Forum > Gaming Discussion > Your most annoying graphic imperfections.
Your most annoying graphic imperfections.
next >>
avatar
Country: UN
Comments: 15630
News Posts: 479
Joined: 2008-07-03
 
Sun, 29 Mar 2015 20:21:32
0

Let's list some of the most annoying tricks and imperfections in graphics.  What do you cringe at when you see it in a game?  Bloom?  Chromatic aberration? Aliasing?  This thread won't go well without images so post them as well.

avatar
Country: UN
Comments: 15630
News Posts: 479
Joined: 2008-07-03
 
Sun, 29 Mar 2015 20:24:05
+2

Too much bloom in a game really bothers me.  It was a cool effect at first but it was just done to death.  Take this for example:

Why does he look like an alien from the Cocoon movies who is trying to burst out of his rubber human suit?

Edited: Sun, 29 Mar 2015 20:24:48
avatar
Country: CO
Comments: 11520
News Posts: 1163
Joined: 2008-06-24
 
Sun, 29 Mar 2015 20:49:34
0

Lol he looks like a lightbulb. A happy one.

avatar
Country: CO
Comments: 11520
News Posts: 1163
Joined: 2008-06-24
 
Sun, 29 Mar 2015 20:50:39
+1

BAHAHA THE CAPTION

Why yes, I have come in search of light indeed! LUMENS AND LUMENS OF IT.

avatar
Country: UN
Comments: 16256
News Posts: 1043
Joined: 2008-06-21
 
Mon, 30 Mar 2015 02:32:08
+1

Graphical imperfections are hilarious not annoying. As illustrated above.

avatar
Country: UN
Comments: 19377
News Posts: 9401
Joined: 2008-08-18
 
Mon, 30 Mar 2015 09:14:08
+1

Pop-up hidden by fog, like in Turok 64 1 and 2.

avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Mon, 30 Mar 2015 11:49:17
+1

Framerate dips and aliasing.

avatar
Country: US
Comments: 15369
News Posts: 232
Joined: 2008-06-21
 
Mon, 30 Mar 2015 12:23:02
+1
I can't fucking STAND grain & motion blur. Why in the hell would I want my game to look worse on purpose? Seriously, go chow obese cunt.

         1200923.png?77682175

avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Mon, 30 Mar 2015 12:32:18
+1

I like filmic grain but there should be an option to remove it for those that don't.

avatar
Country: US
Comments: 15369
News Posts: 232
Joined: 2008-06-21
 
Mon, 30 Mar 2015 13:18:51
+1
gamingeek said:

I like filmic grain but there should be an option to remove it for those that don't.

They have film grain and motion blur set on by default in Mass Efeect 1. I remember the 1st time playing it thinking man, I thought game was going to look better....then going into options and seeing that ridiculous shit. Turned it off, and instantly it looked like a high end Xbox 360 title.

         1200923.png?77682175

avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Mon, 30 Mar 2015 16:48:41
+1

So you were previously playing in "Wii mode"? Nyaa

avatar
Country: UN
Comments: 15630
News Posts: 479
Joined: 2008-07-03
 
Mon, 30 Mar 2015 17:16:45

I really don't like the grain effects in The Evil Within.  I struggle to make out things at times.

avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Mon, 30 Mar 2015 17:50:56
+1

Not really graphics related but I hate it when interactive objects are hard to spot in a game. So you dont know what you can mess with and what you can't.

Also, like a game where some doors open, some dont with no rhyme or reason.

avatar
Country: UN
Comments: 15630
News Posts: 479
Joined: 2008-07-03
 
Mon, 30 Mar 2015 23:49:10

I know.  We should be able to interact with almost any object nowadays.

avatar
Country: US
Comments: 15369
News Posts: 232
Joined: 2008-06-21
 
Mon, 30 Mar 2015 23:49:17
+1
gamingeek said:

Not really graphics related but I hate it when interactive objects are hard to spot in a game. So you dont know what you can mess with and what you can't.

Also, like a game where some doors open, some dont with no rhyme or reason.

So basically the entire PS1 library?

gamingeek said:

So you were previously playing in "Wii mode"? Nyaa

Indeed.

         1200923.png?77682175

avatar
Country: UN
Comments: 15630
News Posts: 479
Joined: 2008-07-03
 
Mon, 30 Mar 2015 23:54:28
+1
aspro said:

Pop-up hidden by fog, like in Turok 64 1 and 2.

I remember being naive and thinking fog in games looked cool.

avatar
Country: US
Comments: 15369
News Posts: 232
Joined: 2008-06-21
 
Tue, 31 Mar 2015 00:01:20
+1
travo said:

I remember being naive and thinking fog in games looked cool.

In Silent Hill it was cool. Not so much anything else.

         1200923.png?77682175

avatar
Country: UN
Comments: 48515
News Posts: 59786
Joined: 2008-06-21
 
Tue, 31 Mar 2015 11:49:50
+1
travo said:

I know.  We should be able to interact with almost any object nowadays.

I don't think there would be a point to that, you'd be endlessly touching things watching animations when only a couple of things would actually be useful. I like the RE flashing object approach.

avatar
Country: UN
Comments: 19377
News Posts: 9401
Joined: 2008-08-18
 
Thu, 02 Apr 2015 08:44:04
+1
gamingeek said:

Also, like a game where some doors open, some dont with no rhyme or reason.

Yes. That can die forever please.

avatar
Country: UN
Comments: 17323
News Posts: 2811
Joined: 2008-06-21
 
Sun, 19 Apr 2015 21:42:59
+1
gamingeek said:

Framerate dips and aliasing.

This.

The VG Press

next >>
Log in or Register for free to comment
Recently Spotted:
travo (10m)
Login @ The VG Press
Username:
Password:
Remember me?