Coming: 2010
From IGN's Interview: "Reggie Fils-Aime on the Record"
IGN: You have a bit more insight on the development of Galaxy 2. What's the direction for the game? Do they really want to blow it out or will it be more of the same?
Reggie: What Mr. Miyamoto has shared is that if the first Galaxy was maybe more inviting in terms of all the audiences, what Galaxy 2 is going to be is maybe a little more Nintendo fan / harder gamer focused. A little tougher. The use of Yoshi makes it a little more challenging. We showed some of the snippets of some of the activities -- it's a bit more challenging. It's going to be, if you will, for more of that passionate Mario fan who grew up getting challenged with Super Mario World. It's going to be much more in that area.
From "Shigeru Miyamoto Roundtable LiveBlog"
"With Super Mario Galaxy, it's the first time we really worked with spherical worlds and we had a lot of ideas about how to use gravity. However, when we finished the game, we realized there were a ton of ideas we just couldn't fit in," he says.
More than 90 percent of what you will see in Super Mario Galaxy 2 is all brand new. Maybe even 95 percent . . . Galaxy 2 contains roughly the same amount of content as the original.
Galaxy 2 is very, very far along, but since Nintendo has New Super Mario Bros. Wii, it's going to hold off and keep Galaxy 2 for next year. :(
I might get my bee levels confused. I believe that one is near the start, there is a path that goes straight up. Look for an opening near the top of the level and take it to a hidden area.
Damnit, I need a faq.
And please, did anyone do the bowling level? Don't BS me, it's un-possible!
The fire level second star where you are the boulder. Yeah that wasnt so hard. Its good that you are playing it over and over, keep getting those star bits.
Yeah it is that one Honeybloom, Honeyhop does not have any secret stars, only a chimp challenge
GG, after the first trapezium jump up and do some epic wall jumps.
Easy, line them up and knock them over.
Not the Monkey one. I mean the other one.
I'm on 110 stars I think. I have done all availible levels, got to the end of S world, that level where you do all the wall jumps and waggle to flip walls in and out. No way can I get the comet star on that level.
Once you hit 90 stars it gets really hard to get extra stars. I'm pretty good so with determination I had the stars dropping like flies. On completing several, I pipped the timer down to the last second and it was like someone shot adrenaline into my heart at the end. I was bouncing around the room like a boxer who has just won the championship belt and yelling like I had just got the winning goal of the world cup.
I haven't felt like that since SMG1 purple coins.
Having real problems on the fleet glide race. Tilting the remote to turn and dive gets annoying. Can't believe I did beat block in double time, I thought I would never do it, but I was in the freaking zone.
Now what is pissing me off is the S world level with the rotating wooden planks. The camera is not positioned anywhere near good enough and so you have to manavoure about whilst manually trying to adjust the camera. And it's not always clear where the biting point is when the planks rotate. I can get SO close to the end, yet always one little thing messes me up.
I really have no idea how this game has 240 stars, at 110 I can't even see where the rest of the stars are. I only have like 4 left to get.
Done.
I have 242 stars now. Wow the last star was a bitch, but I got it. I screamed Oh yeah, so hard, it gave my mother an heart attack. Fuck yeah, detailed final impressions will follow.
The biggest problem was the part where it was 40 degrees in my room forcing me to go outside.