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Edgecrusher's Top 50 Games of the Decade!
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Fri, 18 Dec 2009 04:29:07
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This is from a thread they did over in the Ring Of Fire, and I thought it would be great to share here too. Seeing as we've reached the end of the 2K decade, its a good time to look back on all the cool shit we've done and games we've played.

So without further ado, here's my Top 50 games of the decade....always subject to change!

#50: TEST DRIVE: LE MANS

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  • Publisher: Infogrames
  • Developer: Melbourne House
  • Year of Release: 2000

This game was the evolution of Gran Turismo 2 before GT3 and years before Forza. A true Dreamcast gem.

#49: Okami

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  • Publisher: Capcom
  • Developer: Clover/Ready At Dawn
  • Released: 2008

One of the best Zelda clones ever made, originally released on PS2 and rereleased on Wii with slightly better graphics and controls.

#48: Metal Arms

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  • Publisher: Vivendi
  • Developer: Swingin' Ape
  • Released: 2003

Ratchet & Clank meets Halo in this hilarious shooter/adventure from now dead Swingin Ape. I swear Halo 2's art design was ripped from this game.

#47: NHL2K

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  • Publisher: SEGA
  • Developer: Black Box
  • Released: 2000

The first hockey game on then powerhouse Dreamcast, and the first to capture the fun factor of EA's NHL series of the Genesis era. Ironic, seeing as EA refused to support the console.

#46: Shadow Complex

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  • Publisher: Epic Games
  • Developer: Chair Entertainment
  • Released: 2009

Incredibly, this is the first side-scroller since Castlevania: SOTN over 10 years ago on a console to be AAA quality in every regard. Super Metroid for the modern era.

#45: Far Cry Instincts

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  • Publisher: Ubisoft
  • Developer: Ubi Montreal
  • Released: 2005

Released about a month before the Xbox 360, FC Instincts blew away every launch game the console would see. So looking back at all the early flak MS took with whether the 360 was needed or not, its not hard to understand why.

#44: Skies of Arcadia

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  • Publisher: SEGA
  • Developer: Overworks
  • Released: 2000

The Dreamcast's one and only answer to Final Fantasy. Great RPG with epic ship battles. A Gamecube version was also released 2 years later.

#43: Warcraft 3

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  • Publisher: Blizzard
  • Developer: Blizzard
  • Released: 2002

The first PC game I ever REALLY played, and what a game it is. This game has so much charm and detail to it that its not hard to see why Blizzard are the company they are today.

#42: Conker's Bad Fur Day

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  • Publisher: Rare
  • Developer: Rare
  • Release: 2001

One of, if not THE, final AAA games on the underachieving N64, Conker pushed the machine to its limits and produced near-Dreamcast quality visuals and also pushed the limits of profanity in gaming as a whole. A bellylaugher.

#41: Beyond Good & Evil

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  • Publisher: Ubisoft
  • Developer:Ubi Montpellier
  • Released: 2003

2003 was an odd year in that most of the best games to release that year were ignored by the public. That was the case here as well. Like Okami, BG&E is a Zelda clone that sold like hell. A multi-platform showcase, the game was beautiful with a great cast of characters and a great pace.

#40: Ogre Battle 64: Person Of Lordly Caliber

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  • Publisher: Atlus
  • Developer: Quest
  • Released: 2000

The best turn-based strategy game on a console not called FF Tactics, this was also one of the best looking N64 games as well as one of the best 3rd-party games to ever hit the system. A true sleeper hit.

#39: Elder Scrolls 4: Oblivion

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  • Publisher: Bethesda
  • Developer: Bethesda
  • Released: 2006

One of the first AAA next-gen games, Oblivion was an absolute beast of a game and luckily enough came out when we really needed one. Better controls and pacing than Morrowind, but also lacking in many ways compared to that game.

#38: Legend Of Zelda: Twilight Princess

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  • Publisher: Nintendo
  • Developer: EAD
  • Released: 2006

Twilight Princess is one of those games in a franchise that, while not breaking much new ground, offers up the most polished and well paced experience in its series. Not the OMFG REVOLUTION! that Ocarina or Majora were, but certainly the better game. Also by far the best story in the series.

#37: Call of Duty 4: Modern Warfare

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  • Publisher: Activision
  • Developer: Infinity Ward
  • Release: 2007

Although short as hell and not much different from its forebearers, COD4's switch to a modern setting was brilliant and the game is paced like the best of action films. It also sports some of the most addictive multiplayer in a FPS ever, which is just fun to play.

#36: Ico

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  • Publisher: Sony
  • Developer: Team Ico
  • Released: 2001

One of the PS2's absolute best, and one of the games that made the PS2 the unique console it was. Ico is one of the most atmospheric games ever made. The game only lasts 7 hours, but you'll remember it forever.

#35: Psychonauts

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  • Publisher: Majesco
  • Developer: Double Fine Productions
  • Released: 2005

Psychonauts quirky, beautiful world created one of the best platformers ever made. Great characters, great story, perfectly paced, great design; all the elements of a AAA game are here. Its a shame the game didn't sell better, as a sequel would be amazing.

