Forum > Gaming Discussion > Monster Hunter 3 (Wii) Reviews are coming in - the crowd goes wild PAGE 13
Monster Hunter 3 (Wii) Reviews are coming in - the crowd goes wild PAGE 13
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Sat, 24 Apr 2010 18:23:47
Well, I posted this @ Capcom Unity but nobody responds so it will be burried. If you're a member there and think it's a worthwhile suggestion, bump it please:

Edit: short version:
It's basically a suggestion for a quest matchmaking system to be included in the next MH. Players could enter quest search queues while doing their own thing, and get transported to an appropriate lobby once 4 players looking for the same exact quest were matched. To skip the waiting, they could also see currently ongoing quest searches and join one they like, instead of start a brand new search. Much like WoW's Dungeon Finder. Simple, right?
Edited: Sat, 24 Apr 2010 23:27:35
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Sat, 24 Apr 2010 22:18:47

Read the latest Game Informer yesterday (the AU edition -- which will be a thread of it's own at some point) and the US reviews inside of it give Monster Hunter Tri a 9.0.  Then on the next page they give Splinter Cell: Soldz Out Our Base a 9.0.  Fair enough.

Then they give Game of the Month to Splinter Cell.  Naturally.  They usually give it to the game with the highest score.  EGM used to issue ties, not sure what GI's policy has been in the past, but anyway, there you go, something to grumble about.

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Sun, 25 Apr 2010 12:05:09
Weird too because the US Gameinformer site review is 7.0

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Mon, 26 Apr 2010 06:21:23

gamingeek said:
Weird too because the US Gameinformer site review is 7.0

 That partially explains it then.  Most of the Au GI is US content, so they probably would not re-jigger the GOTMonth content just because the AU reviewer went higher... very interesting.  I'll wait for my US copy of GI to arrive to see how similar they are. (Yeah I'm a tool, I get the AU and US copies even though there is only 4 pages of different content).

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Mon, 26 Apr 2010 12:08:15
WTH?^ Nyaa

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Tue, 27 Apr 2010 22:13:44
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Tue, 27 Apr 2010 22:16:26

Ravenprose said:

The demo doesn't look like that on my TV. Is that on an SDTV or something.

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Tue, 27 Apr 2010 22:19:48

Dvader said:

The demo doesn't look like that on my TV. Is that on an SDTV or something.

Huh? No, it's on Youtube. Happy

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Tue, 27 Apr 2010 22:34:10

Dvader said:

Ravenprose said:

The demo doesn't look like that on my TV. Is that on an SDTV or something.

I Love. How the. Guy in the. Classic. Game Room. Pauses Randomly. For. Effect.

Yeah. That's gotta be on an upscaler or something. The game DOES NOT look that good on my TV AT. ALL.

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Wed, 28 Apr 2010 11:10:56

Are you guys playing on an HDTV?

It's taking all my willpower to avoid buying this game, only because I have this nagging feeling that the game will kick my ass and be too complex for me to enjoy. 


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Wed, 28 Apr 2010 20:24:58

gamingeek said:

Are you guys playing on an HDTV?

It's taking all my willpower to avoid buying this game, only because I have this nagging feeling that the game will kick my ass and be too complex for me to enjoy.


Of course.

I am sure you will get used to it. The demo did kick my ass though and pissed me off. I know they say the game eases you into it so much better than the demo does. Still I fear that most battles are nothing more than you slashing at an enemy for 10 minutes.

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Wed, 28 Apr 2010 20:43:56

Dvader said:

Of course.

I am sure you will get used to it. The demo did kick my ass though and pissed me off. I know they say the game eases you into it so much better than the demo does. Still I fear that most battles are nothing more than you slashing at an enemy for 10 minutes.

Dvader,

plz stfu about anything MH.

Best regards,

Agnates.

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Wed, 28 Apr 2010 21:10:25

Agnates said:

Dvader,

plz stfu about anything MH.

Best regards,

Agnates.

So it doesn't take an absurd amount of slashing to take down an enemy.

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Wed, 28 Apr 2010 21:14:44
Looked for any video to prove my point and quickly found this.

http://www.youtube.com/watch?v=1bz9Z9EublI&feature=related


Its PSO!!

But every monster is a boss fight. And yes lots of slashing.


