Official Trailer

Coming: 2010

From IGN's Interview: "Reggie Fils-Aime on the Record"

IGN: You have a bit more insight on the development of Galaxy 2. What's the direction for the game? Do they really want to blow it out or will it be more of the same? 

Reggie: What Mr. Miyamoto has shared is that if the first Galaxy was maybe more inviting in terms of all the audiences, what Galaxy 2 is going to be is maybe a little more Nintendo fan / harder gamer focused. A little tougher. The use of Yoshi makes it a little more challenging. We showed some of the snippets of some of the activities -- it's a bit more challenging. It's going to be, if you will, for more of that passionate Mario fan who grew up getting challenged with Super Mario World. It's going to be much more in that area.

From "Shigeru Miyamoto Roundtable LiveBlog"

"With Super Mario Galaxy, it's the first time we really worked with spherical worlds and we had a lot of ideas about how to use gravity. However, when we finished the game, we realized there were a ton of ideas we just couldn't fit in," he says.

More than 90 percent of what you will see in Super Mario Galaxy 2 is all brand new. Maybe even 95 percent . . . Galaxy 2 contains roughly the same amount of content as the original. 

 Galaxy 2 is very, very far along, but since Nintendo has New Super Mario Bros. Wii, it's going to hold off and keep Galaxy 2 for next year. :(


Posted by Ravenprose Wed, 03 Jun 2009 05:10:55 (comments: 443)
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Mon, 24 May 2010 07:13:06

You know the ending statement of Eurogamer's Galaxy 2 Review hits the nail on the head.

"You can't really complain about more of the same, when the same is the one thing it never is."

This is true for Galaxy 1 also. Basically the formula of both Galaxy games is to be inventive. Try a cool new twist, and the next level try another. Nintendo can't change this formula, because it would be a step backwards. It would be" Do not constantly innovate. No one wants that.

But they don't need to change the formula, because it is limitless. In space everything can happen. Heck they could even make a Gears of Wars Galaxy or a real time strategy level if they wanted to. So the setting is pretty much set for all future Mario games I imagine.

The next step would probably be trying to perfect what Nintendo tried since the first Mario Bros game. Co-op Mario and Luigi play, the closest to perfection was New Super Mario Bros Wii when it comes to co-op. Another room for improvement is going back to the 2D power-up structure. They already returned to the 2D map system, so this is the only thing left. 

Will be interesting to watch were Mario goes next. Next stop 3DS.


 
Mon, 24 May 2010 07:17:43
Finally had some time for SMG2 tonight!

Wow! I just love the orchestrated music! So epic, beautifully done, and amazing!
 
Mon, 24 May 2010 08:17:27

Iga_Bobovic said:

You know the ending statement of Eurogamer's Galaxy 2 Review hits the nail on the head.

"You can't really complain about more of the same, when the same is the one thing it never is."

This is true for Galaxy 1 also. Basically the formula of both Galaxy games is to be inventive. Try a cool new twist, and the next level try another. Nintendo can't change this formula, because it would be a step backwards. It would be" Do not constantly innovate. No one wants that.

But they don't need to change the formula, because it is limitless. In space everything can happen. Heck they could even make a Gears of Wars Galaxy or a real time strategy level if they wanted to. So the setting is pretty much set for all future Mario games I imagine.

The next step would probably be trying to perfect what Nintendo tried since the first Mario Bros game. Co-op Mario and Luigi play, the closest to perfection was New Super Mario Bros Wii when it comes to co-op. Another room for improvement is going back to the 2D power-up structure. They already returned to the 2D map system, so this is the only thing left. 

Will be interesting to watch were Mario goes next. Next stop 3DS.


 Even though I was slightly disappointed in NSMBW, I am quietly hoping that somewhere Nintendo is working on a NSMBW2 which will hopefully have more inventive and adventurous level design and will come out before the end of the Wii's lifetime.

 
Mon, 24 May 2010 10:07:00

bugsonglass said:

Iga_Bobovic said:

You know the ending statement of Eurogamer's Galaxy 2 Review hits the nail on the head.

"You can't really complain about more of the same, when the same is the one thing it never is."

This is true for Galaxy 1 also. Basically the formula of both Galaxy games is to be inventive. Try a cool new twist, and the next level try another. Nintendo can't change this formula, because it would be a step backwards. It would be" Do not constantly innovate. No one wants that.

But they don't need to change the formula, because it is limitless. In space everything can happen. Heck they could even make a Gears of Wars Galaxy or a real time strategy level if they wanted to. So the setting is pretty much set for all future Mario games I imagine.

The next step would probably be trying to perfect what Nintendo tried since the first Mario Bros game. Co-op Mario and Luigi play, the closest to perfection was New Super Mario Bros Wii when it comes to co-op. Another room for improvement is going back to the 2D power-up structure. They already returned to the 2D map system, so this is the only thing left. 

