Coming: 2010
From IGN's Interview: "Reggie Fils-Aime on the Record"
IGN: You have a bit more insight on the development of Galaxy 2. What's the direction for the game? Do they really want to blow it out or will it be more of the same?
Reggie: What Mr. Miyamoto has shared is that if the first Galaxy was maybe more inviting in terms of all the audiences, what Galaxy 2 is going to be is maybe a little more Nintendo fan / harder gamer focused. A little tougher. The use of Yoshi makes it a little more challenging. We showed some of the snippets of some of the activities -- it's a bit more challenging. It's going to be, if you will, for more of that passionate Mario fan who grew up getting challenged with Super Mario World. It's going to be much more in that area.
From "Shigeru Miyamoto Roundtable LiveBlog"
"With Super Mario Galaxy, it's the first time we really worked with spherical worlds and we had a lot of ideas about how to use gravity. However, when we finished the game, we realized there were a ton of ideas we just couldn't fit in," he says.
More than 90 percent of what you will see in Super Mario Galaxy 2 is all brand new. Maybe even 95 percent . . . Galaxy 2 contains roughly the same amount of content as the original.
Galaxy 2 is very, very far along, but since Nintendo has New Super Mario Bros. Wii, it's going to hold off and keep Galaxy 2 for next year. :(
Monday? We get it tomorrow.
Beaten by Leo.
Only hours away now!!! OMG!!!
OMG!!!
WE ARE THE LUCKIEST COUNTRY IN THE WORLD!!!
YAY!!!
USA! USA! USA! USA!
All 10 stars I have gotten so far have introduced a new gameplay mechanic. Everything I have seen was in the early trailers so hopefully i wont be spoiling anything. You get Yoshi in the second level and he feels perfect. Yoshi runs faster, he can run on mud that would otherwise slow Mario down. His eating move is very easy to perform. The jump works perfectly. When you get hit you fall off Yoshi and he starts to run around just like in SMW. The first level of Yoshi introduced you to his basic moves. The next level give you spikey enemies to eat and spit out with a great boss battle centered around that mechanic.
After that I got the drill which is awesome. What a great boss fight, speaking of which I have done like 6 of them already. They are all simple like SMG but pretty damn cool. The next level had cloud Mario in a beautiful level. The map has branching paths, one took you to a optional galaxy which was all about floor switches that you control by spinning. Every time you spun one set of floor panels disappeared and another appeared. Once giant chomp balls got added to the mix it became one hell of a platformer. I have died quite a bit, but no worries as there are TONS of 1ups all over. The levels kept getting crazier as there was all 2D gravity level, with the arrows like in the Bowser levels of SMG1. This one had fire flowers mixed in and everything. I think the most boring level I played was the first boss level, Bowser Jr's, great boss fight to end it though.
While yeah it is basically new levels of Galaxy there is enough new stuff here to make it feel like a full sequel. The small sample I have played felt perfect, they took the best aspects of Galaxy made a full game based on that, while coming up with even crazier ideas. The game looks beautiful as well, definitely a graphical improvement on Galaxy. Even on my HD set it looks stunning, it's so smooth.
It's incredible, if you loved Galaxy you will go crazy over this one.
On behalf of all Australians, I would kindly like to ask GamingGeek to shut the fuck up and not bitch about the release date for Mr Gay's Revenge, for that is our very justified right.
Furthermore, on behalf of all Australians, I would also like to tell Nintendo to kindly GO FUCK THEMSELVES for making Australians having to wait so long for this game.
FUCKING SIGNED
Seriously, there is no excuse for these kinds of delays. One of Nintendo's biggest franchises should be worldwide release or at most only 1 week delay.