Now things are getting interesting.��
Listed on Nintendos japanese site
IGN eyes on trailer and screens
A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��
The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��
Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��
Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.
(back up link - check the japanese site first link in post for proper quality trailer)
Hit the HQ option.
LOL, how can you be this far into the game without knowing about it?
Wow just wow.

Also opened up the mother of all sidequests.
So Nintendo UK officially rocks.
Firstly the download link for the free Xenoblade soundtrack doesn't work and the contact page doesn't work so you can't tell them about it. You have to either install Firefox and use a trick to get it to work or install a download manager.
Once you've done all that you extract the files and get the mp3s. Only the tracks don't have "burn rights" on them so you can't use WMP to make an audio CD.
Bravo, Nintendo, UK. Well played.
Wow, I'm listening to the Xenoblade soundtrack now and it's awesome, I can already feel what later sections of the game are going to be like, the Parting ways tune.... wow, that's going to give you that epic feeling once this massive RPG is all done.
I'm also in this swamp like place, can't remember what it's called, at first I didn't like it that much compared to the Bionis leg area but it's grown on me. The music and atmosphere is great, it's this neon lit swamp, like an enchanted area. So cool.
I love how accessible this game is, it makes something that outwardly looks complex a cinch to play, yet with a lot of depth.
Any of you like the battle dialogue?
Sometimes they randomly put lines in so I got this delicious moment. I beat some enemies and Sharla said:
"I think I need a shower"
Then Shulk said:
"Let's try and stay focused"
GG how many tracks does the download soundtrack have?
I don't suppose it is the whole 4CD extravaganza?
It's only 12 tracks.
The rest of the tunes are are youtube though.
This is my favourite tune.
I beat a monster that was two levels above me. I was doing really well with chain attack, till some other enemy got involved in the battle. This caused my entire party do die, just leaving shulk alive. I barely beat the monster with shulk, but I did it.
I am now at an area, that is gobsmackingly awesome. Seriously, I just sat there and stared thrying to take in the awesomeness.
GG the area after Satori Marsh will be awesome and after that will be orgasmic.
I cannot tell more because GG thinks everything is a spoiler.
So far this game is one of the best RPG ever.
There are so many sidequest that I just said screw it and move the story forward, but now I kinda want to go back and do them anyways.
I already figured out who the metal faced mechons are, if you talk to Desiree, you will figure it out pretty quickly as well.
I am 40 hours in and I am not even halfway, this game is massive.
I'm 26 hours in and just reached Makna Forest.
Shame about the jungle pop up as otherwise it would look pretty awesome. I love the vista of the huge tree. I'm still loving the game, even enjoyed Satori marsh after I dug into it. Did you guys enter and beat exile fortress?
I chickened out, they were all a higher level than me.
BTW how do you guys beat the ether glowing orb things? They are resistant to almost all attacks and it takes ages to beat them.
About Makna, yeah there is pop-up, but man does it really feel like a jungle. You are actually moving through individual trees. Just wait until you reach the next area, it is going to blow your mind sky high.