Before we dive in, we should explain what Super Street Fighter IV is,
and more importantly, what it isn't. This is not a downloadable add-on
for Street Fighter IV. You may be wondering, as we did, why Capcom
didn't simply release Super Street Fighter IV's additions as
downloadable content in the same way that Fallout and Grand Theft Auto
IV received massive updates by way of DLC. However, Capcom has decided
that the new game will come on a separate disc. Ono explained that when
Street Fighter IV was originally being developed, certain aspects of
the game code weren't laid out in such a way as to support the features
that are being added in Super Street Fighter IV. While Capcom had
initially considered making SSFIV's content a download pack of some
kind, it became clear that just tacking the new content onto the old
game wasn't going to be possible. As a result, SSFIV will be released
as a standalone disc that won't be sold at full price. But, the
producer explained, before you get rid of your SFIV disc, be advised
that SSFIV will offer current SFIV owners a bonus that Capcom isn't
revealing at this time.
As far as what to expect from the new game, Super Street Fighter IV
will offer a mix of content that's directly related to the Street
Fighter community's feedback about Street Fighter IV, as well as
content the team had originally planned to add in a future installment
after wrapping up SFIV. The topic of new characters was an area where
fans and the development team were both in synch. As a result, the
game's original roster of 25 characters is being bumped up by roughly
eight new playable characters. Our demo showed off two of them, a
brand-new, original female character named Juri and the returning
character T. Hawk, who originally debuted in Super Street Figher II.
The remaining additions to the roster are still up in the air, and Ono
stated that although the team is currently planning for eight
additional characters, that number may change based on the course of
development, as well as fan feedback now that word on the game is out.
The current plan is to pull in more classic characters as well as toss
some new ones into the mix. From the sound of it, exactly how many
classic characters versus how many new characters make it in still
hasn't been finalized, and may change depending on fan feedback--so
it'll be interesting to see the final lineup. It's also safe to assume
that there will be new background stages for the new characters as
well, although we didn't see any in our demo.
In terms of what we did see in action, fans should be pleased. T.Hawk
has undergone the same update that the classic characters did in SFIV.
His 3D model is faithful to the look of his old 2D sprite and his moves
have also been carefully translated to 3D as well. His super and ultra
combos have gotten a spectacular, special-effects-laden facelift that
make his typhoon grapples look painful (and satisfying) to see in
action. But whereas T.Hawk is the same powerhouse we all know and love,
Juri appears to offer an alternative for players looking for speed and
finesse. Juri is a Korean fighter, a first for the series, who uses Tae
Kwon Do and relies on an extensive array of kicks that reminds us a bit
of Kim Kaphwan from SNK's King of Fighters and Fatal Fury games. The
amazingly flexible and sensibly dressed vixen is fast and appears to
use a variation of the soul energy Bison and Rose do. In addition to
the expected array of kicks, Juri uses the energy for projectiles and
an enhanced radial kick that looks to be pretty handy at dealing with
enemies in the ground or air. Her supers are painful to watch; one
starts with her breaking her opponent's back with a mighty slam and
then lifting them up to taunt them before finishing the move.
SSFIV will also make another less-flashy-but-key addition in the form
of a comprehensive tuning to each of the existing fighters. The work
will include balance tweaks the team wanted to include based on their
own experiences as well as feedback from fans. In addition, returning
fighters will get new ultra combos in addition to those seen in Street
Fighter IV, which will require players to refine their fighting
strategies. This work will be key to SSFIV's online matches, which are
getting some serious work done to them. While Ono wouldn't go into
specific details, mostly saying that SSFIV will feature an online
experience that is considerably enhanced over the one in SFIV, he
dropped a pretty big hint that some form of lobby system may be added.
The only downside to all this is that, because of all the upcoming
changes, SSFIV won't be compatible with SFIV online.
Babelfish
Translation: "Tribe Sandafutto" hero of the tribe. Vega Aroio Hawk was
murdered on his father's past have been driven from their sacred
homeland of the tribe also has been fighting to regain it. Is
good-natured personality, do not forget to respect the spirit of the
animal at all times. Julia to look for love, Shadoru follow.