Will be interesting to watch were Mario goes next. Next stop 3DS.


 Even though I was slightly disappointed in NSMBW, I am quietly hoping that somewhere Nintendo is working on a NSMBW2 which will hopefully have more inventive and adventurous level design and will come out before the end of the Wii's lifetime.

Why? Galaxy 2 like Galaxy  has probably the best designed 2d and 3d levels of any Mario game. Now go play sin and Punishment 2 and post some impressions, it is lonely there. 

 
Mon, 24 May 2010 10:41:11

Iga_Bobovic said:

bugsonglass said:

Iga_Bobovic said:

You know the ending statement of Eurogamer's Galaxy 2 Review hits the nail on the head.

"You can't really complain about more of the same, when the same is the one thing it never is."

This is true for Galaxy 1 also. Basically the formula of both Galaxy games is to be inventive. Try a cool new twist, and the next level try another. Nintendo can't change this formula, because it would be a step backwards. It would be" Do not constantly innovate. No one wants that.

But they don't need to change the formula, because it is limitless. In space everything can happen. Heck they could even make a Gears of Wars Galaxy or a real time strategy level if they wanted to. So the setting is pretty much set for all future Mario games I imagine.

The next step would probably be trying to perfect what Nintendo tried since the first Mario Bros game. Co-op Mario and Luigi play, the closest to perfection was New Super Mario Bros Wii when it comes to co-op. Another room for improvement is going back to the 2D power-up structure. They already returned to the 2D map system, so this is the only thing left. 

Will be interesting to watch were Mario goes next. Next stop 3DS.


 Even though I was slightly disappointed in NSMBW, I am quietly hoping that somewhere Nintendo is working on a NSMBW2 which will hopefully have more inventive and adventurous level design and will come out before the end of the Wii's lifetime.

Why? Galaxy 2 like Galaxy  has probably the best designed 2d and 3d levels of any Mario game. Now go play sin and Punishment 2 and post some impressions, it is lonely there. 

 i'm not complaining about Galaxy 2 at all.  i feel happy and thankful that it exists and i can't wait to get to play it.  was just expressing my wish for what the next console mario game would be in reply to your asking where mario goes next.  i like nintendo releasing proper mario games every 2 years (or less) rather than every 8 (or more)

 
Mon, 24 May 2010 10:43:08


darthhomer said:
gamingeek said:

I CANNOT BELIEVE THAT AMERICA GETS TO PLAY THIS ON MONDAY.

I THOUGHT THE UK AND THE US HAD A SPECIAL RELATIONSHIP? APPARENTLY THIS DOESN'T EXTEND TO GAMES.

YOU HAVE BROKEN THE TREATY

GOOD LUCK IN YOUR FUTURE WARS, BRITAIN OPTS OUT BECAUSE OF THIS INJUSTICE.

FU

On behalf of all Australians, I would kindly like to ask GamingGeek to shut the fuck up and not bitch about the release date for Mr Gay's Revenge, for that is our very justified right.

Furthermore, on behalf of all Australians, I would also like to tell Nintendo to kindly GO FUCK THEMSELVES for making Australians having to wait so long for this game.

But you don't even own a Wii.

And... is Mr Gay's Revenge a new movie where Leo rips you to pieces with a pickaxe, for cheating on him?

Dvader, US...... hey! I hate you!

 
Mon, 24 May 2010 18:52:06
OMG at this cloud level!!!!! The music!!!!! WOWWOWOW!
 
Mon, 24 May 2010 19:01:23

Dvader said:
OMG at this cloud level!!!!! The music!!!!! WOWWOWOW!

Sweet Heaven above, Raptor Jesus, bless us with your divine music of the dinosaurs

 
Mon, 24 May 2010 19:07:32

Awesome impressions. Man it's going to be a tough wait this week until I can pick up this game.
 
Mon, 24 May 2010 19:11:59
What are you guys talking about the graphics and not having a difference in HD? From the videos and screens it looks the same as the first Galaxy to me, which was definitely spectacular more often than not, but yeah, what difference are you seeing in the sequel? It's the same engine, many of the same assets, and "just" new levels, enemies, bosses etc. Does it have less evident jaggies on a HDTV than before or what (I don't see how they could possibly change that)? Or do you just mean that, jaggies aside, the visual quality is excellent and doesn't feel compromised from the lack of power compared to the other consoles (which is also true for the first game)? I'm on media blackout btw, haven't really seen videos outside the "transmission" stuff and a few trailers as well as a few very early gameplay videos, I don't want the whole game spoiled by the time it arrives here or something... Damn.
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