I had heard a rustling on the front veranda; there was a human-sized creature out there, so I ran into the kitchen and grabbed a large knife. It was a little blunt, but that would make the decapitation all the sweeter! I crept outside slowly and carefully, but all I could see was some rubbish bin…but of course! I realised, it would be hiding behind the bin! With the knife at the ready I peered around it, but instead of a flesh-eating zombie I found a large cardboard parcel. I picked it up carefully and headed back inside.

Zombies or not, the knife came in handy, as I cut the box open with glee and it contained another box…a Bang Bang Box! I was still a little wary as a zombie may very well have delivered, so before I immersed myself in the game I read the comic. It’s a nice little collector’s item, and it sets the tone perfectly. Speaking of tone, let’s get to some motherfucking facts.

It’s two pages until semi-nudity and the first swearword, three until nipples, and just in case you missed them, there’s some more on the next page. 5 until the first Zombie, and six until the first amputation, and fourteen until the first threesome.

As to the game, from the “licensed by Nintendo screen” it’s 50 seconds until the first stripper, 1 minute and 30 seconds until the first swear word, 4:17 before the first balls line, 5:11 until the first decapitated head, 10:48 until I ate a banana split. 12:46 until the first mad scientist, and 21:30 until the first big explosion.

There's the whole package, with a convinient shot of the nunchuk in the right Hand Cannon.

But that’s already too many fucking facts, so let me give you some fucking opinions. Firstly the fucking Hand Cannon. It’s a badarse piece of shit, and I don’t mean that it is shit! Yes, the fucker is fucking heavy, but if you’re not a piece of shit that hasn’t played light gun arcade games—and if you haven’t then you suck—then it shouldn’t be a problem. However because the fucking handle is so far fucking back from the motherfucking wii-remote, it means that it’s more top heavy than Varla Guns. But for the fucking babes out there that is easily remedied by simply resting it on your free hand, though I’m sure Steel would probably be busy with something else while Isaac said “balls”. I know I was.

It's like a BMX Gyro. Quite nicely designed, and it doesn't get in the way at all when you're holding the nunchuk.

Oh, and if you couldn’t tell from my subtle hints, there is a lot of swearing. Every second word is fuck or shit, and while I’ve heard balls twice, the number of balls is disappointing. Though two balls are generally the recommended number of balls. But I disagree with the reviews. Yeah, it’s fucking stupid, but if it wasn’t it just wouldn’t have the same b-grade vibe. It might be a bit to exaggerated, but fucking hell, it’s not meant to be Kubrick.

I played through the first level twice, the first time with the Hand Cannon, and the second time without it. My accuracy was only 2% better without it, and I much preferred playing with it. I never really liked using the wii-remote as a light-gun, it’s fine with FPSers, but when the emphasises is on slower and more precise shooting I didn’t like having to hold it on a stupid angle, and it always felt too light, so the Hand Cannon actually feels like a vast improvement to me. Plus it looks absolutely badarse. I also tried Umbrella Chronicles with it, and it didn’t work too badly. Switching to zapper controls helped, as then you grab items with Z rather than A, but there was still the problem with slashing the knife. It’s not really practical at all to reach for the A button with the Hand Cannon. Plus, it feels really stupid slashing with a hand cannon. Not only that but due to the increased length, reloading is hard, as it is hard to get quick flicks in, because you’re so far away from what you’re flicking. I found I had to let go of my nunchuk or balls and grab the end of the gun to flick it quickly to reload. So there are a few problems with UC, but it works perfectly with Overkill as you’d expect.

[

Do you feel lucky, punk?

Now coming into the game as a HOTD fan, but not expecting anything HOTD-like, I was pleasantly surprised. Naturally the presentation is anything but HOTD, but it’s got the same classic light gun gameplay with a few tweaks for console use. Unlike Umbrella Chronicles there’s much less talking and tension building and a whole lot more decapitations and amputations (yes you can pick off both of a Zombie’s arms, and yes that is as awesome as it sounds). There’s nothing cooler than slowing time down to completely gib a zombie in slow motion. Fuck yeah! Especially with all the fantastic effects. The colours are drawn out and the screen is flickering and dirty and marked and it just looks fantastic. It’s not as polished as something like Umbrella Chronicles, and the character models aren’t as good, but the effects give it a wonderful feel and atmosphere. Plus you can’t gib people in Umbrella Chronicles like you can here!

Did I mention I played through the first level twice? One of the problems I personally had with UC was that it got boring re-doing levels because there were a lot of breaks between action and it was slow. Well this is HOTD so that’s no problem. The actual game might be not that long, but I don’t think I’ll have trouble playing through the levels again and again.

I haven’t had any slowdown yet either. There have been ten plus zombies on screen at once, with water and fire, and me blowing them up, and is ran perfectly smoothly. I actually had problems with the frame rate all the time on UC, so if the first level doesn’t have slow down, and the rest do, then it’s already one up on UC in the frame rate department!

The attention to detail is wonderful, and bound to bring a smile to your face if you like b-grade films. This was basically made for GG and Steel. Hell, even on the first level you’ve been given one ball each! Or you could keep them together and suck them in tandem. But back to my point, there’s a scene with a guy in glasses in a wheelchair. The effeminate evil guy slaps the glasses from his face (after calling him impotent) and then in the next shot the glasses are back. Lovely!

The aiming feels a lot more precise than in UC too. I always felt that the aiming was too twitchy, and as such my headshots suffered. Well, the zombies don’t seem to stand as still in HOTD, but I’m having no trouble blowing there heads off.

In short: I’ve only played the first level and I’m loving it so far, but I can’t wait for the Quentin Tarantino cameo. WinkWink

More impressions to follow probably.

