Sumo Digitals Founders Retire
Earlier this year, Sumo Group announced it would stop making original IP.thesixthaxis.com news aspro
REVIEW: Doom Dark Ages
8/10 "a fun and flashy shooter stuffed with engaging content - it's a thrill-ride from beginning to end. "thesixthaxis.com impressions aspro
Game Under Podcast Ep 171
You won't believe what Foolz thinks of Clair Obscure. Gaming news as well.gameunder.net editorial impressions media news aspro
Oh, and I'm also in the middle of book four of the Dungeon Crawler Carl series. I'm starting to wonder if this IP is going to make a jump outside of books and audio books soon. It wasn't on my radar and then a month ago a friend gave me the first audiobook. He's not really a gamer though, so I thought it was interesting that he came across it.
And then today, another friend, also definitely not a gamer, just mentioned that he had purchased the first book in paperback. And I have no idea where this guy found out about it. So I can't help but wonder if Amazon is quietly pushing awareness of it before something else happens, like a TV series.
I'm going to have to check this out. The trick is remembering to do so.
Rumor: Switch 2’s Manufacturing Cost Revealed To Be Dangerously Close To Its Retail Price
May 13, 2025
by Ryan Parreno
Nintendo’s choice to make more powerful hardware came with a literal cost.
There’s been a bit of speculation about the Switch 2’s price. It’s far higher than Nintendo consoles have been for around two decades, and a lot of consumers may be right to complain that they’re being priced out. But why did Nintendo go this route? We may have finally gained insight around this.
Shortly after the Switch 2 Direct, Toyo Securities’ Hideki Yasuda shared his belief that the Switch 2 is already a loss leader. Toyo’s estimate was that the console’s ‘bill of materials’ was around $ 400. Subsequently, Nintendo Prime shared a rumor from retailer Double Jump Games that the Switch 2 was only making $ 4 per unit. In other words, Double Jump Games’ retailer data indicated that Nintendo wasn’t making a profit on the console at all.
MST Financial analyst David Gibson spoke to Financial Times, who made a stunning claim. He stated that the Vietnam export data for the Switch 2 unit price is $ 338. This is the figure that Nintendo’s partners provide to Vietnam and other countries for the purpose of determining custom duties.
By necessity, the retail price of any product would have to be higher than the cost of manufacturing. And no, this is even before companies decide on a profit margin. The price has to factor in shipping costs, which include not only the cost of dealing with shipping and transport companies, but the different tariffs and duties in each state.
While Gibson’s claim is lower than Toyo Securities’ estimate, the gap isn’t that big. It’s clear that the Switch 2 takes significantly more to make, down to the costs of the console’s more powerful components. It seems incredibly unreasonable to expect that Nintendo would have sold the console at $ 400, as there’s a huge chance that that price would not have been enough to even just cover shipping and transportation costs.
Ultimately, this is a situation where Nintendo made a decision that they knew would not please everyone. In between keeping their prices low and making a more powerful console, they went with the latter. And there could have been an alternate Switch 2, that would have probably been called a Switch Pro, with less powerful hardware than what’s in the Switch 2 now. It would have been designed to stay below the $ 400 mark, and would likely have not been powerful enough to run games like Cyberpunk 2077.
But we’re in a new era of Nintendo, where it seems the most important visible factor isn’t president Shuntaro Furukawa, but their hardware partner, Nvidia. We’ll find out in time how much Nvidia can push their hardware to make Nintendo and their customers happy (and along the way, show something to Sony and Microsoft who went with AMD).
If you haven't been keeping up with Switch 2 news you may have missed this excellent Creators Voice videos they've been releasing each week since the Direct.
They are usually around 5 minute videos with interviews mixed with new Switch 2 game footage.
It might be free, but isn't it awkward to wear?
My horse doesn't seem to mind, especially since every enemy targets my horse instead of me for some reason.
That sounds a bit perverted.
I'm going to have to check this out. The trick is remembering to do so.
May 13, 2025
by Ryan Parreno
Nintendo’s choice to make more powerful hardware came with a literal cost.
There’s been a bit of speculation about the Switch 2’s price. It’s far higher than Nintendo consoles have been for around two decades, and a lot of consumers may be right to complain that they’re being priced out. But why did Nintendo go this route? We may have finally gained insight around this.
Shortly after the Switch 2 Direct, Toyo Securities’ Hideki Yasuda shared his belief that the Switch 2 is already a loss leader. Toyo’s estimate was that the console’s ‘bill of materials’ was around $ 400. Subsequently, Nintendo Prime shared a rumor from retailer Double Jump Games that the Switch 2 was only making $ 4 per unit. In other words, Double Jump Games’ retailer data indicated that Nintendo wasn’t making a profit on the console at all.
MST Financial analyst David Gibson spoke to Financial Times, who made a stunning claim. He stated that the Vietnam export data for the Switch 2 unit price is $ 338. This is the figure that Nintendo’s partners provide to Vietnam and other countries for the purpose of determining custom duties.
By necessity, the retail price of any product would have to be higher than the cost of manufacturing. And no, this is even before companies decide on a profit margin. The price has to factor in shipping costs, which include not only the cost of dealing with shipping and transport companies, but the different tariffs and duties in each state.
While Gibson’s claim is lower than Toyo Securities’ estimate, the gap isn’t that big. It’s clear that the Switch 2 takes significantly more to make, down to the costs of the console’s more powerful components. It seems incredibly unreasonable to expect that Nintendo would have sold the console at $ 400, as there’s a huge chance that that price would not have been enough to even just cover shipping and transportation costs.
Ultimately, this is a situation where Nintendo made a decision that they knew would not please everyone. In between keeping their prices low and making a more powerful console, they went with the latter. And there could have been an alternate Switch 2, that would have probably been called a Switch Pro, with less powerful hardware than what’s in the Switch 2 now. It would have been designed to stay below the $ 400 mark, and would likely have not been powerful enough to run games like Cyberpunk 2077.
But we’re in a new era of Nintendo, where it seems the most important visible factor isn’t president Shuntaro Furukawa, but their hardware partner, Nvidia. We’ll find out in time how much Nvidia can push their hardware to make Nintendo and their customers happy (and along the way, show something to Sony and Microsoft who went with AMD).
The Switch 2 has a pretty handy battery saving feature that stops the Switch 2 from charging at 90%.
Instead I enable the low power draw state.
*Only available for NSO subscribers.
Then I'm good. Its what the C button is for.
https://youtu.be/C6kiYmQrr9U?si=AfS7yhh5SQEwJxkB
They aren't porting it later it's being built alongside other versions. They say it's fun to develop for and that Switch 2 is very powerful.
Interestingly it seems 60fps. The Switch 1 version of Borderlands 3 could go as high as 45 fps, but it was unlocked so seemed jittery.
They are usually around 5 minute videos with interviews mixed with new Switch 2 game footage.
I've posted them all here:
http://www.thevgpress.com/#!//forumtopics/switch-2-videodump-update-page-2-cyberpunk-2077-hogwarts-borderlands-and-more_3728_2.html