I have owned Trials HD for about a year or so. Got it discounted on one of those summer sales at XBLA, and I guess I started playing it right away. Got pretty far on it, managing to clear the first four tiers of tracks, and even charting on my XBL friend list on a few of them. Unfortunately, I was promptly discouraged of completing all sets of tracks because of the offhanded rise on the difficulty curve of the last track set, Extreme. I tried as best as I could, but I could only complete the first one.


Got back to it this past week, don't really know why, and started working my ass off on the remaining three tracks. I seem to remember reading somewhere that more than 90% of the people that bought this game never finished all tracks, and now I understand why. All of them are hard, unfair and aggravating. I quickly went from having a good time with a very challenging game to anger towards the developers and frustration at my own shortcomings. After a while, I wasn't even having any fun with it anymore, while I kept going on and on over the same spot trying to do a seemingly impossible jump. I wasn't having fun, but I also was devoid from any other feeling. There was no anger, or frustration anymore. There was nothing inside me.


After more than 2,000 tries, last night I cleared Inferno 2, the last track of the set. I thought I would be pissed off and delete the game immediately after finishing it, insulting the developer team that chose to devote 25% of their time and resources to create those 4 evil nightmares. But I didn't. I couldn't. I was greeted instead with a wave of satisfaction the likes I hadn't felt since beating Demon's Souls.


I got up my seat, smiled, stretched, and watched my 6 year-old daughter clear the beginner set of tracks and start working on the easy ones.


This game is a weird beast.

Posted by SteelAttack Mon, 21 Mar 2011 16:32:54 (comments: 3)
 
Mon, 21 Mar 2011 17:18:38

love your tormentor boy ... you know you do

 
Mon, 21 Mar 2011 18:55:56

Everyone who plays it on this site gets addicted to it.  I wonder what it is.  They difficulty must be *just* over the horizon, so that you always are thinking that if you try one more time you'll get it.

"I wasn't having fun, but I also was devoid from any other feeling. There was no anger, or frustration anymore. There was nothing inside me."

This was the feeling I had in one part of Mirror's Edge, where I played the same 4-12 second sequence repeatedly for over an hour.

 
Mon, 28 Mar 2011 06:36:28

Yeah I'm in the same spot, I put it down a year ago after trying some the extreme, and hating the game and everyone souless welp who created it. Recently I picked it up again but have yet to finish.

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