GG Weekly Videogame News RSS Feed
[gamekyo.com] Cinema: after Silent Hill, Christophe Gans still intends to adapt the Project Zero franchise Edit gamekyo.com gamingeek
[mynintendonews.com] Nintendo has updated HDR on Switch 2 Pain in the ass Edit mynintendonews.com news gamingeek
[mynintendonews.com] Dusk Golem: Code Veronica Remake scheduled for 2027 and Resident Evil Zero Remake 2028 Edit mynintendonews.com gamingeek
[mynintendonews.com] Bethesda still investigating input lag in Skyrim on Switch 2, suggests turning Gestures Attack off Edit mynintendonews.com gamingeek
[nintendolife.com] Divinity: Original Sin 2 Gets Surprise Switch 2 Edition And It's Out Now Edit nintendolife.com gamingeek
Animal Crossing Switch 2 update preview Edit youtu.be impressions gamingeek
[mynintendonews.com] Metacritic: The 10 worst games of 2025 Edit mynintendonews.com gamingeek
[videogameschronicle.com] Dead Island 3 is in development and targeting a 2028 release, financial docs reveal Edit videogameschronicle.com gamingeek
[videogameschronicle.com] Fans uncover 30 mins of cut Metroid Prime 4 dialogue Edit videogameschronicle.com gamingeek
[nintendolife.com] Assassin's Creed Shadows Title Update 1.1.7 Out This Week On Switch 2, Here Are The Patch Notes Edit nintendolife.com gamingeek
[eurogamer.net] FF7 Remake demo now available on Switch 2 and Xbox Series X/S, so you can check out performance on Nintendo's console Edit eurogamer.net gamingeek
[gonintendo.com] Hollow Knight: Silksong hits 7 million sold "Sea of Sorrow" expansion revealed, Hollow Knight: Switch 2 Edition announced Edit gonintendo.com news gamingeek
[gamekyo.com] It's over for Forza Motorsport Edit gamekyo.com gamingeek
[mynintendonews.com] Game Informer readers top 10 games of 2025 Edit mynintendonews.com gamingeek
[videogameschronicle.com] ‘Holy f*** guys, we’re not replacing artists’: Larian boss responds to AI backlash Edit videogameschronicle.com gamingeek
[videogameschronicle.com] VGC’s Game of the Year 2025 is Death Stranding 2 Edit videogameschronicle.com gamingeek
[nintendolife.com] Arkham Knight Receives Another Switch 2 Update Improvements for performance, visuals and more Edit nintendolife.com gamingeek
[eurogamer.net] Even Todd Howard wishes Elder Scrolls 6 development "went a little faster", but says it's "progressing really well" Edit eurogamer.net gamingeek
Disturbing things happening at Larian studios Fascists, bullies and sexism Edit resetera.com gamingeek
[mynintendonews.com] Starfield will come to Nintendo Switch 2 in 2026 Windows Central says Edit mynintendonews.com gamingeek
[videogameschronicle.com] A ‘98% complete’ version of the cancelled Game Boy Color Resident Evil port has been shared online Edit videogameschronicle.com gamingeek
[vg247.com] Battlefield 6 is 2025's best-selling game but Black Ops 7 still managed to be November’s top-seller Edit vg247.com gamingeek
[nintendolife.com] Yakuza Kiwami 3 Is Getting Its Own Direct Right Before Christmas Edit nintendolife.com gamingeek
[nintendolife.com] RUMOUR A Game-Key Card Alternative? Nintendo May Have Smaller Switch 2 Carts In The Works Edit nintendolife.com gamingeek
[nintendolife.com] Nintendo Wins $8.2 Million In Damages Over Wii Controller Patent Infringement - 15 years later Edit nintendolife.com gamingeek
[eurogamer.net] Sony and Tencent reach confidential settlement over "Horizon clone" Light of Motiram, effectively ending the lawsuit Edit eurogamer.net gamingeek
[eurogamer.net] FIFA's official football game will return in 2026 alongside the World Cup, but it's a Netflix exclusive Edit eurogamer.net gamingeek
[eurogamer.net] Brilliant superhero workplace comedy Dispatch is coming to Switch and Switch 2 next month Edit eurogamer.net gamingeek
[videogamer.com] Switch 2 is the best console of 2025 "don’t sleep on it" Edit videogamer.com gamingeek
[nintendolife.com] US: Worst November Console Hardware Sales Since 1995 total of 1.6 million hardware units were sold across all platforms in the US Edit nintendolife.com Ravenprose
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Thu, 18 Dec 2025 14:53:42
Silent Hill: Producer Okamoto examines international locations for upcoming games