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Wed, 28 Apr 2010 21:36:55
That looked nothing like PSO. You can't even move around like that in PSO since combat was with lock-on and yet there was no strafing so you didn't dodge monster attacks like that (heck there was no dodge move either), you just went up close and hammered them. I can see how it looks like PSO to a total noob who has played neither game though. So, stfu about anything MH.
Edited: Wed, 28 Apr 2010 21:42:40
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Wed, 28 Apr 2010 21:41:41

Dvader said:

So it doesn't take an absurd amount of slashing to take down an enemy.

Actually, no it doesn't! If you prepare well, maybe drink a Demon Drug Potion or eat a Might Seed to boost your strength, maybe eat a meal at the Canteen that will boost many of your stats, you'll find the battles go much quicker.

I love how the Jaggias and Jaggis actually gave me a bit of trouble at first, now I am sending them flying and/or killing them in one or two blows!

It's all in the preparation before the hunt. Do nothing and yes, you'll be a weakling and have to fight a Monster for a half hour to kill it. Fight smart and you'll be rewarded.

By the way, KILLING things becomes easy. It's when you are asked to TRAP things, where things get a bit trickier!

The Great Jaggi for example. You have to capture one of those early on. This entails tracking it down, maybe tagging it with a Paint Ball so you can follow it easier. Fighting through hordes of Jaggia and Jaggis that it calls to aid it in it's fight against you. You have to weaken the Great Jaggi enough so it is limping. Not breathing heavy, not panting... limping. (Most large monsters go through a few different visual phases of damage/weakness as you fight them.) Then you have to set a Shock Trap. Lead the Great Jaggi into the Shock Trap, then throw a couple of Tranquilizers at him to capture him.

This, again, may sound tedious to some, but no other game makes you feel SUCH a sense of accomplishment when you Hunt and eventually capture/kill your prey!

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Wed, 28 Apr 2010 21:44:16
And I never said it doesn't take lots of slashing. Boss fights can take 40 minutes the first time you meet them, if you don't prepare well. Hell you may also fail in killing them after an hour. But that doesn't mean the game is "nothing more than you slashing at an enemy". There's a fuckton of different tools to use, and each enemy has its own strategies. And yes they tend to involve actually hitting it with your weapons. If you wanta game that is "just" flashing, play God of War. Monster Hunter is anything but similar to such simplistic titles.
Edited: Wed, 28 Apr 2010 21:46:34
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Wed, 28 Apr 2010 21:44:19

Agnates said:
That looked absolutely nothing like PSO. You can't even move around like that in PSO since combat was with lock-on and yet there's no strafing so you didn't dodge monster attacks like that, you just went up close and hammered them. I can see how it looks like PSO to a total noob though. So, stfu about anything MH. And anything PSO.

I know more about PSO than you ever could and how about you stop being a complete douchebag all the time.

It looks like PSO, four characters fighting monsters as a team, brings back memories. Obviously it doesn't control like it but the idea is the same, play with others to take down monsters, though PSO is more about finding rares and clearing levels.  Lock on is a good thing, I wish MH had lock on, would help so much.

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Wed, 28 Apr 2010 21:47:25

Dvader said:
Lock on is a good thing, I wish MH had lock on, would help so much.

How about you stop being a noob? That also helps.

Edited: Wed, 28 Apr 2010 21:47:42
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Wed, 28 Apr 2010 21:47:26

phantom_leo said:

Actually, no it doesn't! If you prepare well, maybe drink a Demon Drug Potion or eat a Might Seed to boost your strength, maybe eat a meal at the Canteen that will boost many of your stats, you'll find the battles go much quicker.

I love how the Jaggias and Jaggis actually gave me a bit of trouble at first, now I am sending them flying and/or killing them in one or two blows!

It's all in the preparation before the hunt. Do nothing and yes, you'll be a weakling and have to fight a Monster for a half hour to kill it. Fight smart and you'll be rewarded.

By the way, KILLING things becomes easy. It's when you are asked to TRAP things, where things get a bit trickier!

The Great Jaggi for example. You have to capture one of those early on. This entails tracking it down, maybe tagging it with a Paint Ball so you can follow it easier. Fighting through hordes of Jaggia and Jaggis that it calls to aid it in it's fight against you. You have to weaken the Great Jaggi enough so it is limping. Not breathing heavy, not panting... limping. (Most large monsters go through a few different visual phases of damage/weakness as you fight them.) Then you have to set a Shock Trap. Lead the Great Jaggi into the Shock Trap, then throw a couple of Tranquilizers at him to capture him.

This, again, may sound tedious to some, but no other game makes you feel SUCH a sense of accomplishment when you Hunt and eventually capture/kill your prey!

Hey a proper explanation, how nice.

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