aspro said:There is no story in GTA. It's just a bunch of missions. Speaking of, what game do you think adequately tells a story? I've been thinking about this and coming up null.
Ico!
aspro said:Foolz said:gamingeek said:aspro said:Archangel3371 said:
For me I always felt kind of bad about killing innocent bystanders in the Grand Theft Auto games.
...yeah as a policy I don't kill anyone in GTA games unless it is part of a mission. If they throw themselves in front of my car, that's their issue.
But then, I also use parking spaces appropriately in games as well.
You're not playing it right.
Firstly you save. Then you go out and cause absolute mayhem and see how long you can outrun the cops. The best thing to do is to put a getaway car next to a building. Get on the roof and snipe people, then when the helicopter comes use a rocket launcher. When you run out of bullets, jump off the building, get the car and see if you can escape.
And in Chinatown wars, get in the tank situated in the airport and kick some ASS.
Show him how it's done.
Yeah, my opinion is wrong
In the early days of GTA I did unsaved mellees for fun, or snipe for hours, but it gets old after a while.
That's why you need to mix it up - with GRENADES.
Hotel Dusk has an awesome story, who's with me?
angrymonkey said:What genres are you thinking of? Anything other than point and click adventures, 'cause those are all story.Silent hill series, fatal frame 2 maybe, beyond good and evil .... I'm going to end up listing a bunch of games - what do you mean by adequately?
This belongs in a new thread about story in games. I'll start one up.
angrymonkey said:Maybe we could transition this thread to getting help with self diagnosing inappropriate bodily functions.
No need, Steel does that in any thread regardless of its subject.