12/18/25 - Silent Hill could no longer be set exclusively in the USA in the future: Konami's producer Motoi Okamoto explains to Inverse that Silent Hill f (PS5, Xbox Series, PC) was set in Japan for the first time and incorporated local folklore into the horror elements.

This move opened up new narrative possibilities and expanded the perspectives of the series beyond the previous setting in Maine. For future games, the team is considering locations in Asia, Central and South America, as well as countries such as Italy.

Okamoto emphasizes that research into local belief systems, such as shamanistic traditions in South America, or other cultural traditions in Europe and Asia, could offer new approaches to the psychological horror experience. The developers want to expand the concepts of the series internationally and introduce new narrative elements without limiting themselves to the previous locations. According to Okamoto, the concrete implementation is still pending, and no further details were given in the interview.

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Thu, 18 Dec 2025 14:59:03
Resident Evil Requiem: Capcom on spin-offs, scary factor and the meaning of the name "Requiem"

12/18/25 - Gamemeca spoke with producer Masato Kumazawa from Capcom about Resident Evil Requiem (PS5, Xbox Series, Switch 2, PC). The interview is about spin-offs, the meaning of the name "Requiem", which Resident Evil titles you should play beforehand and why Requiem won't be as scary as Resident Evil 7.

Resident Evil Requiem brings Leon S. Kennedy and Grace Ashcroft together as equal main characters and tells their story as a continuous, causally linked story arc. The playing time is divided almost half between the two protagonists, as Kumazawa emphasizes: "The plot is divided exactly equally. In Resident Evil 6, for example, there were separate storylines for Leon, Chris and Jake. In this game, on the other hand, the two characters are part of a single, coherent story. Depending on the situation, the perspective from which the plot is told and played changes."

Grace's sections serve a game feel that is oriented towards Resident Evil 2: Her chapters rely on dense atmosphere, claustrophobic situations and psychological tension. The developers conceived Grace as an initially anxious character whose inner development is a central part of the narrative: step by step, she grows beyond her fear, whereby this transformation was deliberately designed as a cathartic process. Grace's perspectives deliver the most oppressive passages of the game and contribute significantly to the emotional depth.

Leon's gameplay, on the other hand, relies heavily on mechanics reminiscent of Resident Evil 4: He has sophisticated body techniques, melee attacks and action-oriented sequences that act as a counterpoint to Grace's horror phases.

this point, Kumazawa is asked whether Leon and Grace can be seen on screen at the same time as Leon and Ashley in Resident Evil 4: "If I answer this question specifically, I would anticipate some of the joy," Kumazawa answers. "Grace and Leon don't act completely independently of each other within the story. There will be scenes in which they meet, and others in which they act separately again. How Leon drives the plot forward can be eagerly awaited. However, you shouldn't expect a permanent accompaniment like in Resident Evil 4 or its remake."

Since Leon is the most popular character in the series, there are fears that Grace could take a back seat in the game. Kumazawa is asked what the attraction is to play with Grace at all. "The special appeal of Grace lies in the development of the most fearful character in the entire series. Step by step, she works her way out of her fear, which gives a strong feeling of catharsis.

Since there was no comparable character before, a close bond with her develops over time. During the game tests, we were able to clearly understand this development of Grace. It is important for us to clearly highlight their strengths, while at Leon we want to convey a different kind of fascination," says Kumazawa.

