Now things are getting interesting.��
Listed on Nintendos japanese site
IGN eyes on trailer and screens
A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��
The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��
Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��
Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.
(back up link - check the japanese site first link in post for proper quality trailer)
Hit the HQ option.
I am fed up with the lack of difficulty or any strategy in the main quest. The last major story fight I had I could have just left my wiimote on the floor and still won the battle.
That is for cylinders. If you have 3 you can pick 3 stuffs that are below 100% and make cylinders of them.
Also shield only blocks equal and lower level attacks. You can also use sleep to stop those attacks.
For the red I just stay back and have Dunban draw aggro. My Dunban dodges everything!
Ether is the most difficult to dodge, but I have something secret against that!
The last major fights you had to use purge, so no.
Besides is funny that you are whining about a problem you caused yourself.
Don't worry it will get more difficult.
I am past that, no need for purge.
It is not a problem I caused myself, the game is giving me a million side quests and asking me to explore but i am not supposed to do it. I talk about it in my podcast. Its the games fault, horrible difficultty balance.
How overlevelled are you Vader? I have problems facing more than one black coloured enemy. What level are you when you take on X boss and what level are they?
Yeah to feel like an idiot for wasting money.
And he does all that with one functioning arm!
Born in a world of strife
Against all the odds
We choose to fight
Blossom dance
I will deal with you tomorrow