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Tue, 24 Jun 2008 17:40:26

I have never played a Tomb Raider game 0_o

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Tue, 24 Jun 2008 17:42:12

SimCity Creator (Wii) is looking fantastic! Maybe not PC level graphics, but its definately great! This is the console version of SimCity I've been wanting for years now.  Thanks to the Wii remote's IR pointer, it'll have mouse-like controls too. I liked SimCity DS, but it felt to constricted and lifeless (there's very little city animations in it). I can't wait to try this new one out.

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Tue, 24 Jun 2008 18:10:10

"Bioshock Lead Programmer talks Explains why the game should have failed "

Those reasons aren't why the game should have failed.

"Crytek: Europe see Shooters as Evil"

Umm....what? I mean I know they don't like shooters as much as Americans do but "evil"? Where the fuck did they get that from?

"The developer was cited in an article addressing the differences between American and European gamer habits."

Oh good Lord, not another "Cultural Gaming Difference" BS. I thought Japan vs America ones were more then enough.

One of the site's forefathers.

Play fighting games!

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Tue, 24 Jun 2008 19:14:12
yodariquo said:
gamingeek said:

Don't bother, I found that you can hit the enter key and it skips it fast enough. I'm more concerned with my posts/news updates not working. I hit the submit button sometimes and it says processing and it never ends processing. I lost 3 posts here.

That's the one thing I can't do much about.  The server is beyond my control.

Send in the ninjas to sort them out!

mikej said:
gamingeek said:

NIGHTS INTO DREAMS (Wii) Damn I miss post titles Sad

I got this yesterday for the price of a buffet lunch. It's.............. ehh. WTF is this game? LOL

You run around as a kid and throw some orbs about then fly about on a 2-D plane and sort of swish the stick around. This is a game?!

Well I have to admit the clown boss was really fun, you have to bounce him to the top of this pinball table. Visually this game is great in some places and touching DC in others.

I think you mean, NiGHTS Journey of Dreams. Because NiGHTS into Dreams was the Saturn original.  

NiGHTS is a score-based arcade game. The main purpose of NiGHTS is not just to fly through the levels and defeat the bosses (though you can do just that if you wish). The real fun of NiGHTS all about getting the highest score and rating.  Trying to achieve an "A" rating on all levels can be very challenging and fun (if you like that sort of thing). When you fly through several blue orbs and such, there is a "Link" meter displayed.  The goal is to try to fly through as many consecutive items as possible in order to create the longest Link that you can. The high score and rating depend on how long you maintained you Link, and how fast you completed the level. This is where the replay value lay in NiGHTS. There's also a bunch of secrets to find in each level too.

NiGHTS games are definately niche titles.  Sonic Team tried to expand the game by including a story mode and a bunch of different gameplay modes that really didn't fit well with the original's gameplay (IMO)  But it's still a fun game.

Yeah it's one hell of a niche game. TBH I'm suprised it even got made for a modern day audience. It's like a gift to NIGHTS fans as it's not the greatest or most commercial game out there. Probably why it was so cheap.

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Tue, 24 Jun 2008 19:24:52
gamingeek said:

Yeah it's one hell of a niche game. TBH I'm suprised it even got made for a modern day audience. It's like a gift to NIGHTS fans as it's not the greatest or most commercial game out there. Probably why it was so cheap.

After an 11 year wait, I was extremely surprised that it was made. I doubt it made much money, but I'm still thankfull to Sonic Team for taking another chance on it.  The original NiGHTS has been very popular over in Japan, so I hopeful that Sega did make some money on NiGHTS Journey over there at least. I'm still crossing my fingers that Sonic Team will someday release the original NiGHTS on WiiWare, VC, or XBL Arcade, but I don't it'll ever happen.

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Tue, 24 Jun 2008 19:40:31

OKAMI still blurry, still fighting dogs

Do you see how great post titles are? Happy

Jesus man, why do they make you fight all these dogs? So sick of it. I have three weapons, this reflector shield, these beads and this slayer thing. The only thing which seems to actually work decentely are the beads with the reflector as a shield. I've put in about 11 hours so far, how big is this game?

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Tue, 24 Jun 2008 19:42:40

Grarrg

I'm getting sick of not getting any response on 1up Bug Reports.

