I save a lot. A lot a lot. But yeah, I've had zero technical issues with the game. It had a tiny little patch when I first loaded it, so maybe that covered it.
SteelAttack said:Oh no. You can get by with or without any magic whatsoever. But my character has strong magical advantages, and I want to use them as much as possible, at least while I'm doing the mages guild quests.
But you can do the mages guild with a balls-to-the-wall warrior. It doesn't matter here.
Okay, sweet.
http://www.uesp.net/maps/obmap/obmap.shtml?centeron=Sheogorath%27s+Shrine
It's a map of Oblivion using the googlemaps API.
Thanks for the heads-up. I'll print this out to have as a quick reference guide for shrine quests and other obscure places.
Well over 40 hours now, Lv 13, I think. I just completed my very first daedric shrine quest, one that involved rescuing the souls of a bunch of idiot cultists from the oblivion planes. The reward was pretty nifty: the Spell Breaker, a heavy shield with spell protection.
I'm having such a good time with this game that I'm seriously considering buying the plug-ins for it (no horse armor, lol).
I am 9 hours in and just finished my first Daedric Shrine Quest. I did the one for the Sheogorath, which was pretty easy. Am now closing the Bruma Oblivion gate.
I've done about 3-4 quests in the last two hours and it's a lot of fun. Some tough choices, like killing a lady for some cheese (long story), but still, very enjoyable.
I am only level 3, and needed one of the Daedric Shrine Quest rewards to continue the main story, so I am guessing you are not doing the main story line?
I was shocked to find out for all the time Mrs. Aspro spent in this game that she did not even start the main story.
Bruma Gate now closed, now looking for the second thing martin wants Blood of the Divines! I looked up a FAQ and I'm on 11 of 17 missions -- maybe this won't be the last game I play this year afterall.
The main quest isn't long at all. Man, how can you not do the side quests, though?!
aspro said:I am only level 3, and needed one of the Daedric Shrine Quest rewards to continue the main story, so I am guessing you are not doing the main story line?
No, I'm not doing the main quest, except for one mission here and there when I feel like it. I just did the four books one. My main focus right now are the mages guild quests, and I'll probably try to get as many daedric shrine quests as possible for my current level as well. The rewards for most of them are very good.
Dvader said:The expansion pack, Shivering Isles is it, its amazing.
It surely is. I have the GOTY edition, which has shivering isles and knights of the nine. I'm saving those for when I finish the four guild lines. There are a number of plug-ins that go for about 150 MS points in the marketplace that give you stuff like a whole castle, a huge mages tower, an underground lair and a pirate ship.
Foolz said:The main quest isn't long at all. Man, how can you not do the side quests, though?!
You should know by now that I never side-quest ever. Even in my most favorite series, Yakuza, I don't do any of the side quests.
I had a pretty cool moment last night.
*spoiler*
I was in Bravil, and went to the church to see if the priest there had nifty spells for sale. An old woman approaches me and asks for help. He says that his husband (a chronic gambler) got into trouble with an orc, and that she's worried because the dude went to see the orc a couple days ago and hasn't returned.
So I go to the joint where the orc is, and he tells me that yeah, he might know where the gambler is, but that he needs something done first. Pretty much standard stuff: you get me something I want, I tell you what you want to know. So he wants some shitty heirloom axe lost in a fort in the ass of the niben bay, and away I go.
When I get there, the first thing I find is the gambler, barefooted, standing in front of the fort door. As soon as he sees me, he tells me "oh crap, you fell for that axe story as well?". Turns out, the axe story is just a hook to get people inside the fort, and then the orc charges people for the chance to hunt down and kill whichever poor bastard happens to be trapped. I need to get inside the fort, kill all three hunters, and retrieve the keys from their bodies, so I can get out of the damn fort. I do that, because the gambler is a good for nothing piece of shit, and when I get back, I come out of the fort just in time to watch the orc slay the gambler I was about to rescue.
I proceed to kill the orc and one henchman, and then finally am able to get out of the fort. Then I have to get back to Bravil to tell the woman what happened to her husband. The reward was pretty shitty, but the way the quest was delivered made up for it.
I remember that quest. It was pretty fun.
aspro said:
You should know by now that I never side-quest ever. Even in my most favorite series, Yakuza, I don't do any of the side quests.
I know, but it's still hard to believe! Why not, if you don't mind me asking?
I want to have the most complete view of the history of gaming I can possibly attain which means I have to play a lot of games. Therefore, I get from the start to the end of a game as soon as possible, whether it takes 5 hours or 200 hours. Usually it is enough to know about the side quests, not to actually do them, to have an understanding of their role within a game.
It's the same way I read books, I just harvest them for information, I don't actually enjoy the process.
Now if you don't mind, I have to get back to the Borg collective from which I came.
Something happened at Anvil's chapel. All attendants were horribly slain inside the church, with no witnesses or explanations. The only one that seems to know something is an old fart outside the chapel that claims to be a prophet. He talks nonsense about some old-ass legend regarding an old evil being awakening from its long slumber. He says whoever deemed worthy of being the knight that will defeat Umaril for good, has to visit and pray in all wayshrines of the Nine. Only then, if the gods are pleased, they will send a signal.
As of tonight, I have started my pilgrimage.
aspro said:I want to have the most complete view of the history of gaming I can possibly attain which means I have to play a lot of games. Therefore, I get from the start to the end of a game as soon as possible, whether it takes 5 hours or 200 hours. Usually it is enough to know about the side quests, not to actually do them, to have an understanding of their role within a game.
It's the same way I read books, I just harvest them for information, I don't actually enjoy the process.
Now if you don't mind, I have to get back to the Borg collective from which I came.
Wouldn't the most complete view include side quests? Understandable, though!
"Complete view of the history of gaming" not of each game.
It's tough not doing the side quests though, I'm slogging through these dungeons with a single potion, no where to rest because of the enemies. I have a lot of trouble scratching together 85 gil (or whatever the currency is) to get a single Weak Healing Potion. But I'm getting it done. I slayed an entire village to get enough money for a single potion
My pilgrimage is complete, and as I finished praying on the last shrine, a divine vision appeared before me, compelling me to search for the Holy Panoply. The quest has already taken me to underwater lairs, abandoned priories, and lost forts. It has taken its toll on me, for my arms feel heavier, and my breath is short, and my movements in combat falter, but I will succeed where the Knights of the Nine failed.
Umaril is no more. After slaying his mortal body, I followed him deep into the nothingness, and severed his very soul. The Nine rest now in peace, and I already long for yet another adventure.
(That's actually me, BTW. Managed to get a somewhat decent offscreen capture of myself after awakening in the priory).
In almost 40 hours of playthrough, I have had the game crash on me twice. Fortunately, I save like a madman, and the game autosaves in a pretty good number of circumstances. I would have been extremely pissed off if one of the crashes had fucked up with the Legendary Nirnroot Expedition on the Nibenay Basin.