a read through a lot of those impressions and reviews (admittedly not very carefully) and there was not a word about the music, or whether you can use your own music files from SD like in the first game and excite truck. that was a big deal for me but i am all but sure it's been taken out for the sequel
a read through a lot of those impressions and reviews (admittedly not very carefully) and there was not a word about the music, or whether you can use your own music files from SD like in the first game and excite truck. that was a big deal for me but i am all but sure it's been taken out for the sequel
We know it wasn't in the japan version. Did you hope it would be re-integrated in the euro version?
I think this is Nintendo's doing when they moved from MP3 to AAC format. Remember when the Photo channel updated and people who didn't have it before a certain date now have to use AAC?
a read through a lot of those impressions and reviews (admittedly not very carefully) and there was not a word about the music, or whether you can use your own music files from SD like in the first game and excite truck. that was a big deal for me but i am all but sure it's been taken out for the sequel
In a preview for it somewhere I read that the custom music feature is out. They also said that the soundtrack for the game is much better this time around so it wasn't missed too much.
i see. i suspected it. you know AAC is actually a pretty good protocol for audio file compression, in some ways it is better than MP3 as you get slightly smaller files for equivalent or even slightly better quality. i'm going to miss that feature.
also i have to take reviewers assessment of "better" music with a pinch of salt as well as i find celtic muzac unbearable and i cannot stomach any more westenra! guess i could always mute it and make my own playlist on the computer like i always do. actually i would be very happy if there were any real (or anything resembling real) sub-aquatic sounds and frequencies. i would happily listen to just that the same way i only like to listen to the engine and tires in forza or gran turismo, but there'll be no such thing
It's not just the locations adding spice, either. Your diving crew gradually gathers some colourful (and amusingly but clumsily portrayed) characters into its ranks, including a jive-talking treasure hunter called GG and a Japanese lady scientist.
and online options allowing you to dive with a friend, or invite them to visit your customised aquarium or island hideaway, while chatting over WiiSpeak.
Cool. Come to my hideaway.
Eurogamer said:
But to criticise Endless Ocean 2 for being boring or twee is to miss the point. It's a genuinely peaceful and relaxing experience, with a wonderfully becalmed atmosphere, subdued beauty, and an earnest, innocent attitude - all of them rare properties in games. Even the MIDI muzak and folk warbling of the soundtrack strike the right note, and in this context, the repetitive and simple gameplay has a quietly hypnotic quality. Give it a break, and you'll give yourself one too.
bugsonglass said:
i see. i suspected it. you know AAC is actually a pretty good protocol for audio file compression, in some ways it is better than MP3 as you get slightly smaller files for equivalent or even slightly better quality. i'm going to miss that feature.
also i have to take reviewers assessment of "better" music with a pinch of salt as well as i find celtic muzac unbearable and i cannot stomach any more westenra! guess i could always mute it and make my own playlist on the computer like i always do. actually i would be very happy if there were any real (or anything resembling real) sub-aquatic sounds and frequencies. i would happily listen to just that the same way i only like to listen to the engine and tires in forza or gran turismo, but there'll be no such thing
Do NOT diss the Westernra, biyatch.
I think the basic rub was that Nintendo didn't want to pay for the MP3 licence so it switched to AAC.
It's not just the locations adding spice, either. Your diving crew gradually gathers some colourful (and amusingly but clumsily portrayed) characters into its ranks, including a jive-talking treasure hunter called GG and a Japanese lady scientist.
actually i would be very happy if there were any real (or anything resembling real) sub-aquatic sounds and frequencies. i would happily listen to just that the same way i only like to listen to the engine and tires in forza or gran turismo, but there'll be no such thing
We know it wasn't in the japan version. Did you hope it would be re-integrated in the euro version?
I think this is Nintendo's doing when they moved from MP3 to AAC format. Remember when the Photo channel updated and people who didn't have it before a certain date now have to use AAC?
In a preview for it somewhere I read that the custom music feature is out. They also said that the soundtrack for the game is much better this time around so it wasn't missed too much.
Eurogamer Endless Ocean 2 review 7/10 (they rated the first game 6)
Same reviewer BTW
NGamer review: 84%
NGamer review: 84%
also i have to take reviewers assessment of "better" music with a pinch of salt as well as i find celtic muzac unbearable and i cannot stomach any more westenra! guess i could always mute it and make my own playlist on the computer like i always do. actually i would be very happy if there were any real (or anything resembling real) sub-aquatic sounds and frequencies. i would happily listen to just that the same way i only like to listen to the engine and tires in forza or gran turismo, but there'll be no such thing
Your mama said what?
Cool. Come to my hideaway.
Do NOT diss the Westernra, biyatch.
I think the basic rub was that Nintendo didn't want to pay for the MP3 licence so it switched to AAC.
Gigi and the science lady sat under the tree
K-I-S-S-I-N-G
That would be cool.