Please everyone visit the page and comment that this is a grave concern.  Seriously, WTF 1up, I posted that on Friday.  I'm sorry, but people's signatures can wait -- it's not much good without an account.

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Tue, 24 Jun 2008 19:45:37

Viva Pinata looks amazing, the water looks ten times better, and the different areas that have been shown are extremely intriguing (especially that artic place, didn't know you could build an ice garden).

I think Infinite Discovery is going to be the best of all the 360 rpgs (with Star Ocean coming in a close second), that are going to be released in the next two years, unless Cry On just turns out to be amazing.

Pure looks like Motorstorm, pure and simple, but hey thats a good thing (even though I can't see the game doing very well as far as sales go)

I don't care what anyone says, Dead Space looks a guaranteed sleeper hit to me, despite of all its generic-ness.

I never thought I would say this (maybe its the inner fanboy in me coming out) although Killzone 2 is technically impressive, when it comes to aesthetics (this is coming from a guy that thinks Gears of War 2 looks amazing) it looks like garbage. I think Resistance 2 is going to blow the game out of the water, and I much prefer the graphics of that game to that of the Killzone 2. The character models that everyone thought were so impressive, looked generic and Haze-like to me.

I think Tomb Raider sucks, as in I've never liked the series, with the only game I found even decent being Legend

5 Battlefied games in development, that will change once Bad Company sales start to fall off. I predict the game will only do well for about two months, as their just isn't much of a market for the game, and its vastly inferior to the PC games in the series that came before it.

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Tue, 24 Jun 2008 19:47:40

Is SimCity Creator a full retail Wii game or a WiiWare game?  I don't think I would be too interested in a full game, but something on WiiWare both in price and the ability to quickly load it without a disc would make title like that much more appealing.

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Tue, 24 Jun 2008 20:29:37
yodariquo said:

Is SimCity Creator a full retail Wii game or a WiiWare game?  I don't think I would be too interested in a full game, but something on WiiWare both in price and the ability to quickly load it without a disc would make title like that much more appealing.

I don't think they've ever clearly said how it'll be released, but since there's no mention of WiiWare in IGN's preview, I'd have to say it'll probably be a retail release. I agree that it would make a great WiiWare title, though.

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Tue, 24 Jun 2008 20:35:56
gamingeek said:

OKAMI still blurry, still fighting dogs

Do you see how great post titles are? Happy

Jesus man, why do they make you fight all these dogs? So sick of it. I have three weapons, this reflector shield, these beads and this slayer thing. The only thing which seems to actually work decentely are the beads with the reflector as a shield. I've put in about 11 hours so far, how big is this game?

Nothing is worse then Shinobi PS2's dog fights. I mean the game is in a 3rd Person viewpoint and the only way to defeat the dogs is to jump up and down directly and exactly at the middle of the dogs weakpoint (the ass) and turn around and strike it immediately.

Tell me what is wrong with this?

Oh yeah and there are usualy 5 to 9 dogs in the same area...with all of them constantly moving and jumping at you.

HiResDes on Killzone 2 - Pretty much my thoughts. Is the game great technically and graphically? Very much so. Gameplay? It seems very similar to Killzone 1. I just don't understand this for SONY fans to hype this game is like Nintendo fans hyping Red Steel 2.

One of the site's forefathers.

Play fighting games!

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Tue, 24 Jun 2008 20:46:54
yodariquo said:

Grarrg

I'm getting sick of not getting any response on 1up Bug Reports.

Please everyone visit the page and comment that this is a grave concern.  Seriously, WTF 1up, I posted that on Friday.  I'm sorry, but people's signatures can wait -- it's not much good without an account.

I commented. You should hack Garnetts account and mess with him.

yodariquo said:

Is SimCity Creator a full retail Wii game or a WiiWare game?  I don't think I would be too interested in a full game, but something on WiiWare both in price and the ability to quickly load it without a disc would make title like that much more appealing.

It's retail as far as I know.

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Tue, 24 Jun 2008 20:50:44
hiresdes said:
I never thought I would say this (maybe its the inner fanboy in me coming out) although Killzone 2 is technically impressive, when it comes to aesthetics (this is coming from a guy that thinks Gears of War 2 looks amazing) it looks like garbage. I think Resistance 2 is going to blow the game out of the water, and I much prefer the graphics of that game to that of the Killzone 2. The character models that everyone thought were so impressive, looked generic and Haze-like to me.

