Type 'funny surfer dude' into YouTube and you get a cracking, irony-free clip of a chap eloquently expressing the joys of surfing. It's hard to tell whether he's been shot with a shark tranquilliser, hit by a bus or just swallowed too much seawater. Is he for real? Is he having a laugh, sending up surfer culture live on US telly? Who can tell. We're in a similar predicament with this game. What on earth is it? Relaxation aid? Watery adventure? Yo! Sushi video installation?
With Clearly Concussed Surfer Dude, it didn't matter what he was blathering on about, it was just hilarious to watch. And with the first Endless Ocean, there was a curious satisfaction to be had despite not really knowing what you were meant to be doing, if you were doing anything in the first place. You swam about, looked at fish and completed the odd task, all in your own time. It was pleasant, but we hardly felt like we were playing a game. It was like a holiday from gaming, a contradiction in terms that wasn't quite as horrible as it sounds.
Recognising that Endless Ocean was perhaps a little too understated, Arika has provided a hefty length of narrative rope for you to hang on to now, and almost immediately you're straight into a story. It's something about a sunken castle, a pendant, an orphaned girl called Oceana and a cryptic message from her dead dad. It's batty, in its own charming way, but hardly enthralling. It's not exactly Indiana Jones And The Ocean Of Doom, but it does at least throw up a series of quests as you sail around the world.
Bale Out After quickly creating a diver that looks like Christian Bale in American Psycho, you're given your diving gear, a map and then some pointers to what you could do while you're underwater. You select the option to dive, point the Remote in the direction you want to go and squeeze B to flap away.
Everything is slow and deliberate, like you're swimming through treacle. There are no sharp movements (unless you're rolling out of the way of narked whales), and there's a sense of cotton wool calm under the waves. It's even controlled with the Remote and strictly nothing else - the better for keeping a hand free to turn Groove Armada up, or sip a nice lapsang souchong.
As you pass your pointer over fish and items of interest, you're invited to inspect them closer to find out more about them. It's a David Attenborough programme without the baby seal mauling - information for information's sake.
There's a 'gotta catch 'em all' aspect to cataloguing these creatures of the deep, and in the first game it was all rather pointless and anal. Here, as you observe fish you can apply all that knowledge by attempting to populate your own reef, though even this is only a mild diversion.
You're becoming one with nature. That's the point, rather then punching nature in the head. After gentle dives to sea shelves and cavities, waving a virtual hand to 'pet' sea turtles and the like, and occasionally scattering palmfuls of fish food, you'll catch yourself. What the hell are you doing? You've been swimming in a slow circle for the last 20 minutes lifting up random clumps of coral, looking for pretend sea slugs, that's what.
What you could do with, in the absence of any real thrills, or Funny Surfer Dude, is some kind of weapon, like a harpoon or a gun. Like the Pulsar gun! Yes, the game gives you a weapon for self defence, which fires electric pulses that calm creatures, making them forget why they attacked you. Much like the effect Endless Ocean 2 has on seasoned Call Of Duty vets. But even the pulsar comes with a sunny side effect. You can use it to heal sick fish to increase your diver stats.
Sickeningly Sweet There's a lot of this syrupy wholesomeness. The music sounds like it was created by someone who eats nothing but joss sticks, there's a lot of talking to the animals, you make friends with a dolphin, you reunite whale calves with their mothers and you deny hungry tiger sharks their human dinner. If it were gunning for a higher age rating, you'd be sinking Japanese whaling ships while wearing a tie-dyed bandana too, but alas, no joy on that front.
There's also a lot to do besides diving and exploring. You can walk around new islands, sell and trade treasures found in the deep, teach your dolphin friend new tricks, photograph fish, give diving lessons, and generally admire the fine work that's gone into creating hundreds of species of sea creature.
