GG Weekly Videogame News RSS Feed
[pushsquare.com] Stellar Blade 2 Announced, Out by 2027 Edit pushsquare.com news Ravenprose
Hyrule Warriors switch 2 creators voice video Exploration Edit youtu.be gamingeek
Samsung pushing Nintendo for OLED Switch 2 revision Smaller node, bigger SSD? Edit 9to5toys.com gamingeek
[vg247.com] Road Craft VG24/7 review 4 out of 5 stars for this Runner game Edit vg247.com impressions gamingeek
[thesixthaxis.com] Jade Redmond Moves On At this point she is more famous for not launching games than launching - Amy Henning Club. Edit thesixthaxis.com news aspro
[thesixthaxis.com] REVIEW: The Flayed Man The devs had no skin in the game. Edit thesixthaxis.com impressions aspro
[ign.com] Union Suing for Dartch Vader AI Voice in Fornite "I find your lack of V-Bucks… disturbing." Edit ign.com aspro
[eurogamer.net] Naughty Dog Working on Two Games They are working on a game other than the space thing one. Edit eurogamer.net news aspro
[eurogamer.net] Kojima Next Stealth Action Game Years Away Physint is the name, next gen is the game. Edit eurogamer.net news aspro
[gamefront.de] Syberia remastered pics Edit gamefront.de media gamingeek
[nintendoeverything.com] Mario Kart World was originally planned for Switch 1 Kenta Sato said various sacrifices were considered, including “toning down the visuals Edit nintendoeverything.com gamingeek
[vg247.com] Yakuza 0 Director’s Cut Red Light Raid Mode is baffling, totally on-brand, and a weirdly good fit as part of a Nintendo Switch 2 launch game Edit vg247.com gamingeek
[nintendolife.com] We've Played Three SEGA Games On Switch 2 Edit nintendolife.com gamingeek
[videogamer.com] Death Stranding 2 tech lead: PS5 games don’t look much better than PS4 Edit videogamer.com gamingeek
[videogamer.com] The Last of Us 2 director praises Sony for not forcing Naughty Dog to keep making Uncharted games Edit videogamer.com gamingeek
Doom Dark Ages Biggest Launch in id History As bad a shape as the industry appears, this is the real story. More gamers active than ever before. Edit vgchartz.com news aspro
[eurogamer.net] Avowed Director Leave Obsidian for Netflix Worst career move since Beckham moved to the MLS. Edit eurogamer.net news aspro
[eurogamer.net] Cyberpunk Sequel Will Be in Chicago Looking for a papal endorsement? Edit eurogamer.net news aspro
[eurogamer.net] Randy Pitchford Justifys Borderlands 4 $80 Price "If you're a real fan, you'll find a way to make it happen" Edit eurogamer.net news aspro
[kotaku.com] Excellent Monolithsoft article On the studios development and changes till 2020 Edit kotaku.com gamingeek
Yakuza Zero 4k 60fps switch 2 footage Seems "at least 1440p" but they can't tell Edit youtu.be media gamingeek
Playtonic faces job cuts Edit bsky.app gamingeek
[nintendo.com] Mario Kart World has the equivalent of 100 tracks At launch Edit nintendo.com gamingeek
Wild Hearts Switch 2 footage Monster Hunter like Edit youtu.be media gamingeek
[theshortcut.com] Switch 2 is 'very attractive and exciting' for devs Says Miyamoto Edit theshortcut.com gamingeek
[tweaktown.com] World's first 24K gold Nintendo Switch 2 console Bruno Mars edition Edit tweaktown.com gamingeek
[ign.com] REVIEW: Monster Train 2 9/10 "One of the best deckbuilding roguelites has been built even bigger." Edit ign.com impressions news aspro
[ign.com] MS Announces Retro Classics on Gamepass Starts with 50 Acti games from 80's and 90's. Edit ign.com news aspro
[gamesindustry.biz] Ubi CEO Summoned to Court on on Sexual Harrasment Stiff punishment ahead. Edit gamesindustry.biz news aspro
[eurogamer.net] Ubi Exploring AAA Rayman Platformer Ah huh. Sure. Edit eurogamer.net news aspro
[gamesindustry.biz] Molyneux Explains the Death of Milo C'mon Guv, let me draw a pick-chure. Edit gamesindustry.biz news aspro
[eurogamer.net] US Govt Gives Up on Fighting MS Activision Purchase Your tax dollars at work, fighting something that was settled 2 years ago. Edit eurogamer.net editorial news aspro
[eurogamer.net] Bungie Drama Prioritised "monetisation over player experience". Edit eurogamer.net news aspro
Display: Order by:

