How do you get the color camera in Ww again?