#34: Dead Space

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  • Publisher: Electronic Arts
  • Developer: Redwood Shores
  • Release: 2008

#33: Tomb Raider Legend

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  • Publisher: Eidos
  • Developer: Crystal Dynamics
  • Released: 2006

This game brought Tomb Raider, once one of the most important franchises in gaming, back from the dead. I always said all TR needed was a developer who knew what the hell they were doing (like Castlevania in 3D) and CD pretty much nailed it by retaining what is great about TR while modernizing the controls and interface. Well done.

#32: Lost Odyssey

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  • Publisher: Microsoft
  • Developer: Mistwalker
  • Release: 2008

IMO this may be the most overlooked and underappreciated game on the 360, if not ANY console this generation. This is a high-level Final Fantasy game without the brand name. And it may be the best game of its kind since FF10 hit the PS2. Brilliant storytelling, great, charming characters, and amazing production values all paint this as one of 360's best.

#31: Resident Evil

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  • Capcom
  • Production Studio 4
  • Release: 2002

This game makes the original look like a bad joke in all areas. Absolutely mindblowing graphics that still look great today, and improved level design, puzzle, and gameplay all made this one of the most immersive games ever.

#30: Elder Scrolls 3: Morrowind

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  • Publisher: Bethesda
  • Developer: Bethesda
  • Release: 2002

Sure, Oblivion's a better paced game with a better opening and a gorgeous world, but Morrowind has it beat in every other way. The world has a on more variety to it, the story is actually better if you keep with it, and the combat, though not as good controls-wise, doesn't have low level goons ridiculously putting up a fight when you're level 30. I could not believe the size of this game when I first played it.

#29: Ninja Gaiden

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  • Publisher: Tecmo
  • Developer: Team Ninja
  • Release: 2004

#28: Riddick: Escape From Butcher Bay

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  • Publisher: Vivendi
  • Developer: Starbreeze
  • Release: 2004

Riddick was a game that took many, including myself, by surprise with its greatness. What was expected to be another mediocre movie tie-in turned out to be the best movie-based game this side of Goldeneye 007.

#27: Pikmin 2

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  • Publisher: Nintendo
  • Developer: EAD
  • Release: 2004

Pikmin was easily one of the top Cube launch games, and Pikmin 2 was 10 times better in every way. It was bigger, the production values were better, they removed the time limit, and improved the level design.

#26: Batman: Arkham Asylum

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  • Publisher: Eidos
  • Developer: Rocksteady
  • Release: 2009

Batman is just a great adventure game that feels one part Riddick and one part Resident Evil, mixed with the attitude of the recent Dark Knight film.

#25: Ratchet & Clank

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  • Publisher: Sony
  • Developer: Insomniac
  • Release: 2002

This series may seem like the platformer equivalent of Madden Football today, but back in 2002 this game was an exciting burst of originality and fresh air. It was one of PS2's best looking games. It had tight Mario-esque controls with the added benefit of gunplay. Awesome customizable weapons. Variety of level design that never let up thanks to the planet hopping gameplay, and even a funny story.

#24: Eternal Darkness

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  • Publisher: Nintendo
  • Developer: Silicon Knights
  • Release: 2002

Easily one of the best Gamecube titles, and one of the most interesting horror games of the decade, Eternal Darkness raised the bar for psychological terror with its numerous mind tricks.

#23: Dragon Age: Origins

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  • Publisher: EA
  • Developer: Bioware
  • Release: 2009

I've put over 100 hours into this game, with one character, and I'm STILL not done. This is my Game Of The Year for 2009. Its at least as good as other Biowaregems like Knights of the Old Republic and Mass Effect, but runs much more smoothly. Incredible RPG in all areas and is a true evolution of the hack n slash sub-genre.

#22: Splinter Cell: Chaos Theory

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  • Publisher: Ubisoft
  • Developer: Ubi Monteal
  • Release: 2005

The best game in the Splinter Cell series, Chaos Theory is the standard of realistic stealth games.

#21: Quake 3 Arena

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  • Publisher: ID Software
  • Developer: ID/Raster Productions
  • Release: 2000

One of the very first AAA online experiences on a console, Quake 3 Arena was an absolute addiction for me back in 2000 and had me hugging my Dreamcast nightly. I'd come home from work, take a shower, eat some food, then hit this game until my eyes bled for a good 2 months straight.

#20: Resident Evil 3: Code Veronica

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  • Publisher: Capcom
  • Developer: Production Studio 4
  • Release: 2000

I called it RE3 because Shinji Mikami himself called it that in an old EGM, saying Capcom wanted to kepp the numbered series on PS, but this was the REAL RE3. Much like Twilight Princess, Code Veronica didn't do much new but offered the most polished experience in its series.