Well, do ya?

Posted by Foolz Thu, 19 Feb 2009 13:36:16 (comments: 66)
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Thu, 26 Mar 2009 19:33:06

gamingeek said:


Ah so you were playing story mode? First time through with basic weapons.

I had Hand Cannons, shotguns, maxed out and two players you see. I think if you ever play 2 player you should start a new game file and just play with magnums with no upgrades.

Did you see the Prison level? Visually it's great.

yeah we played through all 7 levels.  i thought they all looked great with some, like the carny level, being too dark in places (though it could be partly the way the tv contrast was set), to the point where i couldn't see the zombies walking up to me, but it was a minor thing overall.

 
Thu, 26 Mar 2009 20:13:15

bugsonglass said:

gamingeek said:


Ah so you were playing story mode? First time through with basic weapons.

I had Hand Cannons, shotguns, maxed out and two players you see. I think if you ever play 2 player you should start a new game file and just play with magnums with no upgrades.

Did you see the Prison level? Visually it's great.

yeah we played through all 7 levels.  i thought they all looked great with some, like the carny level, being too dark in places (though it could be partly the way the tv contrast was set), to the point where i couldn't see the zombies walking up to me, but it was a minor thing overall.

How did you take the sick moments? When Caeser said "Fucking cabbage" my bro said "That's horrible!" I had to stifle a laugh. Good thing we never got to the prison level before he had to leave eh?

I love the bit after the first boss dies. "How can you say that shit without opening your mouth?!"

 
Fri, 27 Mar 2009 03:01:13

bugsonglass said:
played through the normal story mode yesterday with my buddy.  not 2 player just taking turns.  it's great fun and the dialogue and gags are hilarious.  i didn't find it very easy.  in fact we only managed to max out the magnum and didn't buy a second weapon from the rewards of the entire first run.  

i see why foolz and gg kept saying production values are through the roof.  washington is such a samuel jackson character ... (and agent g could well be david duchovny).

foolz honestly, if you love this sort of thing ... you owe it to yourself to watch some robert rodriguez movies ... particularly "from dusk till dawn" and "planet terror".  you won't regret it.

I will as soon as I get the chance, do not worry! I've been following Machete too...

 
Sat, 28 Mar 2009 08:46:57

gamingeek said:

How did you take the sick moments? When Caeser said "Fucking cabbage" my bro said "That's horrible!" I had to stifle a laugh. Good thing we never got to the prison level before he had to leave eh?

I love the bit after the first boss dies. "How can you say that shit without opening your mouth?!"

i had no problem with any of it and found it all very funny.  i'm neither squeamish nor pc for the sake of it.

Foolz said:

I will as soon as I get the chance, do not worry! I've been following Machete too...

Oh Machete ... i was so happy rodriguez decided to make that into a full movie.  For those who aren't familiar with the Grindhouse project, along with the 2 films tarantino and rodriguez (as well as other directors like rob zombie for example who made the Werewolf Women of the SS trailer)  made a bunch of trailers for movies that didn't exist nor would ever be made ... just so they could show them at the cinema for the full grindhouse experience - for all of the 20 people that went to watch it.  Machete was one of the trailers and watching it really made me sad that it was never to be a movie.  And that guy (i forget his name - angry looking knife wielding mexican guy already made legendary from the desperado movies) i think will be great in his first leading role.  good times ahead

 
Thu, 13 Aug 2009 12:39:59

SEGA Wired Interview

Wired.com: MadWorld was a widely praised title, but sales were disappointing. Why do you think that is? Do you think that “core” games just don’t sell on the Wii?

Mike Hayes: It’s difficult because it was a critically acclaimed title; it was extreme but good. The thing that we’re saying is, Sega would be extremely arrogant to have a title that didn’t do as well as we thought on a platform and then say, “Those kind of games don’t sell on that platform.” I think if you take our slew of more mature games — House of the Dead Overkill did really well in Europe, and for some reason even though it’s a big (intellectual property) it did less well in North America. So that’s kind of like a win and a miss that’s kind of come out neutral.

 
Thu, 13 Aug 2009 13:32:27
Big points for the SEGA guy not being an idiot.
 
Thu, 13 Aug 2009 18:42:26
I love how he says that it would be incredibly arrogant of them to say that those sort of games dont sell on a platform. His company is making and trying to sell these games and they have a better understanding and balanced opinion than every media source and analyst who wants to neatly pigeonhole things.
 
Fri, 14 Aug 2009 04:35:13

gamingeek said:
I love how he says that it would be incredibly arrogant of them to say that those sort of games dont sell on a platform. His company is making and trying to sell these games and they have a better understanding and balanced opinion than every media source and analyst who wants to neatly pigeonhole things.

Wrong, the reason it didn't sell is because all hardcore gamers bought the console for Nintendo games only! Duh. 

 
Wed, 21 Apr 2010 16:44:32


Some art for ya.

hotdoverkill-asdxkmgted-cg_jan16-main99.jpg

Varla.jpg

washington_lores-640x.jpg

hotdok.jpg

HOTDOverkill_7_47_15_8324.jpg

121206-post.jpghotdpromo.jpg

952482_20090116_screen004.jpglarge.jpg

click to zoom

hotdoverkill_11_24_6_3902.jpg

hodok_large_poster.jpgb-moviegalaxy_small.jpgHOTDOverkill_7_57_58_1474.jpg

 
Thu, 22 Apr 2010 04:24:57
The original papa's palace poster is definitely the best IMO. When Is aw that on the game it was jsut plain awesome. The level was a tad disappointing because of it. Nyaa
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