heading to kariko village now.
gamingeek said:I really need a horse at this point. Endless running is putting a downer on my time with the game
heading to kariko village now.
You can get a horse the second you land off the plateu
This is just great. I'm not sure if I can say it's better than it's N64 predecessors( I want to tackle a dungeon first), but it just feels so refreshing to play. It's overwhelming in a good way when I climb a mountain and see about five more areas that I want to reach, three or so that I have no clue how. I've done so much but feel I'm scratching the surface. I want to skip work for a week just to play this. It's got the exploration and sense of discovery of Skyrim which I love mixed with the unique charm of Zelda.
I've actually put off of getting a horse yet because I'm really enjoying just wandering around right now. I love how you can climb up on everything, you don't have to search for particular spots to climb. In games like these I really enjoy seeing how high up I can climb. This game has some great verticality to it.
Well, I wasn't intending to go into a dungeon yet, but I kind of stumbled into a quest to get there.
My god. Anyonetried the shrine with the ball rolling game? The motion controls suck and the platform is too short.
Pro tip: turn the Switch controller upside down and the platform will flip too. Then all you do is roll the ball down the path. I actually discovered this by accident. The pachinko shrine is amazing.
I rather liked that rolling ball shrine myself, it seemed to work pretty well with the Wii U pad. To get the ball to the other side I held the pad at a steep angle and then just before the end I quickly tilted it the other way to give it a bit of ompf to cross the gap.
travo said:Pro tip: turn the Switch controller upside down and the platform will flip too. Then all you do is roll the ball down the path. I actually discovered this by accident. The pachinko shrine is amazing.
I did that before you mentioned it and it still didn't work.
Archangel3371 said:I rather liked that rolling ball shrine myself, it seemed to work pretty well with the Wii U pad. To get the ball to the other side I held the pad at a steep angle and then just before the end I quickly tilted it the other way to give it a bit of ompf to cross the gap.
Maybe it works better on u? For a start it's impossible to do it in handheld mode as the screen is titled at sharp angles making it hard to see what's happening. Also the motion controls on this puzzle are slow unresponsive and unwieldy.
GG just go to the top of the mountain, that's it.