#19: Prince of Persia: Sands of Time

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  • Publisher: Ubisoft
  • Developer: Ubi Montreal
  • Release: 2003

#18: Mass Effect

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  • Publisher: EA
  • Developer: Bioware
  • Release: 2007

#17: Metal Gear Solid 3

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  • Publisher: Konami
  • Developer: Kojima Productions
  • Release: 2004

#16: Final Fantasy 10

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  • Publisher: Squaresoft
  • Developer: Squaresoft
  • Release: 2001

#15: God Of War

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  • Publisher: Sony
  • Developer: Sony Santa Monica
  • Release: 2005

#14: Super Mario Galaxy

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  • Publisher: Nintendo
  • Developer: Nintendo Tokyo
  • Release: 2007

#13: Metroid Corruption

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  • Publisher: Nintendo
  • Developer: Retro Studios
  • Release: 2007

#12: Phantasy Star Online

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  • Publisher: SEGA
  • Developer: Sonic Team
  • Release: 2001

#11: Perfect Dark

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  • Publisher: Nintendo
  • Developer: Rare
  • Release: 2000

#10: Fable 2

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  • Publisher: Microsoft
  • Developer: Lionhead
  • Release: 2008

#9: Vagrant Story

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  • Publisher: Squaresoft
  • Developer: Square
  • Release: 2000

#8: Legend Of Zelda: Majora's Mask

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  • Publisher: Nintendo
  • Developer: EAD
  • Release: 2000

#7: Crysis

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  • Publisher: EA
  • Developer: Crytek
  • Release: 2007

#6: Half Life 2: Orange Box

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  • Publisher: EA
  • Developer: Valve
  • Release: 2004/2007

#5: Star Wars: Knights of the Old Republic

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  • Publisher: Lucasarts
  • Developer: Bioware
  • Release: 2003

#4: Grand Theft Auto 3

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  • Publisher: Rockstar
  • Developer: DMA Design
  • Release: 2001

#3: Halo: Combat Evolved

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  • Publisher: Microsoft
  • Developer: Bungie
  • Release: 2001

#2: Resident Evil 4

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  • Publisher: Capcom
  • Developer: Production Studio 4
  • Release: 2005

#1: Metroid Prime

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  • Publisher: Nintendo
  • Developer: Retro Studios
  • Release: 2002

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Fri, 18 Dec 2009 04:44:38
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No.

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Tell me to get back to rewriting this site so it's not horrible on mobile
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Fri, 18 Dec 2009 05:08:05
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Yes.

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Fri, 18 Dec 2009 09:39:15
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Maybe.

The VG Press

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Fri, 18 Dec 2009 10:36:29
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Asses^

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Fri, 18 Dec 2009 10:45:18
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Edge Vader has been doing this:

The VG Press Greatest Games Ever list.

Best Games of the Decade

Damn at your list though, my first reaction was WHOA.

Skies of Arcadia and Oblivion that low. Some WTF games higher than others. Eternal Darkness was good but not good enough to be over some other games. Dead Space and COD4 over Twilight Princess? There is so much crazy there my mind is melting.

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Fri, 18 Dec 2009 21:15:33
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I think his list is second only to mine. Nyaa
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Sat, 19 Dec 2009 00:44:23
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So far this has probably been the list I've agreed with the most!
I find it interesting that you described the games fruther back in the list which you presumably like less, but not the highest ranked ones. Grinning

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Sat, 19 Dec 2009 01:20:50
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Foolz said:
So far this has probably been the list I've agreed with the most! I find it interesting that you described the games fruther back in the list which you presumably like less, but not the highest ranked ones. Grinning

2 Reasons for this.

  1. I made it on Gamespot, and they have a 20000 character limit to posts, and...
  2. I felt the best of the best needed no introduction, whereas many missed out on the "lesser" games.

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Sat, 19 Dec 2009 13:14:02
Sands of time though, good game but too short and inconsequential to be on any list IMO.

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Sat, 19 Dec 2009 22:18:19

gamingeek said:
Sands of time though, good game but too short and inconsequential to be on any list IMO.

Blasphemy! To me it was one of the most charming, well made games of the generation.

BTW I really should have had Hitman 2 on the list. Totally forgot about it. Bioshock also.

There's been so many killer games in the past decade that its impossible to list them all in a top 50. That's why I tried to limit multiple games in the same series.

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Sun, 20 Dec 2009 13:09:51

edgecrusher said:

gamingeek said:
Sands of time though, good game but too short and inconsequential to be on any list IMO.

Blasphemy! To me it was one of the most charming, well made games of the generation.

BTW I really should have had Hitman 2 on the list. Totally forgot about it. Bioshock also.

There's been so many killer games in the past decade that its impossible to list them all in a top 50. That's why I tried to limit multiple games in the same series.

Yeah there are so many good games in series that it almost seems like you have to list franchises together. I really love the atmosphere of sands of time. It's a tad too short and the presentation is very PS2-ish, even for the era.

It's very rigid as well, you almost have an invisible line through an area which you have to decipher to move, which discourages experimentation.

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