Babelfish
Translation: Known as "spiders" that are called agents belonging to the
SIN. Is a provocative and aggressive nature, prefer to push the
opponent hurting. Honors and financial, social discipline, not just
philosophy and actions, incidents or events themselves are interesting
and I think (something that most dangerous and antisocial) are acting
for. The left eye engine "feng shui" is called "chi" is embedded as a
booster of the prosthesis.
T Hawk and DeeJay were never staples. They were tacked on pieces of crap. I suppose T Hawk wasn't too bad, but DeeJay has always and will always suck donkey ball. But seriously, it's a not coincidence they they're always the last ones added to a series. They were the last ones in the SF II series, last ones added in the Alpha series, and now the last ones in SF IV.
Frankly if they're going to bring back anyone, let's try and get Skullomania and Cracker Jack.
I think it's pretty widely accepted that THIS pic IS a fake, but in my opinion, they are ALL fakes until we get confirmation or denial from Capcom!
Dudley IS in the game, but this probably isn't what he's going to look like.
In terms of what we did see in action, fans should be pleased. T.Hawk has undergone the same update that the classic characters did in SFIV. His 3D model is faithful to the look of his old 2D sprite and his moves have also been carefully translated to 3D as well. His super and ultra combos have gotten a spectacular, special-effects-laden facelift that make his typhoon grapples look painful (and satisfying) to see in action. But whereas T.Hawk is the same powerhouse we all know and love, Juri appears to offer an alternative for players looking for speed and finesse. Juri is a Korean fighter, a first for the series, who uses Tae Kwon Do and relies on an extensive array of kicks that reminds us a bit of Kim Kaphwan from SNK's King of Fighters and Fatal Fury games. The amazingly flexible and sensibly dressed vixen is fast and appears to use a variation of the soul energy Bison and Rose do. In addition to the expected array of kicks, Juri uses the energy for projectiles and an enhanced radial kick that looks to be pretty handy at dealing with enemies in the ground or air. Her supers are painful to watch; one starts with her breaking her opponent's back with a mighty slam and then lifting them up to taunt them before finishing the move.
SSFIV will also make another less-flashy-but-key addition in the form of a comprehensive tuning to each of the existing fighters. The work will include balance tweaks the team wanted to include based on their own experiences as well as feedback from fans. In addition, returning fighters will get new ultra combos in addition to those seen in Street Fighter IV, which will require players to refine their fighting strategies. This work will be key to SSFIV's online matches, which are getting some serious work done to them. While Ono wouldn't go into specific details, mostly saying that SSFIV will feature an online experience that is considerably enhanced over the one in SFIV, he dropped a pretty big hint that some form of lobby system may be added. The only downside to all this is that, because of all the upcoming changes, SSFIV won't be compatible with SFIV online.
I recommend a trophy case or small display table; backlighting preferred.
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Babelfish Translation: "Tribe Sandafutto" hero of the tribe. Vega Aroio Hawk was murdered on his father's past have been driven from their sacred homeland of the tribe also has been fighting to regain it. Is good-natured personality, do not forget to respect the spirit of the animal at all times. Julia to look for love, Shadoru follow.
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Babelfish Translation: Known as "spiders" that are called agents belonging to the SIN. Is a provocative and aggressive nature, prefer to push the opponent hurting. Honors and financial, social discipline, not just philosophy and actions, incidents or events themselves are interesting and I think (something that most dangerous and antisocial) are acting for. The left eye engine "feng shui" is called "chi" is embedded as a booster of the prosthesis.
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As long as its cheaper that's good. Given Capcoms past DLC though I am suspicious that this is a standalone disc though.
Seriously, staple characters like T Hawk and Deejay were missed out in SFIV. That should set the alarm bells ringing.
T Hawk and DeeJay were never staples. They were tacked on pieces of crap. I suppose T Hawk wasn't too bad, but DeeJay has always and will always suck donkey ball. But seriously, it's a not coincidence they they're always the last ones added to a series. They were the last ones in the SF II series, last ones added in the Alpha series, and now the last ones in SF IV.
Frankly if they're going to bring back anyone, let's try and get Skullomania and Cracker Jack.