Now things are getting interesting.��
Listed on Nintendos japanese site
IGN eyes on trailer and screens
A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��
The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��
Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��
Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.
(back up link - check the japanese site first link in post for proper quality trailer)
Hit the HQ option.
The funny thing was, I turned the volume off on the game and put my headphones on listening to music while I was leveling up. So when I hit 75 I said fuck it, time to try again....kept my headphones on during the fight and kind of zoned out and forgot what I was doing. Then I looked up and realized she was almost dead, I couldn't believe it! LOL
Okay Edge.
some tips. Be sure to be around level 80 before you go to the point of no return. Do not worry about it, the game will clearly explain when this point comes. Second level up the Monado Shield art as much as you can. You know that move where everyone gets a bubble shield. Third listen to the awesome music and kill everything in your way.
P.S. the are more plot twist to come
Cool, I think I've almost got the Monado Shield maxed out already....I used it quite a bit in the Mechon City area. How much longer is there to go? Should I be able to easily hit level 80 before that point, considering I'm at 75 now?
BTW hitting level 80 has been my goal anyway, just because I've read lots of people had trouble beating the game under that level.
Not much longer, you are in the final area of the game. The song you hear is called to the final battle. You should be able to reach level 80, but just going from room to room and killing everything.
Also you get bonus points from me if you manage to beat the final boss with naked Dunban in your team!
How about naked Melia instead?
Hopefully it unlocks naked pics of the voice actress.
I wish. But Dunban's agilty goes way up whe he is nude.
Mine does as well.
The nunchuck/remote combo is CUMBERSOME.