The title "Requiem" carries several levels of meaning: For Grace, the motif is directly linked to her mother's past and the attempt to cope with old traumas. At the same time, "Requiem" can be read as a symbolic funeral mass for Raccoon City or for the victims of past events. This ambiguity gives the plot narrative depth, as Kumazawa explains. In addition, there is a central secret about Leon, which links the personal and the overarching plot and increases the dramatic tension. "We don't want to reveal what the Requiem means for Leon at this point," says Kumazawa.

Capcom deliberately calibrated the relationship between horror and entertainment. Resident Evil 2 served as a stylistic guideline, because it strives for a balanced mix of oppressive moments and satisfying action. Internally, the team considered Resident Evil 7 to be too extreme in terms of immediate fear reactions; as a result, scenes that could trigger severe physical numbness in the player were avoided. "Director Koshi Nakanishi has often emphasized that he thought Resident Evil 7 was too scary, so they decided to reduce the fear factor in Requiem a bit. Resident Evil 2 was chosen as the benchmark," Kumazawa adds,

Requiem is aimed at veterans of the series as well as newcomers: Previous knowledge deepens understanding, but is not a prerequisite. But the remakes of Resident Evil 2 and Resident Evil 3 in particular provide useful context to Leon's background and to the Raccoon City events that took place around three decades ago and are thematically taken up in the new narrative - it's worth taking another look here.

"Resident Evil 2 and the Resident Evil 3 Remake show the human side of Leon and recreate the original titles very carefully. In addition, both games are directly related to the events in Raccoon City," explains Kumazawa.

Capcom clarifies that Requiem does not mean the end of the franchise. The game is supposed to be part of a longer-term roadmap; further sequels and possible spin-offs remain open, such as an in-depth account of the events in Raccoon City

"Since we can't fully reveal the story of Resident Evil Requiem yet, it's hard to make concrete statements about possible spin-offs. Many players are likely to wonder what state Raccoon City is in, why it happened and what processes and stories are behind it. A spin-off would be interesting, but there are currently no concrete plans for this," says Kumazawa.

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Thu, 18 Dec 2025 15:18:31
Recent reports have claimed that Nvidia intends to reduce its production capacity for GeForce RTX 50 series GPUs in the first half of 2026. These cuts are reportedly due to shortages of memory, not just GDDR7, but all memory types.

30-40% of Nvidia's GeForce GPU production could be axed. This implies that Nvidia cannot get enough GDDR7 memory to produce GPUs at its current rate. Alternatively, it implies that Nvidia expects significantly reduced GPU sales in 2026, possibly due to rising NAND and DRAM costs and their impact on PC prices.

Note that there is no mention of non-GeForce RTX PRO series GPUs. If GDDR7 memory supply is indeed limited, Nvidia may be allocating its limited memory stocks to its more profitable RTX PRO GPU lineup, sacrificing its GeForce lineup

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Thu, 18 Dec 2025 15:35:00
Nvidia's CEO has confirmed that the US chip giant will build its huge campus for up to 10,000 employees in Kiryat Tivon.

Nvidia CEO and founder Jensen Huang said, "Israel is home to some of the world's most brilliant technologists and has become Nvidia's second home. Our new campus will be a place where our teams can collaborate, invent, and build the future of AI. This investment reflects our deep and enduring commitment to our families in Israel and their unique contributions to the AI era."

The company has bought Israeli startup Mellanox in 2016, and since then bought 4 more in the country, with its offices spreads across Israel. Nvidia also plans to build one of the biggest data centers in middle-east in Israel, with a new super-computer for its own use.

Jensen has shown great support, always mentioning Avinatan Or in quarterly briefings, an employee, who was kidnapped with his girlfriend Noa Argamani on 10/7. She was rescued in a daring operation, while he was released just a few months ago after 738 days in captivity

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Thu, 18 Dec 2025 16:00:49

I’ve been saying that Nintendo needs to provide more options for smaller card sizes. Glad to see that they are listening to me. Nyaa

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