Beauty is in the eye of the beholder I guess. I don't like GOW graphics at all. It just seems like a shinefest to me, too plastic. I like Killzone 2's visuals more because they almost have a painted quality to them. Those 4 screens aren't very good to be fair to the game.

punk rebel ecks said:
gamingeek said:

OKAMI still blurry, still fighting dogs

Do you see how great post titles are? Happy

Jesus man, why do they make you fight all these dogs? So sick of it. I have three weapons, this reflector shield, these beads and this slayer thing. The only thing which seems to actually work decentely are the beads with the reflector as a shield. I've put in about 11 hours so far, how big is this game?

Nothing is worse then Shinobi PS2's dog fights. I mean the game is in a 3rd Person viewpoint and the only way to defeat the dogs is to jump up and down directly and exactly at the middle of the dogs weakpoint (the ass) and turn around and strike it immediately.

Tell me what is wrong with this?

Oh yeah and there are usualy 5 to 9 dogs in the same area...with all of them constantly moving and jumping at you.

HiResDes on Killzone 2 - Pretty much my thoughts. Is the game great technically and graphically? Very much so. Gameplay? It seems very similar to Killzone 1. I just don't understand this for SONY fans to hype this game is like Nintendo fans hyping Red Steel 2.

Hey! I will hype Red Steel 2. It was a few months and some extra work away from being a great game. A sequel that fixes the problems would be great and it still stands as one of the few traditional big budget 3rd party games on the system.

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Tue, 24 Jun 2008 21:00:05

Nintendo Channel Has a good Wii Balance board video

It actually shows the tech boffins explaining how the tech works. I'm liking this channel now. There is some good stuff on it. Happy I played the tetris demo too. Happy

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Tue, 24 Jun 2008 21:02:53

Tetris DS isn't that great, all things considered.  I have the full game and the broken Tetris infinite spinning block creates a problem that ruins the whole game.  Since you can spin it at the bottom forever, it makes it easier.  This then means the game has to get harder so you don't play forever (or hours for that matter) on a single game.  So it gets lightning fast so the game isn't Tetris anymore, it's spin the block at the bottom of the screen and shift it game.

LOL @ the security comment GG.  Add a looping audio clip of Garnett on his profile of him going "It's my god damn show!"

---

Tell me to get back to rewriting this site so it's not horrible on mobile
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Tue, 24 Jun 2008 21:31:02

Do, Do, Do!

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Tue, 24 Jun 2008 21:31:28
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Tue, 24 Jun 2008 21:35:09
punk rebel ecks said:

HiResDes on Killzone 2 - Pretty much my thoughts. Is the game great technically and graphically? Very much so. Gameplay? It seems very similar to Killzone 1. I just don't understand this for SONY fans to hype this game is like Nintendo fans hyping Red Steel 2.

I agree.  I'm the biggest Sony fan(boy?) I know, and I don't see the excitement over KZ2 other than to see it as a technical showcase.  I suppose it is too early to say, but it seems like it will be gorgeous but boring.  My days of being excited over FPS games that aren't called Half-Life are pretty well over.

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Tue, 24 Jun 2008 21:43:06
rag said:

Hello everyone, what are we inserting coins into?

Your ass.

Nyaa

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Tue, 24 Jun 2008 21:45:34

There are 43 updates today: A statistic interesting to no one but myself.

yodariquo said:

Tetris DS isn't that great, all things considered.  I have the full game and the broken Tetris infinite spinning block creates a problem that ruins the whole game.  Since you can spin it at the bottom forever, it makes it easier.  This then means the game has to get harder so you don't play forever (or hours for that matter) on a single game.  So it gets lightning fast so the game isn't Tetris anymore, it's spin the block at the bottom of the screen and shift it game.

LOL @ the security comment GG.  Add a looping audio clip of Garnett on his profile of him going "It's my god damn show!"

I thought that tetris DS would use the touch screen? But the demo only had d-pad use and it had this indicator at the bottom of the screen which showed where my block would land. I think you should hack garnetts blog and insert a ton of Jeff Gertsmann pics LOL

rag said:

Hello everyone, what are we inserting coins into?

Right into your............. GASP WTF Rags is here! WTF?!

Happy Long time no see. Did you drag Godmode over with you?

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