Now things are getting interesting.��
Listed on Nintendos japanese site
IGN eyes on trailer and screens
A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��
The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��
Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��
Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.
(back up link - check the japanese site first link in post for proper quality trailer)
Hit the HQ option.
You know the timed missions in Alcamoth? I don't want to accidently advance the story and wipe those missions out.
Is there a clear trigger point like with Bionis Leg missions and starting Colony 6?
The cut off point is way ahead you are not even close yet. Worry more about Sword Valley and Galahad fortress. Get all the missions there, complete your collectpedia and fill your map (remeber you just need to find all locations and landmarks and the map will fill itself in) before you more on. Those will get cutt-off before the Alcamoth missions. The cut off points are story based and they are not always clear. I will tell you when you get close.
Also fix the bridge in Makna and do some side missions in Frontier Village, there are some worthy rewards.
So what about the Yanks?
Vader, Robio Edgy? Are you still planning to import this game?
It's still something I'd pick up for the right price. I still have to get a second Wii if I want to play it though, so until the prices are a little lower it's something that'll just be waiting in the wings for me.
Next year in between big releases.
This is bigger than most of the big releases. (Though at the end of this year wouldn't be a good time to be playing it lol.)
I thought you already modded your wii via sd card?
I did. However my Wii is hooked up to a very large SDTV in our media room (that has essentially been taken over by the kids and is now their play room). You cannot play PAL games on an American SDTV. PAL games show up in black and white and don't quite fit on the screen. So I'd have to remove it from that room and bring it down to my living room and hook it up to my HDTV. Not a huge deal really, but I'd essentially be taking it from the kids and that's a headache I really don't need in my life just for a video game.
UK TVs since the mid-90s pretty much displayed PAL and NTSC signals as standard. But I do hear it's not the same for US TVs to support PAL.
I can see why, Japan and the US are NTSC which left Euros with a lot of content we needed to see on our sets. PAL is actually superior to NTSC, it's got a lot more vertical lines, sort of like 720p vs 1080p but less pronounced.