<< prev
avatar
Country: UN
Comments: 49329
News Posts: 59969
Joined: 2008-06-21
 
Thu, 22 May 2025 14:49:12
Posted some better Yakuza 0 footage in the updates.

About to check out Wild hearts.

I heard it launched badly and EA canned it without giving it time to update. Koei tecmo seem to be trying to revise it.

avatar
Country: BE
Comments: 8452
News Posts: 617
Joined: 2013-06-11
 
Thu, 22 May 2025 14:58:17
gamingeek said:
Good question.


If you just drive, arrive and wait till everyone is there, what's the motivation to drive quickly between tracks?


Wouldn't it make more sense just to seamlessly cross from open area direct into a race and maintain your position?

That hasn't been adressed yet?  I figured you of all people would know all the minutiae  LOL  Not sure if I'd enjoy it if it were one big race.  Anyone who gets ahead of the pack early will be far out for the next 15 minutes, same with those who fall behind.  I find it hard to believe that that is how it'd work.

avatar
Country: UN
Comments: 49329
News Posts: 59969
Joined: 2008-06-21
 
Thu, 22 May 2025 15:27:50
SupremeAC said:

That hasn't been adressed yet?  I figured you of all people would know all the minutiae  LOL  Not sure if I'd enjoy it if it were one big race.  Anyone who gets ahead of the pack early will be far out for the next 15 minutes, same with those who fall behind.  I find it hard to believe that that is how it'd work.

I think thats how knock out mode works.

Maybe your position you end up in, at the end of the free roaming section determines your pole position for the upcoming race?

avatar
Country: UN
Comments: 49329
News Posts: 59969
Joined: 2008-06-21
 
Thu, 22 May 2025 15:29:02
Wild hearts S footage is butt ugly. Looks sub-hd.

I hope this is at the stage before they enable DLSS.

avatar
Country: KW
Comments: 17791
News Posts: 2824
Joined: 2008-06-21
 
Thu, 22 May 2025 15:54:05
Bethesda celebrates 3 million Doom DA players. Media complains it didn't sell well on Steam and PS5 because Game Pass and high price. Game Pass certainly throws a monkey wrench into how people determine the success of a game, lol.
Edited: Thu, 22 May 2025 15:55:11

The VG Press

avatar
Country: CA
Comments: 14516
News Posts: 0
Joined: 2008-07-01
 
Thu, 22 May 2025 16:05:04
+1
aspro said:
robio said:
...when I went to scratch off the download code, it took me about 5 minutes to find a coin in this house. Gone are the days when I can just open up a junk drawer or stick my hand in the couch to find a penny or quarter or whatever. Money is a changing.

LOL

You sound Andy Rooney.

You ever notice how you can never find a penny when you actually need one? I mean, I’ve got a drawer full of rubber bands, expired coupons, and at least three mystery keys that don’t open anything—but not a single penny. Not one.

I remember a time when pennies were everywhere. You’d find them in couch cushions, under the car seat, even stuck to the bottom of your shoe. Now? It’s like they’ve gone into hiding. I think they’re unionizing or something.

And don’t get me started on those little coin trays at the store—“Take a penny, leave a penny.” I always leave one, never take one. Now I need one, and suddenly it’s like I’m trying to find a Fabergé egg.

