Forum > Gaming Discussion > Your most annoying graphic imperfections.
Your most annoying graphic imperfections.
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Sun, 29 Mar 2015 20:21:32
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Let's list some of the most annoying tricks and imperfections in graphics.  What do you cringe at when you see it in a game?  Bloom?  Chromatic aberration? Aliasing?  This thread won't go well without images so post them as well.

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Sun, 29 Mar 2015 20:24:05
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Too much bloom in a game really bothers me.  It was a cool effect at first but it was just done to death.  Take this for example:

Why does he look like an alien from the Cocoon movies who is trying to burst out of his rubber human suit?

Edited: Sun, 29 Mar 2015 20:24:48
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Sun, 29 Mar 2015 20:49:34
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Lol he looks like a lightbulb. A happy one.

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Sun, 29 Mar 2015 20:50:39
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BAHAHA THE CAPTION

Why yes, I have come in search of light indeed! LUMENS AND LUMENS OF IT.

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Mon, 30 Mar 2015 02:32:08
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Graphical imperfections are hilarious not annoying. As illustrated above.

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Mon, 30 Mar 2015 09:14:08
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Pop-up hidden by fog, like in Turok 64 1 and 2.

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Mon, 30 Mar 2015 11:49:17
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Framerate dips and aliasing.

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Mon, 30 Mar 2015 12:23:02
+1
I can't fucking STAND grain & motion blur. Why in the hell would I want my game to look worse on purpose? Seriously, go chow obese cunt.

         1200923.png?77682175

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Mon, 30 Mar 2015 12:32:18
+1

I like filmic grain but there should be an option to remove it for those that don't.

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Mon, 30 Mar 2015 13:18:51
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gamingeek said:

I like filmic grain but there should be an option to remove it for those that don't.

They have film grain and motion blur set on by default in Mass Efeect 1. I remember the 1st time playing it thinking man, I thought game was going to look better....then going into options and seeing that ridiculous shit. Turned it off, and instantly it looked like a high end Xbox 360 title.

         1200923.png?77682175

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Mon, 30 Mar 2015 16:48:41
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So you were previously playing in "Wii mode"? Nyaa

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Mon, 30 Mar 2015 17:16:45

I really don't like the grain effects in The Evil Within.  I struggle to make out things at times.

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Mon, 30 Mar 2015 17:50:56
+1

Not really graphics related but I hate it when interactive objects are hard to spot in a game. So you dont know what you can mess with and what you can't.

Also, like a game where some doors open, some dont with no rhyme or reason.

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Mon, 30 Mar 2015 23:49:10

I know.  We should be able to interact with almost any object nowadays.

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Mon, 30 Mar 2015 23:49:17
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gamingeek said:

Not really graphics related but I hate it when interactive objects are hard to spot in a game. So you dont know what you can mess with and what you can't.

Also, like a game where some doors open, some dont with no rhyme or reason.

So basically the entire PS1 library?

gamingeek said:

So you were previously playing in "Wii mode"? Nyaa

Indeed.

         1200923.png?77682175

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Mon, 30 Mar 2015 23:54:28
+1
aspro said:

Pop-up hidden by fog, like in Turok 64 1 and 2.

I remember being naive and thinking fog in games looked cool.

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Tue, 31 Mar 2015 00:01:20
+1
travo said:

I remember being naive and thinking fog in games looked cool.

In Silent Hill it was cool. Not so much anything else.

         1200923.png?77682175

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Tue, 31 Mar 2015 11:49:50
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travo said:

I know.  We should be able to interact with almost any object nowadays.

I don't think there would be a point to that, you'd be endlessly touching things watching animations when only a couple of things would actually be useful. I like the RE flashing object approach.

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Thu, 02 Apr 2015 08:44:04
+1
gamingeek said:

Also, like a game where some doors open, some dont with no rhyme or reason.

Yes. That can die forever please.

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Sun, 19 Apr 2015 21:42:59
+1
gamingeek said:

Framerate dips and aliasing.

This.

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