There's been a real, well meaning shift towards making Endless Ocean 2 a more rewarding game. It has an episodic, globe-trotting feel to it now, which is all well and good, but what would counterbalance the fish-hugging is a healthy sense of threat, from both predators and the unknown parts of the map. There's none of that on offer though so, like most holidays, this is a welcome break for a period, but you'll be aching to get back to real challenge-and-reward gaming soon enough.
"There's a 'gotta catch 'em all' aspect to cataloguing these creatures of the deep, and in the first game it was all rather pointless and anal."
WTF? It's the entire game to explore and discover. I'd love to hear him explain how every other collectathon game is better somehow.
"If it were gunning for a higher age rating, you'd be sinking Japanese whaling ships while wearing a tie-dyed bandana too, but alas, no joy on that front. "
That would actually be gunning for a lower age rating.
"There's a lot of this syrupy wholesomeness."
Now he's making me think of a kid that cringes when he's hugged by a grandparent
Bah - this is just a retread of the first game negative reviews by someone that dislikes the concept and has a narrow view of what gaming is about.
Yeah it's sad to see this again. You know I picked the first game up at a bargain price because it launched at that in Europe. I was utterly suprised at how great it was, despite a few reviews like that^
You would think that reviewers would have grown up a bit now that they've sampled the first and got the whole "I can't die!" concept out of their heads.
Reviews like this make the writer(s) sound like children who just want to get into the "action" and shoot something.
It's glorious. Talk about upping the stakes. All the awesome stuff you see in the trailers happens within the first few minutes of the game.
The characters are facing you and talking in a group, there is tons of dialogue which even in the first few minutes brings the characters to life.
Oh the graphics are a definite step up, about 30% more detailed from what I can see. Bloody hell the opening lagoon type section has like 4 times as many fish in that scene than the lagoon in the first game.
The only thing that bugs me is so minor. I'm used to pressing -(minus) to auto swim and here they've switched it to + (plus)
I would be playing the hell out of this game if I could, instead I'm having to deal with post - burglary fallout.
Great - is the camera mechanic exactly the same? I would really like more photo missions but it was always hard to get any decent close ups..
I haven't tried it yet.
Seems that there are a few unwelcome changes, the focus mode doesn't allow you to zoom really far in now but you can zoom in a little and pan around by pointing the remote which is better.
But when you click on a fish in normal mode you lock on for info but pressing + doesn't seem to zoom in anymore so you can't get a good look at smaller fish.
Endless Ocean 2 - NOM review
That NOM review is dishearteningly like stupid reviews of the first.
Yeah it's sad to see this again. You know I picked the first game up at a bargain price because it launched at that in Europe. I was utterly suprised at how great it was, despite a few reviews like that^
You would think that reviewers would have grown up a bit now that they've sampled the first and got the whole "I can't die!" concept out of their heads.
Reviews like this make the writer(s) sound like children who just want to get into the "action" and shoot something.
The same goes for Zack and Wiki and De Blob. (Though Australian prices had gone drastically down by the time De Blob came out.)
I hear you can build your own coral reef.
So did I. In the US, Z&W and Endless Ocean 1 and 2 are budget price.
Not so in Europe.
I gots it today!
And played all of 15 minutes.
It's glorious. Talk about upping the stakes. All the awesome stuff you see in the trailers happens within the first few minutes of the game.
The characters are facing you and talking in a group, there is tons of dialogue which even in the first few minutes brings the characters to life.
Oh the graphics are a definite step up, about 30% more detailed from what I can see. Bloody hell the opening lagoon type section has like 4 times as many fish in that scene than the lagoon in the first game.
The only thing that bugs me is so minor. I'm used to pressing -(minus) to auto swim and here they've switched it to + (plus)
I would be playing the hell out of this game if I could, instead I'm having to deal with post - burglary fallout.
I haven't tried it yet.
Seems that there are a few unwelcome changes, the focus mode doesn't allow you to zoom really far in now but you can zoom in a little and pan around by pointing the remote which is better.
But when you click on a fish in normal mode you lock on for info but pressing + doesn't seem to zoom in anymore so you can't get a good look at smaller fish.