Now things are getting interesting.��
Listed on Nintendos japanese site
IGN eyes on trailer and screens
A lone warrior chopping through an army of robotic warriors with an outsized Cloud Strife-like energy sword. Colossal war machines advancing though a misty canyon, shooting anything that moves. The few remaining human defenders hiding behind simple wooden shields that are no match for high-energy weapons. Welcome to the world of Monado.��
The debut trailer for Monado: Beginning of the World premiered today at E3: 2009, and first impressions for the new Wii RPG are that the beginning is going to be pretty exciting. Things kick off with that canyon-set battle, revealing more and bigger enemies with an interesting steampunk design. Things likely don't end well for our lone warrior, as we soon segue to a young blonde hero discovering that energy sword - now inert - only to see it flash blindingly to life the moment he picks it up. Your standard JRPG Hero's Journey (tm) is definitely in full effect here, with just a dash of King Arthur.��
Gameplay appears to be open-world, where you'll traverse lush jungles, glowing forests, climb sheer walls, and encounter the crumbling remains of a conquered people. It looks nicely textured and details pop, animating at what looks like a smooth 30 fps.��
Players will pick up two partners in their travels, and while combat initially looks turn-based, we saw all three party members attacking simultaneously. Transitions into combat are completely seamless; characters approach enemies, draw weapons, and it's on. One scene showed your team (wielding much smaller edged weaponry) surrounding a lizard-man enemy, who didn't make much of a dent in their lifebars before it was downed. A much larger lizard-man (a good twenty feet tall) and giant mutant crab monster probably fared better.
(back up link - check the japanese site first link in post for proper quality trailer)
Hit the HQ option.
O...Long time no see, gamingeek
of course!! Xenoblade makes me stop playing SMG2 and Red Steel 2......
I only got 12 stars in SMG2, but I spent over 30 hours in Xenoblade now....
How is it to play? Fairly user friendly? I'm not a big RPG guy. It it overloaded with stats and status changes and items or can you sort of get through not paying a huge amount of attention to that stuff?
I don't see any impressions from you, come on, get to work.
Veteran gaming critic Casey Lowe breaks down his play of the game on today's release of "Warning A Huge Podcast". He thinks it is one of the best JRPG's of the generation.
link
Warning though, Nick Des Barnes, who is also on the podcast is not a Wii-fan (he's a resolution whore, as pointed out by Casey), so he has some choice things to say about Xenoblades coming out on the Wii.
Where else could it come out? Monolift is owned by Nintendo.
Monolith Soft
You'll have to listen to get the context. It's more of a "maannnnnn, why does a game like this have to come out on the Wii?" Nick Des Barnes is one of my 3 favorite game writers, but he does have an irrational perspective on graphical purity.
After listening to Casey Loe though, I am really eager to get this game.
Must See Xenoblade Exploration video 14 minutes of Epic exploration