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Tell me to get back to rewriting this site so it's not horrible on mobileHoly shit!!! Like HOLY SHIT! These levels, they are amazing! Nintendo at its most creative, every new level is a new mechanic, a new gadget, new puzzle, it’s crazy. The variety in stages is mind blowing. The story is pretty much just going from level to level with no cohesion but it’s always something new to basically inspire you. I have been wowed and startled by how many ways there are to make interesting levels.
The user levels are already great as well! It’s not a sea of shit, it’s actually a sea of good stuff! I haven’t even touched creating.
This blows away the first game and the story mode is shaping up to be one of the best 2D Mario games I’ve ever played.
gamingeek said:Dammit don't make me get this. Oh no dpad so no sale anyway
You are a monster.
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Tell me to get back to rewriting this site so it's not horrible on mobileIce and fire: R4H-2Y3-7NG
gemini_red said:First level is up! Standard stuff, but I'm out of practice.
Ice and fire: R4H-2Y3-7NG
Got that world record! That crammed in Boom Boom fight was goofy ha
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Tell me to get back to rewriting this site so it's not horrible on mobileT70-GY1-3PG (Grunderfeld)
Don't hate me!
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Tell me to get back to rewriting this site so it's not horrible on mobile2 more levels!
Don't believe what you hear: R0R-CTG-2XG
I never used sounds that much in the first one. This one is basically an experiment with those sounds. It's easy as long as you mind the title of the level.
Not quite Tarzan: R2D-329-LJF
Jungle style level in which Mario tries to invoke his inner Tarzan.
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Tell me to get back to rewriting this site so it's not horrible on mobileWorked all day on this monstrosity. Came up with a neat idea of having a course change on the way back, didn’t execute it as well as I’d hoped but I wanted it out. It was just to get my feet wet. My real project is going to be Mario Zelda, which I’ll get started soon.
Bring the tower down: P96-49B-8LF
gemini_red said:Vader, that level was great. Very creative.
Thanks! I was messing around with the game and then I thought how cool would it be if you can see obstacles above you that would totally repopulate the level after hitting the block. Getting it to work well to provide a fair challenge was not easy. To me the layout is still rough, it needed some more polish but the idea worked so I was proud about that.
We had a pretty active Mario maker community here, let’s see if we can bring that back for this one. I just did a few levels and the new additions are huge. What a big improvement.