70| Phoenix Wright: Ace Attorney - Dual Destinies
Released: October 24th, 2013
Definitive Version: Nintendo 3DS; Also on: iOS
The Phoenix Wright series effectively came out of nowhere. With no advertising, on a relatively new platform, and having a very strange premise the games have managed to gain a significant cult following while achieving moderately successful sales in the West. The series left quite a legacy for the fifth entry to fill that was also the first on the next generation portable after the series made it big. Capcom took advantage of the series popularity and the more powerful hardware by incorporating high quality 3D graphics, stunning animation, and anime cutscenes. The series was back and was sure to let the fans know.
Anyone who is familiar with Phoenix Wright knows the gist of the series. You play as a young lawyer who has to defend a practically undefendable defendant. They face overwhelming odds against them and it is up to you to solve the mystery to get them off the hook. Players will be searching for clues as they interview, and outright interrogate, townsfolk and go to the scene of the crime to search for evidence. Once finished the second half of the game begins as the player attends a court room trial as they cross examine testimonials from witnesses. This process repeats around three times and by the end the player manages to turn the whole case on its head and the defendant is free.
This may appeal to some people, but to others not so much. In one's head someone probably thinks the game is akin to a playable version of "Law & Order". In actuality the game is a light-hearted and comical game filled with charming characters, intriguing mysteries, and a lot of humorous writing. Dual Destinies continues to fulfill these expectations. The game brings back a lot of old characters but introduces a lot of new ones as well. Phoenix, Apollo, Trucy, and Pearl make their way back to series with their same lovable personalities...well for the most part. A bit of time has passed since the last game so the characters have matured. While Phoenix is still a goofball at times he has also gained confidence and more experience as a lawyer. Apollo is no longer the rookie lawyer from the previous entry and now has a bit more experience under his belt, as well as seems to be more determined in finding the truth. Trucy is her same loveable and upbeat self. Pearl is still cute and innocent, but also has grown up and is now getting hit on by boys. I really pat Capcom on back for bothering to further mature and develop their characters rather than have them be stuck in arrested development like many other franchises.
The game also introduces a new cast of characters. Athena, who is arguably the protagonist, is likely the best female co-lead the series has had. She is very upbeat, determined, and uses the power of "analytical psychology" during the trial. Blackquill is Dual Destinies main "antagonist" as he is a defense attorney who is also in handcuffs. He's locked up in jail but due to his immense talent as a prosecutor the court system still lets him work his magic. He has the persona of a Samurai which results in him getting hotblooded and competitive, but also has him focused more so on revealing the truth than winning the case. There are many more characters in this entry, both returning and new, but I don't want to spoil too much.
The game adds a lot of new gameplay elements. The first obvious one is that due to the jump toward 3D, the camera has a lot more free movement. Rooms can be viewed in a lot more angles and it seems that every item can be turned 360 degrees every which way to be inspected. Every Phoenix Wright game since the second one always has some gimmick they introduce in the courtroom. For Dual Destinies this gimmick is the reading of emotions. Due to Athena's power of "analytical psychology" she can pick up when a witness feels strong emotions, much like a lie detector. It is up to the player to select what phrase is triggering that emotion, as well as just what emotion the witness is feeling. Another new feature is the "closer" in which at the end of each case the player has to choose from a selection bit by bit to piece together what really occured during the events of each case. Besides these things the game is more or less the usual Ace Attorney affair wth interrogations, cross examines, searching for clues, etc.
Perhaps what seperates this entry the most from previous games is the graphics. Rather than using 2D illustrations the game opts for cel-shaded 3D models. This may be a turn off at first but the game look great and the animation is even better. It also lends to some pretty cool effects such as the camera rotating and taking the Nintendo 3DS's 3D effect by the horns as the characters really pop-out.
Dual Destinies is a great entry in a great series. Capcom could have easily botched the series move to a new platform but instead they managed to keep everything fans loved and added some more. The first episode of the game is actually avaliable for free on iOS, and while it isn't the best version it wouldn't hurt to just try it out. It's free after all.