Ravenprose said:

I seem to have pennies everywhere. In my pocket, on my dresser, in the kitchen, the car, in my desk at work. I can't get rid of them. My sister once asked for $20. I didn't have any bills so I offered her a big bin of pennies. She took them to the coin exchange machine at Walmart. LOL

We got rid of the penny here in Canada years ago. LOL

1176413.png

avatar
Country: UN
Comments: 18278
News Posts: 773
Joined: 2009-02-25
 
Thu, 22 May 2025 18:28:10
+1
aspro said:

LOL

You sound Andy Rooney.


I'm well aware. My inner old man is pretty much a full-time resident in my head these days.
avatar
Country: UN
Comments: 49329
News Posts: 59969
Joined: 2008-06-21
 
Thu, 22 May 2025 19:09:12

Theres an interesting story on Xenoblade creators new structure and development tools

In a recent interview with CGWorld, Monolith Soft's game developers and R&D engineers talked about efforts the studio is making to adapt to the needs of large-scale game development. The devs also shared some insights into how Monolith Soft's hierarchy works, with an emphasis on a "bottom-up" form of leadership as opposed to "top-down" hierarchy.

Due to the growing man-hours and resources involved in game development, Monolith Soft is working on introducing new technology – namely procedural terrain creation and automatic asset placement using Houdini– to streamline the more menial and time-consuming aspects of development. By doing this, the studio aims to free up time and resources to invest in refining gameplay and more creative aspects of game development.

Monolith Soft's R&D department is fairly new, and not many of its developers are versed in the new technology yet. However, according to Xenoblade Chronicles 3 lead map designer Yoichi Akizuki, implementation of new systems is progressing very smoothly from the R&D side to the development frontline thanks to the company's culture of borderless communication. "I don't feel any organizational borders, to the point that I sometimes forget that Hirose (R&D technical artist Mitsuhiro Hirose) isn't part of the game development side. (laughs) We're constantly in touch because we're all working toward the same goal – making the game better."

automaton-media.com

Monolith Soft’s leadership emphasizes autonomy of its development teams in “bottom-up” management style, according to devs - AUTOMATON WEST

Monolith Soft game developers and R&D engineers talk about the company's borderless communication culture and bottom-up leadership style.

automaton-media.com automaton-media.com

More here:

https://www.resetera.com/threads/monolith-soft’s-leadership-emphasizes-autonomy-of-its-development-teams-in-“bottom-up”-management-style-according-to-

avatar
Country: UN
Comments: 19558
News Posts: 9613
Joined: 2008-08-18
 
Fri, 23 May 2025 10:29:24
SupremeAC said:
Foolz said:

50+ and you've done okay. I feel like 50 years should be enough for you to do whatever you need to. I gave myself until 30 and failed by about 6 months, but close enough. Everything since has been a bonus! So fifty years is plenty for other people. Nyaa

If  you managed to achieve all your life goals by 30 and six months, you just weren't ambitious enough when setting said goals.

He really wanted to get to 200 episodes of the Game Under Podcast.  I blame myself for that one.

avatar
Country: UN
Comments: 19558
News Posts: 9613
Joined: 2008-08-18
 
Fri, 23 May 2025 10:40:41
Archangel3371 said:

Only ever really played Borderlands 2. Had a great time with it but felt I got my fill. Wasn’t really interested in BL3. Think it’s on Game Pass and I have it for PS5 with PSN+ and I still haven’t gotten around to playing it. Certainly not going to buy BL4 for $80 USD.

I enjoyed 1 and then 2 less so then fell off. I have no interest in it at this point. It was a cool idea with a unique aestehtic at the time, but to me it's been played out.  Some games have a special time and place - like punk pop bands form the 90's, but at this point I don't need it to carry forward, I can always go back to when the spark alit.

<< prev
Log in or Register for free to comment
Recently Spotted:
*crickets*
Login @ The VG Press
Username:
Password:
Remember me?