No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images

No More Heroes 2 tranche en images
VIDEOS

No More Heroes 2 details

1. What makes Travis' Schpeletiger new is that it is now twice as long (in addition to the better controls).

2. This has already been verified, but there have been doubts and concerns as to how Grasshopper is going to have 50 unique bosses, from their appearance to actual fighting capabilities. Suda explains to EDGE that basically there is nothing to worry about as they incorporated both the original NMH development team and the NMH2 team (many members being of both teams including the character creator) to brainstorm and according to Suda they had no problems shooting out several ideas and characters from that.

3. The name of the "schoolgirl assassin" we all know about is Kimmy. How appropriate. Suda also mentions that Kimmy wants to keep Travis "all to her self." Possible Misery references?

4. At the end of every boss fight, a 2D image of Travis will walk from one end of the screen to the other to hop onto the Schpeletiger and drive off, accompanied by some new piece of midi music.

5. The idea of Travis using other weapons, even projectiles, was considered by Suda, but ultimately canned as Suda says that the sword/beam katana is what Travis should always use. Suda calls Travis the "modern samurai."

6. It was implied that Bishop actually does not die or get killed off, as the article explains that Bishop will have a bigger role to play in the game. At the same time, Suda says that "Travis is fighting for himself" not for anyone else. Travis is fighting for revenge, but perhaps for someone else other than Bishop?

7. Speaking more specifically on the city, Suda explains that Travis had actually left Santa Destroy for those three years, and it wasn't until he came back that he had seen how much it had changed. Where Travis had gone is not said. Only a portion of the original city will be traveled, based on fan responses on the first game. The streets and sidewalks will be much more busier and cars will "get out of the way" of Travis' bike. There are construction signs and lights everywhere. One of the fighting grounds will be a "new school", "construction yard", and a graveyard. Not sure if the school is new in the sense that it is an additional one to the Santa Destroy High School or if it is just a remodeled SDHS.

8. There are still side jobs such as coconut collecting and a new one involving plumbing. Suda explains that he still wants the player to feel like he has to work hard to play the game as that is what it means to be a punk. Otherwise, he says, there is a disconnect between the videogame world and reality. Still, the side jobs are still improved and provide humor as well as entertainment.

9. It is confirmed that Destroyman comes back as a cyborg as wanting revenge against, who else, Travis.

10. Finally, the bosses themselves: it will not be as difficult, time consuming, and at times boring to collect enough money to advance to the next boss fight. In fact, Suda purposely wanted to mix things up to keep it from getting repetitive by having Shinobu and Henry as playable characters and, at times, fighting more than one boss fight, sometimes one right after the other, and sometimes simultaneously.

Posted by gamingeek Mon, 10 Aug 2009 19:27:59 (comments: 243)
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Mon, 15 Mar 2010 20:56:32
Well made niche games always get great critical response and sell very little.
 
Mon, 15 Mar 2010 21:42:55

angrymonkey said:
Well made niche games always get great critical response and sell very little.

 Yup. Thank god for gaming communities where we can get the word out about such games.

 
Mon, 15 Mar 2010 22:35:21
aspro said:

angrymonkey said:
Well made niche games always get great critical response and sell very little.

 Yup. Thank god for gaming communities where we can get the word out about such games.

I am no god.

 
Mon, 15 Mar 2010 22:49:48
angrymonkey said:
Well made niche games always get great critical response and sell very little.

Exactly, its no surprise. Plus the first wasn't exactly all that great, so its even harder to sell the sequel after that.

 
Mon, 15 Mar 2010 22:53:23

Yodariquo said:
aspro said:

angrymonkey said:
Well made niche games always get great critical response and sell very little.

Yup. Thank god for gaming communities where we can get the word out about such games.

I am no god.

You are the site god. Be careful one day one of us might embark on an epic quest to destroy you. "YOOODAA I will be the new God of Web!"  Each high ranking member will be a boss fight. Iga is the God of Cranes, Steel is the God of Balls and so on.

 
Mon, 15 Mar 2010 23:23:32

Dvader said:

Yodariquo said:
aspro said:

angrymonkey said:
Well made niche games always get great critical response and sell very little.

Yup. Thank god for gaming communities where we can get the word out about such games.

I am no god.

You are the site god. Be careful one day one of us might embark on an epic quest to destroy you. "YOOODAA I will be the new God of Web!"  Each high ranking member will be a boss fight. Iga is the God of Cranes, Steel is the God of Balls and so on.

 Dkratos654

 
Tue, 16 Mar 2010 01:35:39

aspro said:

Dvader said:

Yodariquo said:
aspro said:

angrymonkey said:
Well made niche games always get great critical response and sell very little.

Yup. Thank god for gaming communities where we can get the word out about such games.

I am no god.

You are the site god. Be careful one day one of us might embark on an epic quest to destroy you. "YOOODAA I will be the new God of Web!"  Each high ranking member will be a boss fight. Iga is the God of Cranes, Steel is the God of Balls and so on.

Dkratos654

I can't help it, I am excited! Two and a half hours!

 
Mon, 24 May 2010 14:02:41


Games is out on Friday.

Who's getting this? European roll call!

 
Mon, 24 May 2010 14:43:43

I should have finished Disaster by that time. So maybe I will get it Friday. Will definitely get it eventually.

 
Mon, 24 May 2010 21:46:34

i have it pre-ordered so hopefully it will be with me as soon as possible.

that's 3/4 (presuming gg you are getting it) europeans.

agnates what about you?


... by the way gg by getting this you are NOT excused from getting sin & punishment.  just so you know.

edit: just read agnates' previous post, said he couldn't wait.  so that's 100% of european vgpressers getting it...

oh wait, just remembered, hamzik and mekere are also europeans.  so that makes it just 66.7% of europeans confirmed, the remaining have yet to state their intentions Nyaa

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